mirror of
https://github.com/alliedmodders/hl2sdk.git
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346 lines
15 KiB
C++
346 lines
15 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose: common helpers for reuse among various Utl containers
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//
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// $NoKeywords: $
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//
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//=============================================================================//
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#ifndef UTLCOMMON_H
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#define UTLCOMMON_H
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#pragma once
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//-----------------------------------------------------------------------------
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// Henry Goffin (henryg) was here. Questions? Bugs? Go slap him around a bit.
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//-----------------------------------------------------------------------------
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// empty_t is the canonical "no-value" type which is fully defined but empty.
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struct empty_t {};
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// undefined_t is the canonical "undefined" type, used mostly for typedefs;
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// parameters of type undefined_t will not compile, which is actually useful
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// behavior when it comes to template programming. Google "SFINAE" for info.
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struct undefined_t;
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// CTypeSelect<sel,A,B>::type is a typedef of A if sel is nonzero, else B
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template <int sel, typename A, typename B>
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struct CTypeSelect { typedef A type; };
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template <typename A, typename B>
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struct CTypeSelect<0, A, B> { typedef B type; };
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// CTypeEquals<A, B>::value is nonzero if A and B are the same type
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template <typename A, typename B, bool bIgnoreConstVolatile = false, bool bIgnoreReference = false>
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struct CTypeEquals { enum { value = 0 }; };
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template <typename Same>
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struct CTypeEquals<Same, Same, false, false> { enum { value = 1 }; };
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template <typename A, typename B>
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struct CTypeEquals<A, B, true, true> : CTypeEquals< const volatile A&, const volatile B& > {};
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template <typename A, typename B>
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struct CTypeEquals<A, B, true, false> : CTypeEquals< const volatile A, const volatile B > {};
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template <typename A, typename B>
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struct CTypeEquals<A, B, false, true> : CTypeEquals< A&, B& > {};
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// CUtlKeyValuePair is intended for use with key-lookup containers.
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// Because it is specialized for "empty_t" values, one container can
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// function as either a set of keys OR a key-value dictionary while
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// avoiding storage waste or padding for the empty_t value objects.
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template <typename K, typename V>
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class CUtlKeyValuePair
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{
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public:
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typedef V ValueReturn_t;
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K m_key;
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V m_value;
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CUtlKeyValuePair() {}
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template < typename KInit >
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explicit CUtlKeyValuePair( const KInit &k ) : m_key( k ) {}
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template < typename KInit, typename VInit >
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CUtlKeyValuePair( const KInit &k, const VInit &v ) : m_key( k ), m_value( v ) {}
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V &GetValue() { return m_value; }
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const V &GetValue() const { return m_value; }
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};
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template <typename K>
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class CUtlKeyValuePair<K, empty_t>
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{
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public:
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typedef const K ValueReturn_t;
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K m_key;
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CUtlKeyValuePair() {}
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template < typename KInit >
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explicit CUtlKeyValuePair( const KInit &k ) : m_key( k ) {}
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template < typename KInit >
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CUtlKeyValuePair( const KInit &k, empty_t ) : m_key( k ) {}
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CUtlKeyValuePair( const K &k, const empty_t& ) : m_key( k ) {}
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const K &GetValue() const { return m_key; }
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};
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// Default functors. You can specialize these if your type does
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// not implement operator== or operator< in an efficient way for
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// some odd reason.
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template <typename T> struct DefaultLessFunctor;
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template <typename T> struct DefaultEqualFunctor;
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// Hashing functor used by hash tables. You can either specialize
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// for types which are widely used, or plug a custom functor directly
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// into the hash table. If you do roll your own, please read up on
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// bit-mixing and the avalanche property; be sure that your values
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// are reasonably well-distributed across the entire 32-bit range.
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// http://en.wikipedia.org/wiki/Avalanche_effect
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// http://home.comcast.net/~bretm/hash/5.html
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//
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template <typename T> struct DefaultHashFunctor;
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// Argument type information. Struct currently contains one or two typedefs:
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// typename Arg_t = primary argument type. Usually const T&, sometimes T.
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// typename Alt_t = optional alternate type. Usually *undefined*.
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//
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// Any specializations should be implemented via simple inheritance
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// from ArgumentTypeInfoImpl< BestArgType, [optional] AlternateArgType >
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//
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template <typename T> struct ArgumentTypeInfo;
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// Some fundamental building-block functors...
