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C

//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef MATSYS_H
#define MATSYS_H
#ifdef _WIN32
#pragma once
#endif
#include "materialsystem/IMaterialSystem.h"
extern IMaterialSystem *g_pMaterialSystem;
extern CreateInterfaceFn g_MatSysFactory;
extern CreateInterfaceFn g_ShaderAPIFactory;
void InitMaterialSystem( const char *materialBaseDirPath );
#endif // MATSYS_H