mirror of
https://github.com/alliedmodders/hl2sdk.git
synced 2024-12-23 01:59:43 +08:00
49 lines
1.0 KiB
C++
49 lines
1.0 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
// $NoKeywords: $
|
|
//=============================================================================//
|
|
|
|
#ifndef ENVMESSAGE_H
|
|
#define ENVMESSAGE_H
|
|
#ifdef _WIN32
|
|
#pragma once
|
|
#endif
|
|
|
|
#include "baseentity.h"
|
|
#include "entityoutput.h"
|
|
|
|
|
|
#define SF_MESSAGE_ONCE 0x0001 // Fade in, not out
|
|
#define SF_MESSAGE_ALL 0x0002 // Send to all clients
|
|
|
|
class CMessage : public CPointEntity
|
|
{
|
|
public:
|
|
DECLARE_CLASS( CMessage, CPointEntity );
|
|
|
|
void Spawn( void );
|
|
void Precache( void );
|
|
|
|
inline void SetMessage( string_t iszMessage ) { m_iszMessage = iszMessage; }
|
|
|
|
void Use( CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value );
|
|
|
|
private:
|
|
|
|
void InputShowMessage( inputdata_t &inputdata );
|
|
|
|
string_t m_iszMessage; // Message to display.
|
|
float m_MessageVolume;
|
|
int m_MessageAttenuation;
|
|
float m_Radius;
|
|
|
|
DECLARE_DATADESC();
|
|
|
|
string_t m_sNoise;
|
|
COutputEvent m_OnShowMessage;
|
|
};
|
|
|
|
#endif // ENVMESSAGE_H
|