mirror of
https://github.com/alliedmodders/hl2sdk.git
synced 2024-12-23 01:59:43 +08:00
266 lines
7.4 KiB
C++
266 lines
7.4 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#include <stdio.h>
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#include <vgui/IBorder.h>
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#include <vgui/ISurface.h>
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#include <vgui/IScheme.h>
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#include <vgui/IBorder.h>
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#include <KeyValues.h>
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#include <vgui_controls/ScalableImagePanel.h>
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// memdbgon must be the last include file in a .cpp file!!!
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#include <tier0/memdbgon.h>
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using namespace vgui;
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DECLARE_BUILD_FACTORY( ScalableImagePanel );
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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ScalableImagePanel::ScalableImagePanel(Panel *parent, const char *name) : Panel(parent, name)
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{
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m_iSrcCornerHeight = 0;
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m_iSrcCornerWidth = 0;
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m_iCornerHeight = 0;
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m_iCornerWidth = 0;
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m_pszImageName = NULL;
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m_pszDrawColorName = NULL;
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m_DrawColor = Color(255,255,255,255);
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m_flCornerWidthPercent = 0;
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m_flCornerHeightPercent = 0;
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m_iTextureID = surface()->CreateNewTextureID();
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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ScalableImagePanel::~ScalableImagePanel()
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{
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delete [] m_pszImageName;
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delete [] m_pszDrawColorName;
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if ( vgui::surface() && m_iTextureID != -1 )
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{
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vgui::surface()->DestroyTextureID( m_iTextureID );
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m_iTextureID = -1;
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void ScalableImagePanel::SetImage(const char *imageName)
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{
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if ( *imageName )
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{
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char szImage[MAX_PATH];
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const char *pszDir = "vgui/";
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int len = Q_strlen(imageName) + 1;
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len += strlen(pszDir);
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Q_snprintf( szImage, len, "%s%s", pszDir, imageName );
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if ( m_pszImageName && V_stricmp( szImage, m_pszImageName ) == 0 )
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return;
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delete [] m_pszImageName;
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m_pszImageName = new char[ len ];
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Q_strncpy(m_pszImageName, szImage, len );
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}
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else
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{
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delete [] m_pszImageName;
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m_pszImageName = NULL;
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}
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InvalidateLayout();
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void ScalableImagePanel::PaintBackground()
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{
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int wide, tall;
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GetSize(wide, tall);
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surface()->DrawSetColor( m_DrawColor.r(), m_DrawColor.g(), m_DrawColor.b(), GetAlpha() );
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surface()->DrawSetTexture( m_iTextureID );
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int x = 0;
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int y = 0;
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float uvx = 0;
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float uvy = 0;
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float uvw = 0, uvh = 0;
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float drawW, drawH;
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int row, col;
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for ( row=0;row<3;row++ )
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{
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x = 0;
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uvx = 0;
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if ( row == 0 || row == 2 )
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{
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//uvh - row 0 or 2, is src_corner_height
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uvh = m_flCornerHeightPercent;
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drawH = m_iCornerHeight;
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}
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else
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{
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//uvh - row 1, is tall - ( 2 * src_corner_height ) ( min 0 )
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uvh = max( 1.0 - 2 * m_flCornerHeightPercent, 0.0f );
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drawH = max( 0, ( tall - 2 * m_iCornerHeight ) );
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}
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for ( col=0;col<3;col++ )
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{
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if ( col == 0 || col == 2 )
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{
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//uvw - col 0 or 2, is src_corner_width
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uvw = m_flCornerWidthPercent;
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drawW = m_iCornerWidth;
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}
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else
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{
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//uvw - col 1, is wide - ( 2 * src_corner_width ) ( min 0 )
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uvw = max( 1.0 - 2 * m_flCornerWidthPercent, 0.0f );
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drawW = max( 0, ( wide - 2 * m_iCornerWidth ) );
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}
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Vector2D uv11( uvx, uvy );
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Vector2D uv21( uvx+uvw, uvy );
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Vector2D uv22( uvx+uvw, uvy+uvh );
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Vector2D uv12( uvx, uvy+uvh );
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vgui::Vertex_t verts[4];
