mirror of
https://github.com/alliedmodders/hl2sdk.git
synced 2025-01-10 02:58:48 +08:00
c5d57c03ee
* Replace protobuf 2.6.1 with 3.21.8 * Update/add protobuf libs * Add CS2 protos * Remove old csgo/dota protos * Add versioned protoc bin * Comment out Valve's `schema` define for now * Use ENetworkDisconnectionReason * Fix-up `offsetof` to avoid errors on some Clang versions
50 lines
1.1 KiB
C++
50 lines
1.1 KiB
C++
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#include "benchmark/benchmark.h"
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#include <cassert>
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#include <memory>
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class MyFixture : public ::benchmark::Fixture {
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public:
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void SetUp(const ::benchmark::State& state) {
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if (state.thread_index == 0) {
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assert(data.get() == nullptr);
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data.reset(new int(42));
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}
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}
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void TearDown(const ::benchmark::State& state) {
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if (state.thread_index == 0) {
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assert(data.get() != nullptr);
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data.reset();
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}
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}
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~MyFixture() { assert(data == nullptr); }
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std::unique_ptr<int> data;
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};
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BENCHMARK_F(MyFixture, Foo)(benchmark::State &st) {
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assert(data.get() != nullptr);
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assert(*data == 42);
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while (st.KeepRunning()) {
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}
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}
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BENCHMARK_DEFINE_F(MyFixture, Bar)(benchmark::State& st) {
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if (st.thread_index == 0) {
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assert(data.get() != nullptr);
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assert(*data == 42);
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}
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while (st.KeepRunning()) {
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assert(data.get() != nullptr);
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assert(*data == 42);
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}
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st.SetItemsProcessed(st.range(0));
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}
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BENCHMARK_REGISTER_F(MyFixture, Bar)->Arg(42);
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BENCHMARK_REGISTER_F(MyFixture, Bar)->Arg(42)->ThreadPerCpu();
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BENCHMARK_MAIN()
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