mirror of
https://github.com/alliedmodders/hl2sdk.git
synced 2024-12-23 01:59:43 +08:00
1643 lines
51 KiB
C++
1643 lines
51 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
// $NoKeywords: $
|
|
//
|
|
//===========================================================================//
|
|
|
|
#ifndef PLATFORM_H
|
|
#define PLATFORM_H
|
|
|
|
#if defined(__x86_64__) || defined(_WIN64)
|
|
#define PLATFORM_64BITS 1
|
|
#endif
|
|
|
|
#if defined(__GCC__) || defined(__GNUC__)
|
|
#define COMPILER_GCC 1
|
|
#endif
|
|
|
|
#ifdef __clang__
|
|
#define COMPILER_CLANG 1
|
|
#endif
|
|
|
|
#if defined( _X360 )
|
|
#define NO_STEAM
|
|
#define NO_VOICE
|
|
// for the 360, the ppc platform and the rtos are tightly coupled
|
|
// setup the 360 environment here !once! for much less leaf module include wackiness
|
|
// these are critical order and purposely appear *before* anything else
|
|
#define _XBOX
|
|
#include <xtl.h>
|
|
#include <xaudio2.h>
|
|
#include <xbdm.h>
|
|
#include <Xgraphics.h>
|
|
#include <xui.h>
|
|
#include <pmcpbsetup.h>
|
|
#include <XMAHardwareAbstraction.h>
|
|
#undef _XBOX
|
|
#endif
|
|
|
|
#include "wchartypes.h"
|
|
#include "basetypes.h"
|
|
#include "tier0/valve_off.h"
|
|
|
|
#ifdef _DEBUG
|
|
#if !defined( PLAT_COMPILE_TIME_ASSERT )
|
|
#define PLAT_COMPILE_TIME_ASSERT( pred ) switch(0){case 0:case pred:;}
|
|
#endif
|
|
#else
|
|
#if !defined( PLAT_COMPILE_TIME_ASSERT )
|
|
#define PLAT_COMPILE_TIME_ASSERT( pred )
|
|
#endif
|
|
#endif
|
|
|
|
#ifdef _WIN32
|
|
#pragma once
|
|
#endif
|
|
|
|
// feature enables
|
|
#define NEW_SOFTWARE_LIGHTING
|
|
|
|
#ifdef POSIX
|
|
// need this for _alloca
|
|
#include <alloca.h>
|
|
#include <unistd.h>
|
|
#include <signal.h>
|
|
#include <time.h>
|
|
#endif
|
|
|
|
#if defined __APPLE__
|
|
#include <stdlib.h>
|
|
#else
|
|
#include <malloc.h>
|
|
#endif
|
|
#include <new>
|
|
|
|
// need this for memset
|
|
#include <string.h>
|
|
|
|
#include "tier0/valve_minmax_on.h" // GCC 4.2.2 headers screw up our min/max defs.
|
|
|
|
#ifdef _RETAIL
|
|
#define IsRetail() true
|
|
#else
|
|
#define IsRetail() false
|
|
#endif
|
|
|
|
#ifdef _DEBUG
|
|
#define IsRelease() false
|
|
#define IsDebug() true
|
|
#else
|
|
#define IsRelease() true
|
|
#define IsDebug() false
|
|
#endif
|
|
|
|
// Deprecating, infavor of IsX360() which will revert to IsXbox()
|
|
// after confidence of xbox 1 code flush
|
|
#define IsXbox() false
|
|
|
|
#ifdef _WIN32
|
|
#define IsLinux() false
|
|
#define IsOSX() false
|
|
#define IsPosix() false
|
|
#define PLATFORM_WINDOWS 1 // Windows PC or Xbox 360
|
|
#ifndef _X360
|
|
#define IsWindows() true
|
|
#define IsPC() true
|
|
#define IsConsole() false
|
|
#define IsX360() false
|
|
#define IsPS3() false
|
|
#define IS_WINDOWS_PC
|
|
#define PLATFORM_WINDOWS_PC 1 // Windows PC
|
|
#ifdef _WIN64
|
|
#define IsPlatformWindowsPC64() true
|
|
#define IsPlatformWindowsPC32() false
|
|
#define PLATFORM_WINDOWS_PC64 1
|
|
#else
|
|
#define IsPlatformWindowsPC64() false
|
|
#define IsPlatformWindowsPC32() true
|
|
#define PLATFORM_WINDOWS_PC32 1
|
|
#endif
|
|
#else
|
|
#define PLATFORM_X360 1
|
|
#ifndef _CONSOLE
|
|
#define _CONSOLE
|
|
#endif
|
|
#define IsWindows() false
|
|
#define IsPC() false
|
|
#define IsConsole() true
|
|
#define IsX360() true
|
|
#define IsPS3() false
|
|
#endif
|
|
// Adding IsPlatformOpenGL() to help fix a bunch of code that was using IsPosix() to infer if the DX->GL translation layer was being used.
