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hl2sdk/public/togl/rendermechanism.h
Joe Ludwig 0e42951d44 * Added support for building shaders in your mod
* Added nav mesh support
* fixed many warnings and misc bugs
* Fixed the create*projects scripts in mp
* Added a bunch of stuff to .gitignore
2013-07-17 18:26:59 -07:00

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C

//========= Copyright Valve Corporation, All rights reserved. ============//
#ifndef RENDERMECHANISM_H
#define RENDERMECHANISM_H
#if defined(DX_TO_GL_ABSTRACTION)
#undef PROTECTED_THINGS_ENABLE
#include <GL/gl.h>
#include <GL/glext.h>
#include "tier0/basetypes.h"
#include "tier0/platform.h"
#if defined(LINUX) || defined(_WIN32)
#include "togl/linuxwin/glmdebug.h"
#include "togl/linuxwin/glbase.h"
#include "togl/linuxwin/glentrypoints.h"
#include "togl/linuxwin/glmdisplay.h"
#include "togl/linuxwin/glmdisplaydb.h"
#include "togl/linuxwin/glmgrbasics.h"
#include "togl/linuxwin/glmgrext.h"
#include "togl/linuxwin/cglmbuffer.h"
#include "togl/linuxwin/cglmtex.h"
#include "togl/linuxwin/cglmfbo.h"
#include "togl/linuxwin/cglmprogram.h"
#include "togl/linuxwin/cglmquery.h"
#include "togl/linuxwin/glmgr.h"
#include "togl/linuxwin/dxabstract_types.h"
#include "togl/linuxwin/dxabstract.h"
#elif defined(OSX)
#include "togl/osx/glmdebug.h"
//#include "togl/osx/glbase.h"
#include "togl/osx/glentrypoints.h"
#include "togl/osx/glmdisplay.h"
#include "togl/osx/glmdisplaydb.h"
#include "togl/osx/glmgrbasics.h"
#include "togl/osx/glmgrext.h"
#include "togl/osx/cglmbuffer.h"
#include "togl/osx/cglmtex.h"
#include "togl/osx/cglmfbo.h"
#include "togl/osx/cglmprogram.h"
#include "togl/osx/cglmquery.h"
#include "togl/osx/glmgr.h"
#include "togl/osx/dxabstract_types.h"
#include "togl/osx/dxabstract.h"
#endif
#else
//USE_ACTUAL_DX
#ifdef WIN32
#ifdef _X360
#include "d3d9.h"
#include "d3dx9.h"
#else
#include <windows.h>
#include "../../dx9sdk/include/d3d9.h"
#include "../../dx9sdk/include/d3dx9.h"
#endif
typedef HWND VD3DHWND;
#endif
#define GLMPRINTF(args)
#define GLMPRINTSTR(args)
#define GLMPRINTTEXT(args)
#endif // defined(DX_TO_GL_ABSTRACTION)
#endif // RENDERMECHANISM_H