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hl2sdk/dlls/hl2_dll/item_dynamic_resupply.h

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631 B
C

//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#ifndef ITEM_DYNAMIC_RESUPPLY_H
#define ITEM_DYNAMIC_RESUPPLY_H
#ifdef _WIN32
#pragma once
#endif
// Spawnflags
#define SF_DYNAMICRESUPPLY_USE_MASTER 1
#define SF_DYNAMICRESUPPLY_IS_MASTER 2
#define SF_DYNAMICRESUPPLY_ALWAYS_SPAWN 4 // even if the player has met his target
#define SF_DYNAMICRESUPPLY_FALLBACK_TO_VIAL 8 // If we fail to spawn anything, spawn a health vial
#endif // ITEM_DYNAMIC_RESUPPLY_H