|
|
#if defined( DX_TO_GL_ABSTRACTION )
|
|
#define IsPlatformOpenGL() true
|
|
#else
|
|
#define IsPlatformOpenGL() false
|
|
#endif
|
|
#elif defined(POSIX)
|
|
#define IsPC() true
|
|
#define IsWindows() false
|
|
#define IsConsole() false
|
|
#define IsX360() false
|
|
#define IsPS3() false
|
|
#if defined( LINUX )
|
|
#define IsLinux() true
|
|
#else
|
|
#define IsLinux() false
|
|
#endif
|
|
|
|
#if defined( OSX )
|
|
#define IsOSX() true
|
|
#else
|
|
#define IsOSX() false
|
|
#endif
|
|
|
|
#define IsPosix() true
|
|
#define IsPlatformOpenGL() true
|
|
#else
|
|
#error
|
|
#endif
|
|
|
|
typedef unsigned char uint8;
|
|
typedef signed char int8;
|
|
|
|
#if defined( _WIN32 )
|
|
|
|
typedef __int16 int16;
|
|
typedef unsigned __int16 uint16;
|
|
typedef __int32 int32;
|
|
typedef unsigned __int32 uint32;
|
|
typedef __int64 int64;
|
|
typedef unsigned __int64 uint64;
|
|
|
|
#ifdef PLATFORM_64BITS
|
|
typedef __int64 intp; // intp is an integer that can accomodate a pointer
|
|
typedef unsigned __int64 uintp; // (ie, sizeof(intp) >= sizeof(int) && sizeof(intp) >= sizeof(void *)
|
|
#else
|
|
typedef __int32 intp;
|
|
typedef unsigned __int32 uintp;
|
|
#endif
|
|
|
|
#if defined( _X360 )
|
|
#ifdef __m128
|
|
#undef __m128
|
|
#endif
|
|
#define __m128 __vector4
|
|
#endif
|
|
|
|
// Use this to specify that a function is an override of a virtual function.
|
|
// This lets the compiler catch cases where you meant to override a virtual
|
|
// function but you accidentally changed the function signature and created
|
|
// an overloaded function. Usage in function declarations is like this:
|
|
// int GetData() const OVERRIDE;
|
|
#define OVERRIDE override
|
|
|
|
#else // _WIN32
|
|
|
|
typedef short int16;
|
|
typedef unsigned short uint16;
|
|
typedef int int32;
|
|
typedef unsigned int uint32;
|
|
typedef long long int64;
|
|
typedef unsigned long long uint64;
|
|
#ifdef PLATFORM_64BITS
|
|
typedef long long intp;
|
|
typedef unsigned long long uintp;
|
|
#else
|
|
typedef int intp;
|
|
typedef unsigned int uintp;
|
|
#endif
|
|
typedef void *HWND;
|
|
|
|
// Avoid redefinition warnings if a previous header defines this.
|
|
#undef OVERRIDE
|
|
#if __cplusplus >= 201103L
|
|
#define OVERRIDE override
|
|
#if defined(__clang__)
|
|
// warning: 'override' keyword is a C++11 extension [-Wc++11-extensions]
|
|
// Disabling this warning is less intrusive than enabling C++11 extensions
|
|
#pragma GCC diagnostic ignored "-Wc++11-extensions"
|
|
#endif
|
|
#else
|
|
#define OVERRIDE
|
|
#endif
|
|
|
|
#endif // else _WIN32
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Set up platform type defines.