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verts[0].Init( Vector2D( x, y ), uv11 );
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verts[1].Init( Vector2D( x+drawW, y ), uv21 );
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verts[2].Init( Vector2D( x+drawW, y+drawH ), uv22 );
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verts[3].Init( Vector2D( x, y+drawH ), uv12 );
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vgui::surface()->DrawTexturedPolygon( 4, verts );
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x += drawW;
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uvx += uvw;
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}
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y += drawH;
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uvy += uvh;
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}
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vgui::surface()->DrawSetTexture(0);
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}
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//-----------------------------------------------------------------------------
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// Purpose: Gets control settings for editing
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//-----------------------------------------------------------------------------
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void ScalableImagePanel::GetSettings(KeyValues *outResourceData)
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{
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BaseClass::GetSettings(outResourceData);
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if (m_pszDrawColorName)
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{
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outResourceData->SetString("drawcolor", m_pszDrawColorName);
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}
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outResourceData->SetInt("src_corner_height", m_iSrcCornerHeight);
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outResourceData->SetInt("src_corner_width", m_iSrcCornerWidth);
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outResourceData->SetInt("draw_corner_height", m_iCornerHeight);
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outResourceData->SetInt("draw_corner_width", m_iCornerWidth);
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if (m_pszImageName)
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{
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outResourceData->SetString("image", m_pszImageName);
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose: Applies designer settings from res file
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//-----------------------------------------------------------------------------
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void ScalableImagePanel::ApplySettings(KeyValues *inResourceData)
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{
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BaseClass::ApplySettings(inResourceData);
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delete [] m_pszDrawColorName;
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m_pszDrawColorName = NULL;
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const char *pszDrawColor = inResourceData->GetString("drawcolor", "");
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if (*pszDrawColor)
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{
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int r = 0, g = 0, b = 0, a = 255;
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int len = Q_strlen(pszDrawColor) + 1;
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m_pszDrawColorName = new char[ len ];
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Q_strncpy( m_pszDrawColorName, pszDrawColor, len );
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if (sscanf(pszDrawColor, "%d %d %d %d", &r, &g, &b, &a) >= 3)
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{
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// it's a direct color
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m_DrawColor = Color(r, g, b, a);
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}
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else
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{
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IScheme *pScheme = scheme()->GetIScheme( GetScheme() );
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m_DrawColor = pScheme->GetColor(pszDrawColor, Color(0, 0, 0, 0));
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}
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}
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m_iSrcCornerHeight = inResourceData->GetInt( "src_corner_height" );
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m_iSrcCornerWidth = inResourceData->GetInt( "src_corner_width" );
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m_iCornerHeight = inResourceData->GetInt( "draw_corner_height" );
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m_iCornerWidth = inResourceData->GetInt( "draw_corner_width" );
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if ( IsProportional() )
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{
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// scale the x and y up to our screen co-ords
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m_iCornerHeight = scheme()->GetProportionalScaledValueEx(GetScheme(), m_iCornerHeight);
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m_iCornerWidth = scheme()->GetProportionalScaledValueEx(GetScheme(), m_iCornerWidth);
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}
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const char *imageName = inResourceData->GetString("image", "");
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SetImage( imageName );
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InvalidateLayout();
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}
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void ScalableImagePanel::PerformLayout( void )
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{
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if ( m_pszImageName )
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{
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surface()->DrawSetTextureFile( m_iTextureID, m_pszImageName, true, false);
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}
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// get image dimensions, compare to m_iSrcCornerHeight, m_iSrcCornerWidth
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int wide,tall;
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surface()->DrawGetTextureSize( m_iTextureID, wide, tall );
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m_flCornerWidthPercent = ( wide > 0 ) ? ( (float)m_iSrcCornerWidth / (float)wide ) : 0;
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m_flCornerHeightPercent = ( tall > 0 ) ? ( (float)m_iSrcCornerHeight / (float)tall ) : 0;
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}
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//-----------------------------------------------------------------------------
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// Purpose: Describes editing details
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//-----------------------------------------------------------------------------
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const char *ScalableImagePanel::GetDescription()
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{
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static char buf[1024];
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_snprintf(buf, sizeof(buf), "%s string image, int src_corner_height, int src_corner_width, int draw_corner_height, int draw_corner_width", BaseClass::GetDescription());
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return buf;
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} |