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一些起源游戏的 SDK 镜像,来自alliedmodders
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2024-11-17 12:26:46 -05:00
choreoobjects Modified SDK for GCC 4.2 2008-09-15 02:50:57 -05:00
common Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:30:37 -05:00
devtools/bin Added most recent version of unmodified HL2 SDK for Orange Box engine 2008-09-15 01:07:45 -05:00
game [L4D2] Update GameEventListener.h (#122) 2023-03-29 03:08:47 +00:00
lib Rebuild Windows tier1 2024-11-17 12:26:46 -05:00
linux_sdk Fix or workaround some tier1 compilation errors 2024-05-14 10:04:46 -04:00
mathlib Fix conflicts with std::swap. 2020-05-18 17:43:55 -07:00
public Add debug functions for keyvalues (#278) 2024-10-31 23:21:32 +00:00
tier1 Add debug functions for keyvalues (#278) 2024-10-31 23:21:32 +00:00
utils Fix conflicts with std::swap. 2020-05-18 17:43:55 -07:00
vgui2/vgui_controls Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:30:37 -05:00
.hgignore More portions of L4D2 SDK compile and link on Mac OS X (bug 4646, r=dvander). 2010-10-14 16:36:09 -05:00
Everything_SDK-2005.sln Modified SDK for GCC 4.2 2008-09-15 02:50:57 -05:00
Game_Episodic-2005.sln Added most recent version of unmodified HL2 SDK for Orange Box engine 2008-09-15 01:07:45 -05:00
Game_HL2-2005.sln Added most recent version of unmodified HL2 SDK for Orange Box engine 2008-09-15 01:07:45 -05:00
Game_HL2MP-2005.sln Added most recent version of unmodified HL2 SDK for Orange Box engine 2008-09-15 01:07:45 -05:00
Game_Scratch-2005.sln Added most recent version of unmodified HL2 SDK for Orange Box engine 2008-09-15 01:07:45 -05:00
notes.txt Initial changes for Left 4 Dead 2. 2009-10-28 21:16:05 -05:00