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struct StringLessFunctor { bool operator()( const char *a, const char *b ) const { return Q_strcmp( a, b ) < 0; } };
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struct StringEqualFunctor { bool operator()( const char *a, const char *b ) const { return Q_strcmp( a, b ) == 0; } };
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struct CaselessStringLessFunctor { bool operator()( const char *a, const char *b ) const { return Q_strcasecmp( a, b ) < 0; } };
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struct CaselessStringEqualFunctor { bool operator()( const char *a, const char *b ) const { return Q_strcasecmp( a, b ) == 0; } };
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struct Mix32HashFunctor { unsigned int operator()( uint32 s ) const; };
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struct StringHashFunctor { unsigned int operator()( const char* s ) const; };
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struct CaselessStringHashFunctor { unsigned int operator()( const char* s ) const; };
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struct PointerLessFunctor { bool operator()( const void *a, const void *b ) const { return a < b; } };
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struct PointerEqualFunctor { bool operator()( const void *a, const void *b ) const { return a == b; } };
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struct PointerHashFunctor { unsigned int operator()( const void* s ) const { return Mix32HashFunctor()((uint32)POINTER_TO_INT(s)); } };
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// Generic implementation of Less and Equal functors
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template < typename T >
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struct DefaultLessFunctor
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{
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bool operator()( typename ArgumentTypeInfo< T >::Arg_t a, typename ArgumentTypeInfo< T >::Arg_t b ) const { return a < b; }
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bool operator()( typename ArgumentTypeInfo< T >::Alt_t a, typename ArgumentTypeInfo< T >::Arg_t b ) const { return a < b; }
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bool operator()( typename ArgumentTypeInfo< T >::Arg_t a, typename ArgumentTypeInfo< T >::Alt_t b ) const { return a < b; }
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};
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template < typename T >
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struct DefaultEqualFunctor
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{
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bool operator()( typename ArgumentTypeInfo< T >::Arg_t a, typename ArgumentTypeInfo< T >::Arg_t b ) const { return a == b; }
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bool operator()( typename ArgumentTypeInfo< T >::Alt_t a, typename ArgumentTypeInfo< T >::Arg_t b ) const { return a == b; }
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bool operator()( typename ArgumentTypeInfo< T >::Arg_t a, typename ArgumentTypeInfo< T >::Alt_t b ) const { return a == b; }
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};
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// Hashes for basic types
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template <> struct DefaultHashFunctor<char> : Mix32HashFunctor { };
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template <> struct DefaultHashFunctor<signed char> : Mix32HashFunctor { };
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template <> struct DefaultHashFunctor<unsigned char> : Mix32HashFunctor { };
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template <> struct DefaultHashFunctor<signed short> : Mix32HashFunctor { };
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template <> struct DefaultHashFunctor<unsigned short> : Mix32HashFunctor { };
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template <> struct DefaultHashFunctor<signed int> : Mix32HashFunctor { };
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template <> struct DefaultHashFunctor<unsigned int> : Mix32HashFunctor { };
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template <> struct DefaultHashFunctor<signed long> : Mix32HashFunctor { };
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template <> struct DefaultHashFunctor<unsigned long> : Mix32HashFunctor { };
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template <> struct DefaultHashFunctor<void*> : PointerHashFunctor { };
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template <> struct DefaultHashFunctor<const void*> : PointerHashFunctor { };
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#if !defined(_MSC_VER) || defined(_NATIVE_WCHAR_T_DEFINED)
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template <> struct DefaultHashFunctor<wchar_t> : Mix32HashFunctor { };
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#endif
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// String specializations. If you want to operate on raw values, use
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// PointerLessFunctor and friends from the "building-block" section above
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template <> struct DefaultLessFunctor<char*> : StringLessFunctor { };
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template <> struct DefaultLessFunctor<const char*> : StringLessFunctor { };
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template <> struct DefaultEqualFunctor<char*> : StringEqualFunctor { };
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template <> struct DefaultEqualFunctor<const char*> : StringEqualFunctor { };
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template <> struct DefaultHashFunctor<char*> : StringHashFunctor { };
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template <> struct DefaultHashFunctor<const char*> : StringHashFunctor { };
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// CUtlString/CUtlConstString are specialized here and not in utlstring.h
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// because I consider string datatypes to be fundamental, and don't feel
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// comfortable making that header file dependent on this one. (henryg)
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class CUtlString;
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template < typename T > class CUtlConstStringBase;
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template <> struct DefaultLessFunctor<CUtlString> : StringLessFunctor { };
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template <> struct DefaultHashFunctor<CUtlString> : StringHashFunctor { };
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template < typename T > struct DefaultLessFunctor< CUtlConstStringBase<T> > : StringLessFunctor { };
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template < typename T > struct DefaultHashFunctor< CUtlConstStringBase<T> > : StringHashFunctor { };
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// Helpers to deduce if a type defines a public AltArgumentType_t typedef:
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template < typename T >
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struct HasClassAltArgumentType
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{
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template < typename X > static long Test( typename X::AltArgumentType_t* );
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template < typename X > static char Test( ... );
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enum { value = ( sizeof( Test< T >( NULL ) ) != sizeof( char ) ) };
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};
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template < typename T, bool = HasClassAltArgumentType< T >::value >
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struct GetClassAltArgumentType { typedef typename T::AltArgumentType_t Result_t; };
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template < typename T >
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struct GetClassAltArgumentType< T, false > { typedef undefined_t Result_t; };
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// Unwrap references; reference types don't have member typedefs.
