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hl2sdk/public/tier0/memalloc.h
2024-03-18 20:49:04 +03:00

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//========= Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose: This header should never be used directly from leaf code!!!
// Instead, just add the file memoverride.cpp into your project and all this
// will automagically be used
//
// $NoKeywords: $
//=============================================================================//
#ifndef TIER0_MEMALLOC_H
#define TIER0_MEMALLOC_H
#ifdef _WIN32
#pragma once
#endif
// These memory debugging switches aren't relevant under Linux builds since memoverride.cpp
// isn't built into Linux projects
#ifndef POSIX
// Define this in release to get memory tracking even in release builds
//#define USE_MEM_DEBUG 1
// Define this in release to get light memory debugging
//#define USE_LIGHT_MEM_DEBUG
// Define this to require -uselmd to turn light memory debugging on
//#define LIGHT_MEM_DEBUG_REQUIRES_CMD_LINE_SWITCH
#endif
#if defined( _MEMTEST )
#ifdef _WIN32
#define USE_MEM_DEBUG 1
#endif
#endif
// Undefine this if using a compiler lacking threadsafe RTTI (like vc6)
#define MEM_DEBUG_CLASSNAME 1
// GAMMACASE: This forces any debug usage to be disabled, due to the IMemAlloc structure being incorrect
// which causes random crashes if used! Added until proper solution is made.
#define PREVENT_DEBUG_USAGE
#include "platform.h"
#include <stddef.h>
#if defined( OSX )
#include <malloc/malloc.h>
#endif
#ifdef TIER0_DLL_EXPORT
# define MEM_INTERFACE DLL_EXPORT
#else
# define MEM_INTERFACE DLL_IMPORT
#endif
#if !defined(STEAM) && !defined(NO_MALLOC_OVERRIDE)
#define MEMALLOC_REGION_ALLOC_1 '4'
#define MEMALLOC_REGION_ALLOC_2 '6'
#define MEMALLOC_REGION_ALLOC_3 '8'
#define MEMALLOC_REGION_ALLOC_4 ':'
#define MEMALLOC_REGION_ALLOC_5 '<'
#define MEMALLOC_REGION_ALLOC_6 '>'
#define MEMALLOC_REGION_FREE_1 '5'
#define MEMALLOC_REGION_FREE_2 '7'
#define MEMALLOC_REGION_FREE_3 '9'
#define MEMALLOC_REGION_FREE_4 ';'
#define MEMALLOC_REGION_FREE_5 '='
#define MEMALLOC_REGION_FREE_6 '?'
enum MemAllocAttribute_t
{
MemAllocAttribute_Unk0 = 0,
MemAllocAttribute_Unk1 = 1,
MemAllocAttribute_Unk2 = 2
};
enum MemoryState
{
MemoryState_UnexpectedlyAllocated = 0,
MemoryState_UnexpectedlyFreed = 1,
MemoryState_UnexpectedlyUnrecognized = 2,
MemoryState_Corrupt = 3,
MemoryState_Invalid = 4,
MemoryState_Operational = 5,
MemoryState_Unknown = 6
};
enum MemoryDebugType : int16
{
MemoryDebugType_None = 0,
MemoryDebugType_Light = 1,
MemoryDebugType_Full = 2
};
struct MemoryInfoState
{
MemoryInfoState( MemoryDebugType type, bool debug = false ) : m_MemType( type ), m_bDebug( debug ) { }
MemoryDebugType m_MemType;
bool m_bDebug;
};
struct _CrtMemState;
class CBufferString;
#define MEMALLOC_VERSION 1
typedef size_t (*MemAllocFailHandler_t)( size_t );
PLATFORM_INTERFACE void CMemAllocSystemInitialize();
//-----------------------------------------------------------------------------
// NOTE! This should never be called directly from leaf code
// Just use new,delete,malloc,free etc. They will call into this eventually
//-----------------------------------------------------------------------------
abstract_class IMemAlloc
{
// AMNOTE: A lot of functions in here might be stubbed out and not do what their description tells
// this heavily depends on the allocator implementation and should be taken into account when using this directly!