|
|
//-----------------------------------------------------------------------------
|
|
#if defined( PLATFORM_X360 ) || defined( _PS3 )
|
|
#if !defined( _GAMECONSOLE )
|
|
#define _GAMECONSOLE
|
|
#endif
|
|
#define IsPC() false
|
|
#define IsGameConsole() true
|
|
#else
|
|
#define IsPC() true
|
|
#define IsGameConsole() false
|
|
#endif
|
|
|
|
#ifdef PLATFORM_64BITS
|
|
#define IsPlatform64Bits() true
|
|
#else
|
|
#define IsPlatform64Bits() false
|
|
#endif
|
|
|
|
// From steam/steamtypes.h
|
|
// RTime32
|
|
// We use this 32 bit time representing real world time.
|
|
// It offers 1 second resolution beginning on January 1, 1970 (Unix time)
|
|
typedef uint32 RTime32;
|
|
|
|
typedef float float32;
|
|
typedef double float64;
|
|
|
|
// for when we don't care about how many bits we use
|
|
typedef unsigned int uint;
|
|
|
|
#ifdef _MSC_VER
|
|
#pragma once
|
|
// Ensure that everybody has the right compiler version installed. The version
|
|
// number can be obtained by looking at the compiler output when you type 'cl'
|
|
// and removing the last two digits and the periods: 16.00.40219.01 becomes 160040219
|
|
#if _MSC_FULL_VER > 180000000
|
|
#if _MSC_FULL_VER < 180030723
|
|
#error You must install VS 2013 Update 3
|
|
#endif
|
|
#elif _MSC_FULL_VER > 160000000
|
|
#if _MSC_FULL_VER < 160040219
|
|
#error You must install VS 2010 SP1
|
|
#endif
|
|
#else
|
|
#if _MSC_FULL_VER < 140050727
|
|
#error You must install VS 2005 SP1
|
|
#endif
|
|
#endif
|
|
#endif
|
|
|
|
// This can be used to ensure the size of pointers to members when declaring
|
|
// a pointer type for a class that has only been forward declared
|
|
#ifdef _MSC_VER
|
|
#define SINGLE_INHERITANCE __single_inheritance
|
|
#define MULTIPLE_INHERITANCE __multiple_inheritance
|
|
#else
|
|
#define SINGLE_INHERITANCE
|
|
#define MULTIPLE_INHERITANCE
|
|
#endif
|
|
|
|
#ifdef _MSC_VER
|
|
#define NO_VTABLE __declspec( novtable )
|
|
#else
|
|
#define NO_VTABLE
|
|
#endif
|
|
|
|
#ifdef _MSC_VER
|
|
// This indicates that a function never returns, which helps with
|
|
// generating accurate compiler warnings
|
|
#define NORETURN __declspec( noreturn )
|
|
#else
|
|
#define NORETURN
|
|
#endif
|
|
|
|
// This can be used to declare an abstract (interface only) class.
|
|
// Classes marked abstract should not be instantiated. If they are, and access violation will occur.
|
|
//
|
|
// Example of use:
|
|
//
|
|
// abstract_class CFoo
|
|
// {
|
|
// ...
|
|
// }
|
|
//
|
|
// MSDN __declspec(novtable) documentation: http://msdn.microsoft.com/library/default.asp?url=/library/en-us/vclang/html/_langref_novtable.asp
|
|
//
|
|
// Note: NJS: This is not enabled for regular PC, due to not knowing the implications of exporting a class with no no vtable.
|
|
// It's probable that this shouldn't be an issue, but an experiment should be done to verify this.