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template < typename T >
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struct GetClassAltArgumentType< T&, false > : GetClassAltArgumentType< T > { };
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// ArgumentTypeInfoImpl is the base for all ArgumentTypeInfo specializations.
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template < typename ArgT, typename AltT = typename GetClassAltArgumentType<ArgT>::Result_t >
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struct ArgumentTypeInfoImpl
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{
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enum { has_alt = 1 };
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typedef ArgT Arg_t;
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typedef AltT Alt_t;
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};
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// Handle cases where AltArgumentType_t is typedef'd to undefined_t
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template < typename ArgT >
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struct ArgumentTypeInfoImpl< ArgT, undefined_t >
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{
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enum { has_alt = 0 };
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typedef ArgT Arg_t;
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typedef undefined_t Alt_t;
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};
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// Handle cases where AltArgumentType_t is typedef'd to the primary type
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template < typename ArgT >
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struct ArgumentTypeInfoImpl< ArgT, ArgT >
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{
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enum { has_alt = 0 };
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typedef ArgT Arg_t;
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typedef undefined_t Alt_t;
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};
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// By default, everything is passed via const ref and doesn't define an alternate type.
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template <typename T> struct ArgumentTypeInfo : ArgumentTypeInfoImpl< const T& > { };
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// Small native types are most efficiently passed by value.
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template <> struct ArgumentTypeInfo< bool > : ArgumentTypeInfoImpl< bool > { };
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template <> struct ArgumentTypeInfo< char > : ArgumentTypeInfoImpl< char > { };
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template <> struct ArgumentTypeInfo< signed char > : ArgumentTypeInfoImpl< signed char > { };
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template <> struct ArgumentTypeInfo< unsigned char > : ArgumentTypeInfoImpl< unsigned char > { };
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template <> struct ArgumentTypeInfo< signed short > : ArgumentTypeInfoImpl< signed short > { };
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template <> struct ArgumentTypeInfo< unsigned short > : ArgumentTypeInfoImpl< unsigned short > { };
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template <> struct ArgumentTypeInfo< signed int > : ArgumentTypeInfoImpl< signed int > { };
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template <> struct ArgumentTypeInfo< unsigned int > : ArgumentTypeInfoImpl< unsigned int > { };
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template <> struct ArgumentTypeInfo< signed long > : ArgumentTypeInfoImpl< signed long > { };
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template <> struct ArgumentTypeInfo< unsigned long > : ArgumentTypeInfoImpl< unsigned long > { };
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template <> struct ArgumentTypeInfo< signed long long > : ArgumentTypeInfoImpl< signed long long > { };
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template <> struct ArgumentTypeInfo< unsigned long long > : ArgumentTypeInfoImpl< unsigned long long > { };
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template <> struct ArgumentTypeInfo< float > : ArgumentTypeInfoImpl< float > { };
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template <> struct ArgumentTypeInfo< double > : ArgumentTypeInfoImpl< double > { };
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template <> struct ArgumentTypeInfo< long double > : ArgumentTypeInfoImpl< long double > { };
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#if !defined(_MSC_VER) || defined(_NATIVE_WCHAR_T_DEFINED)
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template <> struct ArgumentTypeInfo< wchar_t > : ArgumentTypeInfoImpl< wchar_t > { };
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#endif
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// Pointers are also most efficiently passed by value.