private:
virtual ~IMemAlloc() = 0;
// Release versions
virtual void *Alloc( size_t nSize ) = 0;
public:
virtual void *Realloc( void *pMem, size_t nSize ) = 0;
virtual void Free( void *pMem ) = 0;
private:
virtual void *AllocAligned( size_t nSize, size_t align ) = 0;
public:
virtual void *ReallocAligned( void *pMem, size_t nSize, size_t align ) = 0;
virtual void FreeAligned( void *pMem ) = 0;
inline void *IndirectAlloc( size_t nSize ) { return Alloc( nSize ); }
inline void *IndirectAllocAligned( size_t nSize, size_t align ) { return AllocAligned( nSize, align ); }
// AMNOTE: It's unclear if the functions below are actually a debug variants, as in binaries they are
// absolutely the same to the above functions, but with a different name as they aren't merged together
// in the vtable in the win binaries. So it's mostly a guess, same goes to their params.
// ===============================================================
private:
virtual void *AllocDbg( size_t nSize ) = 0;
public:
virtual void *ReallocDbg( void *pMem, size_t nSize ) = 0;
virtual void FreeDbg( void *pMem ) = 0;
private:
virtual void *AllocAlignedDbg( size_t nSize, size_t align ) = 0;
public:
virtual void *ReallocAlignedDbg( void *pMem, size_t nSize, size_t align ) = 0;
virtual void FreeAlignedDbg( void *pMem ) = 0;
// ===============================================================
// Region-based allocations
// Use MEMALLOC_REGION_* defines for the region arg
// AMNOTE: Region name is mostly a guess!
virtual void *RegionAlloc( uint8 region, size_t nSize ) = 0;
virtual void RegionFree( uint8 region, void *pMem ) = 0;
virtual void *RegionAllocAligned( uint8 region, size_t nSize, size_t align ) = 0;
virtual void RegionFreeAligned( uint8 region, void *pMem ) = 0;
// Returns size of a particular allocation
virtual size_t GetSize( void *pMem ) = 0;
virtual size_t GetSizeAligned( void *pMem ) = 0;
// If out arg is NULL or "<stdout>" it would output all the info to console,
// otherwise a file with that name would be created at the game root folder
virtual void DumpStats( const char *out_path ) = 0;
// AMNOTE: Stub, returns -1
virtual int unk001() = 0;
// AMNOTE: Stub
virtual void unk002() = 0;
// AMNOTE: Used by the CMemoryStack::Init
virtual void *LockAllocStatsForCurrentStack( uint32 &allocid, bool ) = 0;
virtual void *LockAllocStats( uint32 allocid ) = 0;
virtual void UnlockAllocStats( uint32 allocid ) = 0;
virtual void CompactOnFail() = 0;
// Logs the out of memory message, breaks in the debugger and exits the process
virtual void ReportFailedAllocation( int nSize ) = 0;
// memset's at the pMem location with nSize bytes of specified type, where:
// MemoryDebugType_None - would do nothing;
// MemoryDebugType_Light - would memset with 0xDD bytes;
// MemoryDebugType_Full - would memset with 0xD8 bytes;
// the input pMem is returned
//
// NOTE: This would do nothing if the allocator is not in the debug memory mode or if
// state has the m_bDebug set to false
virtual void *MemSetDbg( void *pMem, size_t nSize, MemoryInfoState state ) = 0;
// Returns true if the underlying allocator is using DebugMemoryType different to DebugMemoryType::DebugMemoryType_None
// would also return true if the state argument has m_bDebug set as true
virtual bool IsInDebugMode( MemoryInfoState state ) = 0;
// If memory is not in the debug mode, returns either MemoryState_Invalid or MemoryState_Operational
// Otherwise a more deep check would be performed
virtual MemoryState GetMemoryState( void *pMem ) = 0;
// Logs a warning and breaks in a debugger if the pMem state doesn't match provided state
