mirror of
https://github.com/alliedmodders/hl2sdk.git
synced 2024-12-22 17:47:38 +08:00
198 lines
5.5 KiB
C++
198 lines
5.5 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
// $NoKeywords: $
|
|
//===========================================================================//
|
|
|
|
#ifndef CHUNKFILE_H
|
|
#define CHUNKFILE_H
|
|
|
|
#ifdef _WIN32
|
|
#pragma once
|
|
#endif
|
|
|
|
#include <stdio.h>
|
|
#include "tokenreader.h"
|
|
|
|
|
|
#define MAX_INDENT_DEPTH 80
|
|
#define MAX_KEYVALUE_LEN 1024
|
|
|
|
|
|
class CChunkFile;
|
|
class Vector2D;
|
|
class Vector;
|
|
class Vector4D;
|
|
|
|
|
|
//
|
|
// Modes for Open.
|
|
//
|
|
enum ChunkFileOpenMode_t
|
|
{
|
|
ChunkFile_Read = 0,
|
|
ChunkFile_Write,
|
|
};
|
|
|
|
|
|
//
|
|
// Return codes.
|
|
//
|
|
enum ChunkFileResult_t
|
|
{
|
|
ChunkFile_Ok = 0,
|
|
ChunkFile_Fail,
|
|
ChunkFile_OpenFail,
|
|
ChunkFile_EndOfChunk,
|
|
ChunkFile_EOF,
|
|
ChunkFile_UnexpectedEOF,
|
|
ChunkFile_UnexpectedSymbol,
|
|
ChunkFile_OutOfMemory,
|
|
ChunkFile_StringTooLong,
|
|
ChunkFile_NotHandled
|
|
};
|
|
|
|
|
|
enum ChunkType_t
|
|
{
|
|
ChunkType_Key = 0,
|
|
ChunkType_Chunk,
|
|
};
|
|
|
|
|
|
typedef ChunkFileResult_t (*DefaultChunkHandler_t)(CChunkFile *pFile, void *pData, char const *pChunkName);
|
|
|
|
typedef ChunkFileResult_t (*ChunkHandler_t)(CChunkFile *pFile, void *pData);
|
|
typedef ChunkFileResult_t (*KeyHandler_t)(const char *szKey, const char *szValue, void *pData);
|
|
typedef bool (*ChunkErrorHandler_t)(CChunkFile *pFile, const char *szChunkName, void *pData);
|
|
|
|
|
|
struct ChunkHandlerInfo_t
|
|
{
|
|
char szChunkName[80];
|
|
ChunkHandler_t pfnHandler;
|
|
void *pData;
|
|
};
|
|
|
|
|
|
struct ChunkHandlerInfoNode_t
|
|
{
|
|
ChunkHandlerInfo_t Handler;
|
|
struct ChunkHandlerInfoNode_t *pNext;
|
|
};
|
|
|
|
|
|
//
|
|
// Consider handling chunks with handler objects instead of callbacks.
|
|
//
|
|
//class CChunkHandler
|
|
//{
|
|
// virtual ChunkFileResult_t HandleChunk(const char *szName);
|
|
// virtual ChunkFileResult_t HandleKey(const char *szKey, const char *szValue);
|
|
// virtual bool HandleError(const char *szChunkName, ChunkFileResult_t eError);
|
|
//};
|
|
|
|
|
|
class CChunkHandlerMap
|
|
{
|
|
public:
|
|
|
|
CChunkHandlerMap(void);
|
|
~CChunkHandlerMap(void);
|
|
|
|
void AddHandler(const char *pszChunkName, ChunkHandler_t pfnHandler, void *pData);
|
|
ChunkHandler_t GetHandler(const char *pszChunkName, void **pData);
|
|
|
|
void SetErrorHandler(ChunkErrorHandler_t pfnHandler, void *pData);
|
|
ChunkErrorHandler_t GetErrorHandler(void **pData);
|
|
|
|
protected:
|
|
|
|
ChunkHandlerInfoNode_t *m_pHandlers;
|
|
ChunkErrorHandler_t m_pfnErrorHandler;
|
|
void *m_pErrorData;
|
|
};
|
|
|
|
|
|
class CChunkFile
|
|
{
|
|
public:
|
|
|
|
CChunkFile(void);
|
|
~CChunkFile(void);
|
|
|
|
ChunkFileResult_t Open(const char *pszFileName, ChunkFileOpenMode_t eMode);
|
|
ChunkFileResult_t Close(void);
|
|
const char *GetErrorText(ChunkFileResult_t eResult);
|
|
|
|
//
|
|
// Functions for writing chunk files.
