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anorms.cpp
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Added reverse-engineered interfaces lib code and hacked up tier1 and mathlib to build against the newer headers.
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2012-05-21 02:49:35 -05:00 |
bumpvects.cpp
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Imported tier1 and mathlib code from L4D2 SDK.
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2012-05-21 02:48:36 -05:00 |
color_conversion.cpp
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Imported tier1 and mathlib code from L4D2 SDK.
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2012-05-21 02:48:36 -05:00 |
datagen.pl
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Imported tier1 and mathlib code from L4D2 SDK.
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2012-05-21 02:48:36 -05:00 |
halton.cpp
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Added reverse-engineered interfaces lib code and hacked up tier1 and mathlib to build against the newer headers.
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2012-05-21 02:49:35 -05:00 |
IceKey.cpp
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Imported tier1 and mathlib code from L4D2 SDK.
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2012-05-21 02:48:36 -05:00 |
imagequant.cpp
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Added reverse-engineered interfaces lib code and hacked up tier1 and mathlib to build against the newer headers.
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2012-05-21 02:49:35 -05:00 |
lightdesc.cpp
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Added reverse-engineered interfaces lib code and hacked up tier1 and mathlib to build against the newer headers.
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2012-05-21 02:49:35 -05:00 |
mathlib_base.cpp
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Added reverse-engineered interfaces lib code and hacked up tier1 and mathlib to build against the newer headers.
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2012-05-21 02:49:35 -05:00 |
mathlib-2005.sln
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Built Windows static libs with MSVC 2005.
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2012-06-03 00:08:37 -05:00 |
mathlib-2005.vcproj
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Removed 3DNow source files from mathlib.
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2013-04-27 11:03:29 -05:00 |
mathlib.sln
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Added reverse-engineered interfaces lib code and hacked up tier1 and mathlib to build against the newer headers.
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2012-05-21 02:49:35 -05:00 |
mathlib.vcproj
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Added reverse-engineered interfaces lib code and hacked up tier1 and mathlib to build against the newer headers.
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2012-05-21 02:49:35 -05:00 |
mathlib.vcxproj
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Update static lib project settings to compile for max compatibility.
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2014-02-28 14:29:09 -05:00 |
mathlib.vcxproj.filters
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Removed 3DNow source files from mathlib.
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2013-04-27 11:03:29 -05:00 |
noisedata.h
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Imported tier1 and mathlib code from L4D2 SDK.
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2012-05-21 02:48:36 -05:00 |
polyhedron.cpp
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Imported tier1 and mathlib code from L4D2 SDK.
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2012-05-21 02:48:36 -05:00 |
powsse.cpp
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Imported tier1 and mathlib code from L4D2 SDK.
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2012-05-21 02:48:36 -05:00 |
quantize.cpp
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Added reverse-engineered interfaces lib code and hacked up tier1 and mathlib to build against the newer headers.
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2012-05-21 02:49:35 -05:00 |
randsse.cpp
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Imported tier1 and mathlib code from L4D2 SDK.
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2012-05-21 02:48:36 -05:00 |
simdvectormatrix.cpp
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Imported tier1 and mathlib code from L4D2 SDK.
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2012-05-21 02:48:36 -05:00 |
sparse_convolution_noise.cpp
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Imported tier1 and mathlib code from L4D2 SDK.
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2012-05-21 02:48:36 -05:00 |
sse.cpp
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Added reverse-engineered interfaces lib code and hacked up tier1 and mathlib to build against the newer headers.
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2012-05-21 02:49:35 -05:00 |
sse.h
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Imported tier1 and mathlib code from L4D2 SDK.
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2012-05-21 02:48:36 -05:00 |
sseconst.cpp
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Imported tier1 and mathlib code from L4D2 SDK.
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2012-05-21 02:48:36 -05:00 |
ssenoise.cpp
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Imported tier1 and mathlib code from L4D2 SDK.
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2012-05-21 02:48:36 -05:00 |
vector.cpp
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Added reverse-engineered interfaces lib code and hacked up tier1 and mathlib to build against the newer headers.
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2012-05-21 02:49:35 -05:00 |
vmatrix.cpp
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Added reverse-engineered interfaces lib code and hacked up tier1 and mathlib to build against the newer headers.
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2012-05-21 02:49:35 -05:00 |