virtual void ReportBadMemory( void *pMem, MemoryState state = MemoryState_Operational ) = 0;
// Returns memory debug type of this allocator
virtual MemoryDebugType GetMemoryDebugType() = 0;
// Returns previous total allocation size that was used
// Directly limits how much bytes could be allocated with (Re)Alloc* functions
virtual size_t SetTotalAllocationSize( size_t new_total_alloc_size ) = 0;
// Returns previous allocation limit size that was used
// Directly limits how much bytes could be allocated with (Re)Alloc* functions
virtual size_t SetAllocationLimitSize( size_t new_alloc_limit_size ) = 0;
// Writes detailed info about this allocator and settings used
// Example output of a non debug allocator:
// Heap: standard allocator pass-through to low-level
// Low - level allocator : jemalloc
//
// Example output of a debug allocator with custom settings:
// Heap: standard allocator + mem init + stackstats + light verifier + full mem debug
// Low - level allocator : jemalloc
virtual void GetAllocatorDescription( CBufferString &buf ) = 0;
// Returns true if stackstats is enabled and -memstackstats_disable_pools launch option was used
virtual bool IsStackStatsPoolsDisabled() = 0;
// Returns true if stackstats is enabled for this allocator
virtual bool IsStackStatsEnabled() = 0;
// AMNOTE: Stub, returns 0
virtual int unk101() = 0;
// AMNOTE: Stub
virtual void unk102( void *pMem, MemAllocAttribute_t alloc_attribute, int unk ) = 0;
// AMNOTE: Copies data to an unknown struct of byte size 56
// Returns true if data was written, false otherwise
virtual bool unk103( void *out_val ) = 0;
// Calls the lower-level allocator functions directly
virtual void *AllocRaw( size_t nSize ) = 0;
virtual void *ReallocRaw( void *pMem, size_t nSize ) = 0;
virtual void FreeRaw( void *pMem ) = 0;
virtual size_t GetSizeRaw( void *pMem ) = 0;
};
//-----------------------------------------------------------------------------
// Singleton interface
//-----------------------------------------------------------------------------
MEM_INTERFACE IMemAlloc *g_pMemAlloc;
//-----------------------------------------------------------------------------
#ifdef MEMALLOC_REGIONS
#ifndef MEMALLOC_REGION
#define MEMALLOC_REGION 0
#endif
inline void *MemAlloc_Alloc( size_t nSize )
{
return g_pMemAlloc->RegionAlloc( MEMALLOC_REGION, nSize );
}
inline void *MemAlloc_Alloc( size_t nSize, const char *pFileName, int nLine )
{
return g_pMemAlloc->RegionAlloc( MEMALLOC_REGION, nSize, pFileName, nLine );
}
#else
#undef MEMALLOC_REGION
inline void *MemAlloc_Alloc( size_t nSize )
{
return g_pMemAlloc->IndirectAlloc( nSize );
}
inline void *MemAlloc_Alloc( size_t nSize, const char *pFileName, int nLine )
{
return g_pMemAlloc->IndirectAlloc( nSize /*, pFileName, nLine*/ );
}
#endif
inline void MemAlloc_Free( void *ptr )
{
g_pMemAlloc->Free( ptr );
}
inline void MemAlloc_Free( void *ptr, const char *pFileName, int nLine )
{
g_pMemAlloc->Free( ptr /*, pFileName, nLine*/ );
}
//-----------------------------------------------------------------------------
#ifdef MEMALLOC_REGIONS
#else
#endif
inline bool ValueIsPowerOfTwo( size_t value ) // don't clash with mathlib definition
{
return (value & ( value - 1 )) == 0;
}
inline void *MemAlloc_AllocAlignedUnattributed( size_t size, size_t align )
{
return g_pMemAlloc->IndirectAllocAligned( size, align );
}
inline void *MemAlloc_AllocAlignedFileLine( size_t size, size_t align, const char *pszFile, int nLine )
{
return g_pMemAlloc->IndirectAllocAligned( size, align /*, pszFile, nLine*/ );
