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hl2sdk/public/html/htmlprotobuf.h
2013-06-26 15:22:04 -07:00

72 lines
1.6 KiB
C++

//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//=============================================================================//
#ifndef HTML_PROTOBUF
#define HTML_PROTOBUF
#ifdef _WIN32
#pragma once
#endif
#include "tier1/utlbuffer.h"
#include "html/htmlmessages.h"
namespace google
{
namespace protobuf
{
class MessageLite;
}
}
class CHTMLBaseProtoBufMsg
{
public:
void SerializeCrossProc( CUtlBuffer *pBuffer ) const;
bool BDeserializeCrossProc( CUtlBuffer *pBuffer );
protected:
void *m_pMsg;
bool m_bIsValid;
};
//-----------------------------------------------------------------------------
// Purpose: Base class for protobuf objects
//-----------------------------------------------------------------------------
template< typename PB_OBJECT_TYPE >
class CHTMLProtoBufMsg : public CHTMLBaseProtoBufMsg
{
public:
CHTMLProtoBufMsg( EHTMLCommands eMsg )
{
m_pMsg = new PB_OBJECT_TYPE;
m_bIsValid = true;
}
// Construct and deserialize in one
CHTMLProtoBufMsg( CUtlBuffer *pBuffer )
{
m_pMsg = NULL;
m_bIsValid = BDeserializeCrossProc( pBuffer );
}
// Destructor
virtual ~CHTMLProtoBufMsg()
{
delete (PB_OBJECT_TYPE *)m_pMsg;
}
bool BIsValid() { return m_bIsValid; }
// Accessors
PB_OBJECT_TYPE &Body() { return *((PB_OBJECT_TYPE*)( (google::protobuf::MessageLite *)m_pMsg )); }
const PB_OBJECT_TYPE &BodyConst() const { return *((const PB_OBJECT_TYPE*)( (google::protobuf::MessageLite *)m_pMsg )); }
};
#endif // HTML_PROTOBUF