mirror of
https://github.com/alliedmodders/hl2sdk.git
synced 2025-01-04 00:23:25 +08:00
39d16ca147
* Fixed a variety of server browser issues with mods based on this SDK * Fixed many warnings on various platforms * Added source code for fgdlib and raytrace * Updated many source files with the latest shared source from TF2. OSX: * Added support for Xcode 4.6 * Switched OSX builds to use Xcode instead of makefiles * Moved libs from src/lib/osx32 to src/lib/public/osx32 or src/lib/common/osx32 to match windows better. Linux: * Moved libs from src/lib/linux32 to src/lib/public/linux32 or src/lib/common/linux32 to match windows better.
56 lines
1.1 KiB
Plaintext
56 lines
1.1 KiB
Plaintext
//-----------------------------------------------------------------------------
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// GLVIEW.VPC
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//
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// Project Script
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//-----------------------------------------------------------------------------
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$Macro SRCDIR "..\.."
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$Macro OUTBINDIR "$SRCDIR\..\game\bin"
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$Include "$SRCDIR\vpc_scripts\source_exe_base.vpc"
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$Configuration
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{
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$Compiler
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{
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$AdditionalIncludeDirectories "$BASE;..\common"
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$PreprocessorDefinitions "$BASE;PROTECTED_THINGS_DISABLE"
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}
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$Linker
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{
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$AdditionalDependencies "$BASE glu32.lib opengl32.lib odbc32.lib odbccp32.lib winmm.lib"
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$AdditionalDependencies "$BASE glaux.lib" [!$VS2010]
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}
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}
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$Project "Glview"
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{
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$Folder "Source Files"
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{
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$File "glview.cpp"
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$Folder "common files"
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{
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$File "..\common\cmdlib.cpp"
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$File "$SRCDIR\public\filesystem_helpers.cpp"
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$File "$SRCDIR\public\filesystem_init.cpp"
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$File "..\common\filesystem_tools.cpp"
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$File "..\common\physdll.cpp"
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}
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}
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$Folder "Header Files"
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{
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$File "..\common\cmdlib.h"
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$File "glos.h"
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$File "$SRCDIR\public\mathlib\mathlib.h"
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}
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$Folder "Link Libraries"
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{
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$Lib mathlib
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$Lib tier2
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}
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}
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