}
#ifdef USE_MEM_DEBUG
#define MemAlloc_AllocAligned( s, a ) MemAlloc_AllocAlignedFileLine( s, a, __FILE__, __LINE__ )
#elif defined(USE_LIGHT_MEM_DEBUG)
extern const char *g_pszModule;
#define MemAlloc_AllocAligned( s, a ) MemAlloc_AllocAlignedFileLine( s, a, g_pszModule, 0 )
#else
#define MemAlloc_AllocAligned( s, a ) MemAlloc_AllocAlignedUnattributed( s, a )
#endif
inline void *MemAlloc_ReallocAligned( void *ptr, size_t size, size_t align )
{
return g_pMemAlloc->ReallocAligned( ptr, size, align );
}
inline void MemAlloc_FreeAligned( void *pMemBlock )
{
g_pMemAlloc->FreeAligned( pMemBlock );
}
inline void MemAlloc_FreeAligned( void *pMemBlock, const char *pszFile, int nLine )
{
g_pMemAlloc->FreeAligned( pMemBlock /*, pszFile, nLine*/ );
}
inline size_t MemAlloc_GetSizeAligned( void *pMemBlock )
{
return g_pMemAlloc->GetSizeAligned( pMemBlock );
}
struct aligned_tmp_t
{
// empty base class
};
// template here to allow adding alignment at levels of hierarchy that aren't the base
template< int bytesAlignment = 16, class T = aligned_tmp_t >
class CAlignedNewDelete : public T
{
public:
void *operator new( size_t nSize )
{
return MemAlloc_AllocAligned( nSize, bytesAlignment );
}
void* operator new( size_t nSize, int nBlockUse, const char *pFileName, int nLine )
{
return MemAlloc_AllocAlignedFileLine( nSize, bytesAlignment, pFileName, nLine );
}
void operator delete(void *pData)
{
if ( pData )
{
MemAlloc_FreeAligned( pData );
}
}
void operator delete( void* pData, int nBlockUse, const char *pFileName, int nLine )
{
if ( pData )
{
MemAlloc_FreeAligned( pData, pFileName, nLine );
}
}
};
//-----------------------------------------------------------------------------
#if (defined(_DEBUG) || defined(USE_MEM_DEBUG)) && !defined(PREVENT_DEBUG_USAGE)
#define MEM_ALLOC_CREDIT_(tag) CMemAllocAttributeAlloction memAllocAttributeAlloction( tag, __LINE__ )
#define MemAlloc_PushAllocDbgInfo( pszFile, line ) g_pMemAlloc->PushAllocDbgInfo( pszFile, line )
#define MemAlloc_PopAllocDbgInfo() g_pMemAlloc->PopAllocDbgInfo()
#define MemAlloc_RegisterAllocation( pFileName, nLine, nLogicalSize, nActualSize, nTime ) g_pMemAlloc->RegisterAllocation( pFileName, nLine, nLogicalSize, nActualSize, nTime )
#define MemAlloc_RegisterDeallocation( pFileName, nLine, nLogicalSize, nActualSize, nTime ) g_pMemAlloc->RegisterDeallocation( pFileName, nLine, nLogicalSize, nActualSize, nTime )
#else
#define MEM_ALLOC_CREDIT_(tag) ((void)0)
#define MemAlloc_PushAllocDbgInfo( pszFile, line ) ((void)0)
#define MemAlloc_PopAllocDbgInfo() ((void)0)
#define MemAlloc_RegisterAllocation( pFileName, nLine, nLogicalSize, nActualSize, nTime ) ((void)0)
#define MemAlloc_RegisterDeallocation( pFileName, nLine, nLogicalSize, nActualSize, nTime ) ((void)0)
#endif
//-----------------------------------------------------------------------------
class CMemAllocAttributeAlloction
{
public:
CMemAllocAttributeAlloction( const char *pszFile, int line )
{
MemAlloc_PushAllocDbgInfo( pszFile, line );
}
~CMemAllocAttributeAlloction()
{
MemAlloc_PopAllocDbgInfo();
}
};
#define MEM_ALLOC_CREDIT() MEM_ALLOC_CREDIT_(__FILE__)
//-----------------------------------------------------------------------------
#if defined(MSVC) && ( defined(_DEBUG) || defined(USE_MEM_DEBUG) ) && !defined(PREVENT_DEBUG_USAGE)
#pragma warning(disable:4290)
#pragma warning(push)
#include <typeinfo.h>
// MEM_DEBUG_CLASSNAME is opt-in.
// Note: typeid().name() is not threadsafe, so if the project needs to access it in multiple threads
// simultaneously, it'll need a mutex.
