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hl2sdk/game/shared/sceneimage.h
2008-09-15 02:50:57 -05:00

34 lines
795 B
C++

//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef SCENEIMAGE_H
#define SCENEIMAGE_H
#ifdef _WIN32
#pragma once
#endif
class ISceneTokenProcessor;
class ISceneCompileStatus
{
public:
virtual void UpdateStatus( char const *pchSceneName, bool bQuiet, int nIndex, int nCount ) = 0;
};
class CUtlBuffer;
class ISceneImage
{
public:
virtual bool CreateSceneImageFile( CUtlBuffer &targetBuffer, char const *pchModPath, bool bLittleEndian, bool bQuiet, ISceneCompileStatus *Status ) = 0;
};
extern ISceneImage *g_pSceneImage;
extern ISceneTokenProcessor *tokenprocessor;
#endif // SCENEIMAGE_H