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template < typename T > struct ArgumentTypeInfo< T* > : ArgumentTypeInfoImpl< T* > { };
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// Specializations to unwrap const-decorated types and references
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template <typename T> struct ArgumentTypeInfo<const T> : ArgumentTypeInfo<T> { };
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template <typename T> struct ArgumentTypeInfo<volatile T> : ArgumentTypeInfo<T> { };
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template <typename T> struct ArgumentTypeInfo<const volatile T> : ArgumentTypeInfo<T> { };
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template <typename T> struct ArgumentTypeInfo<T&> : ArgumentTypeInfo<T> { };
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template <typename T> struct DefaultLessFunctor<const T> : DefaultLessFunctor<T> { };
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template <typename T> struct DefaultLessFunctor<volatile T> : DefaultLessFunctor<T> { };
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template <typename T> struct DefaultLessFunctor<const volatile T> : DefaultLessFunctor<T> { };
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template <typename T> struct DefaultLessFunctor<T&> : DefaultLessFunctor<T> { };
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template <typename T> struct DefaultEqualFunctor<const T> : DefaultEqualFunctor<T> { };
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template <typename T> struct DefaultEqualFunctor<volatile T> : DefaultEqualFunctor<T> { };
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template <typename T> struct DefaultEqualFunctor<const volatile T> : DefaultEqualFunctor<T> { };
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template <typename T> struct DefaultEqualFunctor<T&> : DefaultEqualFunctor<T> { };
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template <typename T> struct DefaultHashFunctor<const T> : DefaultHashFunctor<T> { };
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template <typename T> struct DefaultHashFunctor<volatile T> : DefaultHashFunctor<T> { };
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template <typename T> struct DefaultHashFunctor<const volatile T> : DefaultHashFunctor<T> { };
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template <typename T> struct DefaultHashFunctor<T&> : DefaultHashFunctor<T> { };
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// Hash all pointer types as raw pointers by default
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template <typename T> struct DefaultHashFunctor< T * > : PointerHashFunctor { };
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// Here follow the useful implementations.
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// Bob Jenkins's 32-bit mix function.
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inline unsigned int Mix32HashFunctor::operator()( uint32 n ) const
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{
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// Perform a mixture of the bits in n, where each bit
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// of the input value has an equal chance to affect each
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// bit of the output. This turns tightly clustered input
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// values into a smooth distribution.
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//
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// This takes 16-20 cycles on modern x86 architectures;
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// that's roughly the same cost as a mispredicted branch.
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// It's also reasonably efficient on PPC-based consoles.
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//
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// If you're still thinking, "too many instructions!",
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// do keep in mind that reading one byte of uncached RAM
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// is about 30x slower than executing this code. It pays
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// to have a good hash function which minimizes collisions
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// (and therefore long lookup chains).
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n = ( n + 0x7ed55d16 ) + ( n << 12 );
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n = ( n ^ 0xc761c23c ) ^ ( n >> 19 );
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n = ( n + 0x165667b1 ) + ( n << 5 );
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n = ( n + 0xd3a2646c ) ^ ( n << 9 );
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n = ( n + 0xfd7046c5 ) + ( n << 3 );
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n = ( n ^ 0xb55a4f09 ) ^ ( n >> 16 );
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return n;
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}
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// Based on the widely-used FNV-1A string hash with a final
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// mixing step to improve dispersion for very small and very
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// large hash table sizes.
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inline unsigned int StringHashFunctor::operator()( const char* s ) const
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{
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uint32 h = 2166136261u;
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for ( ; *s; ++s )
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{
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uint32 c = (unsigned char) *s;
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h = (h ^ c) * 16777619;
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}
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return (h ^ (h << 17)) + (h >> 21);
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}
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// Equivalent to StringHashFunctor on lower-case strings.
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inline unsigned int CaselessStringHashFunctor::operator()( const char* s ) const
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{
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uint32 h = 2166136261u;
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for ( ; *s; ++s )
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{
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uint32 c = (unsigned char) *s;
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// Brutally fast branchless ASCII tolower():
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// if ((c >= 'A') && (c <= 'Z')) c += ('a' - 'A');
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c += (((('A'-1) - c) & (c - ('Z'+1))) >> 26) & 32;
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h = (h ^ c) * 16777619;
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}
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return (h ^ (h << 17)) + (h >> 21);
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}
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#endif // UTLCOMMON_H
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