#if defined(_CPPRTTI) && defined(MEM_DEBUG_CLASSNAME)
template <typename T> const char *MemAllocClassName( T *p )
{
static const char *pszName = typeid(*p).name(); // @TODO: support having debug heap ignore certain allocations, and ignore memory allocated here [5/7/2009 tom]
return pszName;
}
#define MEM_ALLOC_CREDIT_CLASS() MEM_ALLOC_CREDIT_( MemAllocClassName( this ) )
#define MEM_ALLOC_CLASSNAME(type) (typeid((type*)(0)).name())
#else
#define MEM_ALLOC_CREDIT_CLASS() MEM_ALLOC_CREDIT_( __FILE__ )
#define MEM_ALLOC_CLASSNAME(type) (__FILE__)
#endif
// MEM_ALLOC_CREDIT_FUNCTION is used when no this pointer is available ( inside 'new' overloads, for example )
#ifdef _MSC_VER
#define MEM_ALLOC_CREDIT_FUNCTION() MEM_ALLOC_CREDIT_( __FUNCTION__ )
#else
#define MEM_ALLOC_CREDIT_FUNCTION() (__FILE__)
#endif
#pragma warning(pop)
#else
#define MEM_ALLOC_CREDIT_CLASS()
#define MEM_ALLOC_CLASSNAME(type) NULL
#define MEM_ALLOC_CREDIT_FUNCTION()
#endif
//-----------------------------------------------------------------------------
#if (defined(_DEBUG) || defined(USE_MEM_DEBUG)) && !defined(PREVENT_DEBUG_USAGE)
struct MemAllocFileLine_t
{
const char *pszFile;
int line;
};
#define MEMALLOC_DEFINE_EXTERNAL_TRACKING( tag ) \
static CUtlMap<void *, MemAllocFileLine_t, int> s_##tag##Allocs( DefLessFunc( void *) ); \
CUtlMap<void *, MemAllocFileLine_t, int> * g_p##tag##Allocs = &s_##tag##Allocs; \
const char * g_psz##tag##Alloc = strcpy( (char *)MemAlloc_Alloc( strlen( #tag "Alloc" ) + 1, "intentional leak", 0 ), #tag "Alloc" );
#define MEMALLOC_DECLARE_EXTERNAL_TRACKING( tag ) \
extern CUtlMap<void *, MemAllocFileLine_t, int> * g_p##tag##Allocs; \
extern const char * g_psz##tag##Alloc;
#define MemAlloc_RegisterExternalAllocation( tag, p, size ) \
if ( !p ) \
; \
else \
{ \
MemAllocFileLine_t fileLine = { g_psz##tag##Alloc, 0 }; \
g_pMemAlloc->GetActualDbgInfo( fileLine.pszFile, fileLine.line ); \
if ( fileLine.pszFile != g_psz##tag##Alloc ) \
{ \
g_p##tag##Allocs->Insert( p, fileLine ); \
} \
\
MemAlloc_RegisterAllocation( fileLine.pszFile, fileLine.line, size, size, 0); \
}
#define MemAlloc_RegisterExternalDeallocation( tag, p, size ) \
if ( !p ) \
; \
else \
{ \
MemAllocFileLine_t fileLine = { g_psz##tag##Alloc, 0 }; \
CUtlMap<void *, MemAllocFileLine_t, int>::IndexType_t iRecordedFileLine = g_p##tag##Allocs->Find( p ); \
if ( iRecordedFileLine != g_p##tag##Allocs->InvalidIndex() ) \
{ \
fileLine = (*g_p##tag##Allocs)[iRecordedFileLine]; \
g_p##tag##Allocs->RemoveAt( iRecordedFileLine ); \
} \
\
MemAlloc_RegisterDeallocation( fileLine.pszFile, fileLine.line, size, size, 0); \
}
#else
#define MEMALLOC_DEFINE_EXTERNAL_TRACKING( tag )
#define MEMALLOC_DECLARE_EXTERNAL_TRACKING( tag )
#define MemAlloc_RegisterExternalAllocation( tag, p, size ) ((void)0)
#define MemAlloc_RegisterExternalDeallocation( tag, p, size ) ((void)0)
#endif
//-----------------------------------------------------------------------------
#elif defined( POSIX )
#if defined( OSX )
// Mac always aligns allocs, don't need to call posix_memalign which doesn't exist in 10.5.8 which TF2 still needs to run on
//inline void *memalign(size_t alignment, size_t size) {void *pTmp=NULL; posix_memalign(&pTmp, alignment, size); return pTmp;}
inline void *memalign(size_t alignment, size_t size) {void *pTmp=NULL; pTmp = malloc(size); return pTmp;}
#endif