|
|
//
|
|
#ifndef _X360
|
|
#define abstract_class class
|
|
#else
|
|
#define abstract_class class NO_VTABLE
|
|
#endif
|
|
|
|
|
|
// MSVC CRT uses 0x7fff while gcc uses MAX_INT, leading to mismatches between platforms
|
|
// As a result, we pick the least common denominator here. This should be used anywhere
|
|
// you might typically want to use RAND_MAX
|
|
#define VALVE_RAND_MAX 0x7fff
|
|
|
|
|
|
|
|
/*
|
|
FIXME: Enable this when we no longer fear change =)
|
|
|
|
// need these for the limits
|
|
#include <limits.h>
|
|
#include <float.h>
|
|
|
|
// Maximum and minimum representable values
|
|
#define INT8_MAX SCHAR_MAX
|
|
#define INT16_MAX SHRT_MAX
|
|
#define INT32_MAX LONG_MAX
|
|
#define INT64_MAX (((int64)~0) >> 1)
|
|
|
|
#define INT8_MIN SCHAR_MIN
|
|
#define INT16_MIN SHRT_MIN
|
|
#define INT32_MIN LONG_MIN
|
|
#define INT64_MIN (((int64)1) << 63)
|
|
|
|
#define UINT8_MAX ((uint8)~0)
|
|
#define UINT16_MAX ((uint16)~0)
|
|
#define UINT32_MAX ((uint32)~0)
|
|
#define UINT64_MAX ((uint64)~0)
|
|
|
|
#define UINT8_MIN 0
|
|
#define UINT16_MIN 0
|
|
#define UINT32_MIN 0
|
|
#define UINT64_MIN 0
|
|
|
|
#ifndef UINT_MIN
|
|
#define UINT_MIN UINT32_MIN
|
|
#endif
|
|
|
|
#define FLOAT32_MAX FLT_MAX
|
|
#define FLOAT64_MAX DBL_MAX
|
|
|
|
#define FLOAT32_MIN FLT_MIN
|
|
#define FLOAT64_MIN DBL_MIN
|
|
*/
|
|
|
|
// portability / compiler settings
|
|
#if defined(_WIN32) && !defined(WINDED)
|
|
|
|
#if defined(_M_IX86)
|
|
#define __i386__ 1
|
|
#endif
|
|
|
|
#elif POSIX
|
|
#if defined( OSX ) && defined( CARBON_WORKAROUND )
|
|
#define DWORD unsigned int
|
|
#else
|
|
typedef unsigned int DWORD;
|
|
#endif
|
|
typedef unsigned short WORD;
|
|
typedef void * HINSTANCE;
|
|
#define _MAX_PATH PATH_MAX
|
|
#define __cdecl
|
|
#define __stdcall
|
|
#define __declspec
|
|
|
|
#endif // defined(_WIN32) && !defined(WINDED)
|
|
|
|
|
|
// Defines MAX_PATH
|
|
#ifndef MAX_PATH
|
|
#define MAX_PATH 260
|
|
#endif
|
|
|
|
#ifdef _WIN32
|
|
#define MAX_UNICODE_PATH 32767
|
|
#else
|
|
#define MAX_UNICODE_PATH MAX_PATH
|
|
#endif
|
|
|
|
#define MAX_UNICODE_PATH_IN_UTF8 MAX_UNICODE_PATH*4
|
|
|
|
#ifdef GNUC
|
|
#undef offsetof
|
|
//#define offsetof( type, var ) __builtin_offsetof( type, var )
|
|
#define offsetof(s,m) (size_t)&(((s *)0)->m)
|
|
#else
|
|
#undef offsetof
|
|
#define offsetof(s,m) (size_t)&(((s *)0)->m)
|
|
#endif
|
|
|
|
|
|
#define ALIGN_VALUE( val, alignment ) ( ( val + alignment - 1 ) & ~( alignment - 1 ) ) // need macro for constant expression
|
|
|
|
// Used to step into the debugger
|
|
#if defined( _WIN32 ) && !defined( _X360 )
|
|
#define DebuggerBreak() __debugbreak()
|
|
#elif defined( _X360 )
|
|
#define DebuggerBreak() DebugBreak()
|
|
#else
|
|
// On OSX, SIGTRAP doesn't really stop the thread cold when debugging.
|
|
// So if being debugged, use INT3 which is precise.
