mirror of
https://github.com/alliedmodders/hl2sdk.git
synced 2024-12-23 01:59:43 +08:00
31 lines
826 B
C++
31 lines
826 B
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
// $NoKeywords: $
|
|
//=============================================================================//
|
|
|
|
#ifndef IVGUIMATINFO_H
|
|
#define IVGUIMATINFO_H
|
|
|
|
#include "IVguiMatInfoVar.h"
|
|
|
|
// wrapper for IMaterial
|
|
class IVguiMatInfo
|
|
{
|
|
public:
|
|
// Add a virtual destructor to silence the clang warning.
|
|
// This is harmless but not important since the only derived class
|
|
// doesn't have a destructor.
|
|
virtual ~IVguiMatInfo() {}
|
|
|
|
// make sure to delete the returned object after use!
|
|
virtual IVguiMatInfoVar* FindVarFactory ( const char *varName, bool *found ) = 0;
|
|
|
|
virtual int GetNumAnimationFrames ( ) = 0;
|
|
|
|
// todo: if you need to add more IMaterial functions add them here
|
|
};
|
|
|
|
#endif //IVGUIMATINFO_H
|