inline void *_aligned_malloc( size_t nSize, size_t align ) { return memalign( align, nSize ); }
inline void _aligned_free( void *ptr ) { free( ptr ); }
inline void *MemAlloc_Alloc( size_t nSize, const char *pFileName = NULL, int nLine = 0 ) { return malloc( nSize ); }
inline void MemAlloc_Free( void *ptr, const char *pFileName = NULL, int nLine = 0 ) { free( ptr ); }
inline void *MemAlloc_AllocAligned( size_t size, size_t align, const char *pszFile = NULL, int nLine = 0 ) { return memalign( align, size ); }
inline void *MemAlloc_AllocAlignedFileLine( size_t size, size_t align, const char *pszFile = NULL, int nLine = 0 ) { return memalign( align, size ); }
inline void MemAlloc_FreeAligned( void *pMemBlock, const char *pszFile = NULL, int nLine = 0 ) { free( pMemBlock ); }
#if defined( OSX )
inline size_t _msize( void *ptr ) { return malloc_size( ptr ); }
#else
inline size_t _msize( void *ptr ) { return malloc_usable_size( ptr ); }
#endif
inline void *MemAlloc_ReallocAligned( void *ptr, size_t size, size_t align )
{
void *ptr_new_aligned = memalign( align, size );
if( ptr_new_aligned )
{
size_t old_size = _msize( ptr );
size_t copy_size = ( size < old_size ) ? size : old_size;
memcpy( ptr_new_aligned, ptr, copy_size );
free( ptr );
}
return ptr_new_aligned;
}
#else
#define MemAlloc_GetDebugInfoSize() g_pMemAlloc->GetDebugInfoSize()
#define MemAlloc_SaveDebugInfo( pvDebugInfo ) g_pMemAlloc->SaveDebugInfo( pvDebugInfo )
#define MemAlloc_RestoreDebugInfo( pvDebugInfo ) g_pMemAlloc->RestoreDebugInfo( pvDebugInfo )
#define MemAlloc_InitDebugInfo( pvDebugInfo, pchRootFileName, nLine ) g_pMemAlloc->InitDebugInfo( pvDebugInfo, pchRootFileName, nLine )
#endif // !STEAM && !NO_MALLOC_OVERRIDE
//-----------------------------------------------------------------------------
#if !defined(STEAM) && defined(NO_MALLOC_OVERRIDE)
#define MEM_ALLOC_CREDIT_(tag) ((void)0)
#define MEM_ALLOC_CREDIT() MEM_ALLOC_CREDIT_(__FILE__)
#define MEM_ALLOC_CREDIT_FUNCTION()
#define MEM_ALLOC_CREDIT_CLASS()
#define MEM_ALLOC_CLASSNAME(type) NULL
#define MemAlloc_PushAllocDbgInfo( pszFile, line )
#define MemAlloc_PopAllocDbgInfo()
#define MEMALLOC_DEFINE_EXTERNAL_TRACKING( tag )
#define MemAlloc_RegisterExternalAllocation( tag, p, size ) ((void)0)
#define MemAlloc_RegisterExternalDeallocation( tag, p, size ) ((void)0)
#endif // !STEAM && NO_MALLOC_OVERRIDE
//-----------------------------------------------------------------------------
// linux memory tracking via hooks.
#ifdef _POSIX
PLATFORM_INTERFACE void MemoryLogMessage( char const *s ); // throw a message into the memory log
PLATFORM_INTERFACE void EnableMemoryLogging( bool bOnOff );
PLATFORM_INTERFACE void DumpMemoryLog( int nThresh );
PLATFORM_INTERFACE void DumpMemorySummary( void );
PLATFORM_INTERFACE void SetMemoryMark( void );
PLATFORM_INTERFACE void DumpChangedMemory( int nThresh );
// ApproximateProcessMemoryUsage returns the approximate memory footprint of this process.
PLATFORM_INTERFACE size_t ApproximateProcessMemoryUsage( void );
#else
inline void MemoryLogMessage( char const * )
{
}
inline void EnableMemoryLogging( bool )
{
}
inline void DumpMemoryLog( int )
{
}
inline void DumpMemorySummary( void )
{
}
inline void SetMemoryMark( void )
{
}
inline void DumpChangedMemory( int )
{
}
inline size_t ApproximateProcessMemoryUsage( void )
{
return 0;
}
#endif
#endif /* TIER0_MEMALLOC_H */