|
|
//
|
|
ChunkFileResult_t BeginChunk(const char *pszChunkName);
|
|
ChunkFileResult_t EndChunk(void);
|
|
|
|
ChunkFileResult_t WriteKeyValue(const char *pszKey, const char *pszValue);
|
|
ChunkFileResult_t WriteKeyValueBool(const char *pszKey, bool bValue);
|
|
ChunkFileResult_t WriteKeyValueColor(const char *pszKey, unsigned char r, unsigned char g, unsigned char b);
|
|
ChunkFileResult_t WriteKeyValueFloat(const char *pszKey, float fValue);
|
|
ChunkFileResult_t WriteKeyValueInt(const char *pszKey, int nValue);
|
|
ChunkFileResult_t WriteKeyValuePoint(const char *pszKey, const Vector &Point);
|
|
ChunkFileResult_t WriteKeyValueVector2(const char *pszKey, const Vector2D &vec);
|
|
ChunkFileResult_t WriteKeyValueVector3(const char *pszKey, const Vector &vec);
|
|
ChunkFileResult_t WriteKeyValueVector4( const char *pszKey, const Vector4D &vec);
|
|
|
|
ChunkFileResult_t WriteLine(const char *pszLine);
|
|
|
|
//
|
|
// Functions for reading chunk files.
|
|
//
|
|
ChunkFileResult_t ReadChunk(KeyHandler_t pfnKeyHandler = NULL, void *pData = NULL);
|
|
ChunkFileResult_t ReadNext(char *szKey, char *szValue, int nValueSize, ChunkType_t &eChunkType);
|
|
ChunkFileResult_t HandleChunk(const char *szChunkName);
|
|
void HandleError(const char *szChunkName, ChunkFileResult_t eError);
|
|
|
|
// These functions should more really be named Parsexxx and possibly moved elsewhere.
|
|
static bool ReadKeyValueBool(const char *pszValue, bool &bBool);
|
|
static bool ReadKeyValueColor(const char *pszValue, unsigned char &chRed, unsigned char &chGreen, unsigned char &chBlue);
|
|
static bool ReadKeyValueInt(const char *pszValue, int &nInt);
|
|
static bool ReadKeyValueFloat(const char *pszValue, float &flFloat);
|
|
static bool ReadKeyValuePoint(const char *pszValue, Vector &Point);
|
|
static bool ReadKeyValueVector2(const char *pszValue, Vector2D &vec);
|
|
static bool ReadKeyValueVector3(const char *pszValue, Vector &vec);
|
|
static bool ReadKeyValueVector4( const char *pszValue, Vector4D &vec);
|
|
|
|
// The default chunk handler gets called before any other chunk handlers.
|
|
//
|
|
// If the handler returns ChunkFile_Ok, then it goes into the chunk.
|
|
// If the handler returns ChunkFile_NotHandled, then the chunk is
|
|
// passed to the regular handlers.
|
|
//
|
|
// If you pass NULL in here, then it disables the default chunk handler.
|
|
void SetDefaultChunkHandler( DefaultChunkHandler_t pHandler, void *pData );
|
|
|
|
void PushHandlers(CChunkHandlerMap *pHandlerMap);
|
|
void PopHandlers(void);
|
|
|
|
protected:
|
|
|
|
void BuildIndentString(char *pszDest, int nDepth);
|
|
|
|
TokenReader m_TokenReader;
|
|
|
|
FILE *m_hFile;
|
|
char m_szErrorToken[80];
|
|
char m_szIndent[MAX_INDENT_DEPTH];
|
|
int m_nCurrentDepth;
|
|
|
|
// See SetDefaultChunkHandler..
|
|
DefaultChunkHandler_t m_DefaultChunkHandler;
|
|
void *m_pDefaultChunkHandlerData;
|
|
|
|
CChunkHandlerMap *m_HandlerStack[MAX_INDENT_DEPTH];
|
|
int m_nHandlerStackDepth;
|
|
};
|
|
|
|
|
|
#endif // CHUNKFILE_H
|