mirror of
https://github.com/alliedmodders/hl2sdk.git
synced 2024-12-22 17:47:38 +08:00
36 lines
868 B
C
36 lines
868 B
C
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
// $NoKeywords: $
|
|
//=============================================================================//
|
|
|
|
#ifndef QLIMITS_H
|
|
#define QLIMITS_H
|
|
|
|
#if defined( _WIN32 )
|
|
#pragma once
|
|
#endif
|
|
|
|
// DATA STRUCTURE INFO
|
|
|
|
#define MAX_NUM_ARGVS 50
|
|
|
|
// SYSTEM INFO
|
|
#define MAX_QPATH 96 // max length of a game pathname
|
|
#define MAX_OSPATH 260 // max length of a filesystem pathname
|
|
|
|
#define ON_EPSILON 0.1 // point on plane side epsilon
|
|
|
|
|
|
// Resource counts;
|
|
#define MAX_MODEL_INDEX_BITS 12 // sent as a short
|
|
#define MAX_MODELS (1<<MAX_MODEL_INDEX_BITS)
|
|
|
|
#define MAX_GENERIC_INDEX_BITS 9
|
|
#define MAX_GENERIC (1<<MAX_GENERIC_INDEX_BITS)
|
|
#define MAX_DECAL_INDEX_BITS 9
|
|
#define MAX_BASE_DECALS (1<<MAX_DECAL_INDEX_BITS)
|
|
|
|
#endif // QLIMITS_H
|