.. |
bitbuf.cpp
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Fix compilation on Windows x64
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2020-10-29 12:21:15 +01:00 |
byteswap.cpp
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Added reverse-engineered interfaces lib code and hacked up tier1 and mathlib to build against the newer headers.
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2012-05-21 02:49:35 -05:00 |
characterset.cpp
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Imported tier1 and mathlib code from L4D2 SDK.
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2012-05-21 02:48:36 -05:00 |
checksum_crc.cpp
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Various fixes for 64-builds and added 64-bit libs for macOS.
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2017-06-02 08:31:37 -05:00 |
checksum_md5.cpp
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Added OS X static libs for the future.
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2012-05-21 18:30:56 -05:00 |
commandbuffer.cpp
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Imported tier1 and mathlib code from L4D2 SDK.
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2012-05-21 02:48:36 -05:00 |
convar.cpp
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Fix compilation on Windows x64
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2020-10-29 12:21:15 +01:00 |
datamanager.cpp
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Various fixes for 64-builds and added 64-bit libs for macOS.
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2017-06-02 08:31:37 -05:00 |
diff.cpp
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Imported tier1 and mathlib code from L4D2 SDK.
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2012-05-21 02:48:36 -05:00 |
generichash.cpp
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Added reverse-engineered interfaces lib code and hacked up tier1 and mathlib to build against the newer headers.
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2012-05-21 02:49:35 -05:00 |
interface.cpp
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Fix compilation on Windows x64
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2020-10-29 12:21:15 +01:00 |
KeyValues.cpp
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Various fixes for 64-builds and added 64-bit libs for macOS.
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2017-06-02 08:31:37 -05:00 |
mempool.cpp
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Added reverse-engineered interfaces lib code and hacked up tier1 and mathlib to build against the newer headers.
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2012-05-21 02:49:35 -05:00 |
memstack.cpp
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Imported tier1 and mathlib code from L4D2 SDK.
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2012-05-21 02:48:36 -05:00 |
NetAdr.cpp
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Imported tier1 and mathlib code from L4D2 SDK.
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2012-05-21 02:48:36 -05:00 |
newbitbuf.cpp
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Fix compilation on Windows x64
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2020-10-29 12:21:15 +01:00 |
processor_detect_linux.cpp
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Various fixes for 64-builds and added 64-bit libs for macOS.
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2017-06-02 08:31:37 -05:00 |
processor_detect.cpp
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Fix compilation on Windows x64
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2020-10-29 12:21:15 +01:00 |
rangecheckedvar.cpp
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Added reverse-engineered interfaces lib code and hacked up tier1 and mathlib to build against the newer headers.
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2012-05-21 02:49:35 -05:00 |
stringpool.cpp
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Added reverse-engineered interfaces lib code and hacked up tier1 and mathlib to build against the newer headers.
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2012-05-21 02:49:35 -05:00 |
strtools.cpp
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Update setting ConVar int values from string to more closely match game logic.
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2017-08-06 10:22:00 -04:00 |
tier1-2005.sln
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Built Windows static libs with MSVC 2005.
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2012-06-03 00:08:37 -05:00 |
tier1-2005.vcproj
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Built Windows static libs with MSVC 2005.
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2012-06-03 00:08:37 -05:00 |
tier1.cpp
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Added reverse-engineered interfaces lib code and hacked up tier1 and mathlib to build against the newer headers.
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2012-05-21 02:49:35 -05:00 |
tier1.sln
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Added reverse-engineered interfaces lib code and hacked up tier1 and mathlib to build against the newer headers.
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2012-05-21 02:49:35 -05:00 |
tier1.vcxproj
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Revert "Recompiled tier1 with v120_xp toolset, updating vcxproj accordingly."
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2017-05-17 19:06:47 -04:00 |
tier1.vcxproj.filters
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Added reverse-engineered interfaces lib code and hacked up tier1 and mathlib to build against the newer headers.
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2012-05-21 02:49:35 -05:00 |
tokenreader.cpp
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Imported tier1 and mathlib code from L4D2 SDK.
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2012-05-21 02:48:36 -05:00 |
undiff.cpp
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Imported tier1 and mathlib code from L4D2 SDK.
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2012-05-21 02:48:36 -05:00 |
uniqueid.cpp
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Imported tier1 and mathlib code from L4D2 SDK.
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2012-05-21 02:48:36 -05:00 |
utlbuffer.cpp
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Imported tier1 and mathlib code from L4D2 SDK.
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2012-05-21 02:48:36 -05:00 |
utlbufferutil.cpp
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Imported tier1 and mathlib code from L4D2 SDK.
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2012-05-21 02:48:36 -05:00 |
utlstring.cpp
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Imported tier1 and mathlib code from L4D2 SDK.
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2012-05-21 02:48:36 -05:00 |
utlsymbol.cpp
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Imported tier1 and mathlib code from L4D2 SDK.
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2012-05-21 02:48:36 -05:00 |