mirror of
https://github.com/alliedmodders/hl2sdk.git
synced 2024-12-23 01:59:43 +08:00
200 lines
6.1 KiB
C++
200 lines
6.1 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
//=============================================================================//
|
|
|
|
#include "cbase.h"
|
|
#include "hud_numericdisplay.h"
|
|
#include "iclientmode.h"
|
|
|
|
#include <Color.h>
|
|
#include <KeyValues.h>
|
|
#include <vgui/ISurface.h>
|
|
#include <vgui/ISystem.h>
|
|
#include <vgui/IVGui.h>
|
|
|
|
// memdbgon must be the last include file in a .cpp file!!!
|
|
#include "tier0/memdbgon.h"
|
|
|
|
using namespace vgui;
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Constructor
|
|
//-----------------------------------------------------------------------------
|
|
CHudNumericDisplay::CHudNumericDisplay(vgui::Panel *parent, const char *name) : BaseClass(parent, name)
|
|
{
|
|
vgui::Panel *pParent = g_pClientMode->GetViewport();
|
|
SetParent( pParent );
|
|
|
|
m_iValue = 0;
|
|
m_LabelText[0] = 0;
|
|
m_iSecondaryValue = 0;
|
|
m_bDisplayValue = true;
|
|
m_bDisplaySecondaryValue = false;
|
|
m_bIndent = false;
|
|
m_bIsTime = false;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Resets values on restore/new map
|
|
//-----------------------------------------------------------------------------
|
|
void CHudNumericDisplay::Reset()
|
|
{
|
|
m_flBlur = 0.0f;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: data accessor
|
|
//-----------------------------------------------------------------------------
|
|
void CHudNumericDisplay::SetDisplayValue(int value)
|
|
{
|
|
m_iValue = value;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: data accessor
|
|
//-----------------------------------------------------------------------------
|
|
void CHudNumericDisplay::SetSecondaryValue(int value)
|
|
{
|
|
m_iSecondaryValue = value;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: data accessor
|
|
//-----------------------------------------------------------------------------
|
|
void CHudNumericDisplay::SetShouldDisplayValue(bool state)
|
|
{
|
|
m_bDisplayValue = state;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: data accessor
|
|
//-----------------------------------------------------------------------------
|
|
void CHudNumericDisplay::SetShouldDisplaySecondaryValue(bool state)
|
|
{
|
|
m_bDisplaySecondaryValue = state;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: data accessor
|
|
//-----------------------------------------------------------------------------
|
|
void CHudNumericDisplay::SetLabelText(const wchar_t *text)
|
|
{
|
|
wcsncpy(m_LabelText, text, sizeof(m_LabelText) / sizeof(wchar_t));
|
|
m_LabelText[(sizeof(m_LabelText) / sizeof(wchar_t)) - 1] = 0;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: data accessor
|
|
//-----------------------------------------------------------------------------
|
|
void CHudNumericDisplay::SetIndent(bool state)
|
|
{
|
|
m_bIndent = state;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: data accessor
|
|
//-----------------------------------------------------------------------------
|
|
void CHudNumericDisplay::SetIsTime(bool state)
|
|
{
|
|
m_bIsTime = state;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: paints a number at the specified position
|
|
//-----------------------------------------------------------------------------
|
|
void CHudNumericDisplay::PaintNumbers(HFont font, int xpos, int ypos, int value)
|
|
{
|
|
surface()->DrawSetTextFont(font);
|
|
wchar_t unicode[6];
|
|
if ( !m_bIsTime )
|
|
{
|
|
V_snwprintf(unicode, ARRAYSIZE(unicode), L"%d", value);
|
|
}
|
|
else
|
|
{
|
|
int iMinutes = value / 60;
|
|
int iSeconds = value - iMinutes * 60;
|
|
#ifdef PORTAL
|
|
// portal uses a normal font for numbers so we need the seperate to be a renderable ':' char
|
|
if ( iSeconds < 10 )
|
|
V_snwprintf( unicode, ARRAYSIZE(unicode), L"%d:0%d", iMinutes, iSeconds );
|
|
else
|
|
V_snwprintf( unicode, ARRAYSIZE(unicode), L"%d:%d", iMinutes, iSeconds );
|
|
#else
|
|
if ( iSeconds < 10 )
|
|
V_snwprintf( unicode, ARRAYSIZE(unicode), L"%d`0%d", iMinutes, iSeconds );
|
|
else
|
|
V_snwprintf( unicode, ARRAYSIZE(unicode), L"%d`%d", iMinutes, iSeconds );
|
|
#endif
|
|
}
|
|
|
|
// adjust the position to take into account 3 characters
|
|
int charWidth = surface()->GetCharacterWidth(font, '0');
|
|
if (value < 100 && m_bIndent)
|
|
{
|
|
xpos += charWidth;
|
|
}
|
|
if (value < 10 && m_bIndent)
|
|
{
|
|
xpos += charWidth;
|
|
}
|
|
|
|
surface()->DrawSetTextPos(xpos, ypos);
|
|
surface()->DrawUnicodeString( unicode );
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: draws the text
|
|
//-----------------------------------------------------------------------------
|
|
void CHudNumericDisplay::PaintLabel( void )
|
|
{
|
|
surface()->DrawSetTextFont(m_hTextFont);
|
|
surface()->DrawSetTextColor(GetFgColor());
|
|
surface()->DrawSetTextPos(text_xpos, text_ypos);
|
|
surface()->DrawUnicodeString( m_LabelText );
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: renders the vgui panel
|
|
//-----------------------------------------------------------------------------
|
|
void CHudNumericDisplay::Paint()
|
|
{
|
|
if (m_bDisplayValue)
|
|
{
|
|
// draw our numbers
|
|
surface()->DrawSetTextColor(GetFgColor());
|
|
PaintNumbers(m_hNumberFont, digit_xpos, digit_ypos, m_iValue);
|
|
|
|
// draw the overbright blur
|
|
for (float fl = m_flBlur; fl > 0.0f; fl -= 1.0f)
|
|
{
|
|
if (fl >= 1.0f)
|
|
{
|
|
PaintNumbers(m_hNumberGlowFont, digit_xpos, digit_ypos, m_iValue);
|
|
}
|
|
else
|
|
{
|
|
// draw a percentage of the last one
|
|
Color col = GetFgColor();
|
|
col[3] *= fl;
|
|
surface()->DrawSetTextColor(col);
|
|
PaintNumbers(m_hNumberGlowFont, digit_xpos, digit_ypos, m_iValue);
|
|
}
|
|
}
|
|
}
|
|
|
|
// total ammo
|
|
if (m_bDisplaySecondaryValue)
|
|
{
|
|
surface()->DrawSetTextColor(GetFgColor());
|
|
PaintNumbers(m_hSmallNumberFont, digit2_xpos, digit2_ypos, m_iSecondaryValue);
|
|
}
|
|
|
|
PaintLabel();
|
|
}
|
|
|
|
|
|
|