|
|
#ifdef OSX
|
|
#define DebuggerBreak() do { if ( Plat_IsInDebugSession() ) { __asm ( "int $3" ); } else { raise(SIGTRAP); } } while (0)
|
|
#else
|
|
#define DebuggerBreak() raise(SIGTRAP)
|
|
#endif
|
|
#endif
|
|
#define DebuggerBreakIfDebugging() if ( !Plat_IsInDebugSession() ) ; else DebuggerBreak()
|
|
|
|
#ifdef STAGING_ONLY
|
|
#define DebuggerBreakIfDebugging_StagingOnly() if ( !Plat_IsInDebugSession() ) ; else DebuggerBreak()
|
|
#else
|
|
#define DebuggerBreakIfDebugging_StagingOnly()
|
|
#endif
|
|
|
|
// Allows you to specify code that should only execute if we are in a staging build. Otherwise the code noops.
|
|
#ifdef STAGING_ONLY
|
|
#define STAGING_ONLY_EXEC( _exec ) do { _exec; } while (0)
|
|
#else
|
|
#define STAGING_ONLY_EXEC( _exec ) do { } while (0)
|
|
#endif
|
|
|
|
// C functions for external declarations that call the appropriate C++ methods
|
|
#ifndef EXPORT
|
|
#ifdef _WIN32
|
|
#define EXPORT _declspec( dllexport )
|
|
#else
|
|
#define EXPORT /* */
|
|
#endif
|
|
#endif
|
|
|
|
#if defined __i386__ && !defined __linux__
|
|
#define id386 1
|
|
#else
|
|
#define id386 0
|
|
#endif // __i386__
|
|
|
|
// decls for aligning data
|
|
#ifdef _WIN32
|
|
#define DECL_ALIGN(x) __declspec(align(x))
|
|
|
|
#elif GNUC
|
|
#define DECL_ALIGN(x) __attribute__((aligned(x)))
|
|
#else
|
|
#define DECL_ALIGN(x) /* */
|
|
#endif
|
|
|
|
#ifdef _MSC_VER
|
|
// MSVC has the align at the start of the struct
|
|
#define ALIGN4 DECL_ALIGN(4)
|
|
#define ALIGN8 DECL_ALIGN(8)
|
|
#define ALIGN16 DECL_ALIGN(16)
|
|
#define ALIGN32 DECL_ALIGN(32)
|
|
#define ALIGN128 DECL_ALIGN(128)
|
|
|
|
#define ALIGN4_POST
|
|
#define ALIGN8_POST
|
|
#define ALIGN16_POST
|
|
#define ALIGN32_POST
|
|
#define ALIGN128_POST
|
|
#elif defined( GNUC )
|
|
// gnuc has the align decoration at the end
|
|
#define ALIGN4
|
|
#define ALIGN8
|
|
#define ALIGN16
|
|
#define ALIGN32
|
|
#define ALIGN128
|
|
|
|
#define ALIGN4_POST DECL_ALIGN(4)
|
|
#define ALIGN8_POST DECL_ALIGN(8)
|
|
#define ALIGN16_POST DECL_ALIGN(16)
|
|
#define ALIGN32_POST DECL_ALIGN(32)
|
|
#define ALIGN128_POST DECL_ALIGN(128)
|
|
#else
|
|
#error
|
|
#endif
|
|
|
|
// Pull in the /analyze code annotations.
|
|
#include "annotations.h"
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Convert int<-->pointer, avoiding 32/64-bit compiler warnings:
|
|
//-----------------------------------------------------------------------------
|
|
#define INT_TO_POINTER( i ) (void *)( ( i ) + (char *)NULL )
|
|
#define POINTER_TO_INT( p ) ( (int)(uintp)( p ) )
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Stack-based allocation related helpers
|
|
//-----------------------------------------------------------------------------
|
|
#if defined( GNUC )
|
|
#define stackalloc( _size ) alloca( ALIGN_VALUE( _size, 16 ) )
|
|
#ifdef _LINUX
|
|
#define mallocsize( _p ) ( malloc_usable_size( _p ) )
|
|
#elif defined(OSX)
|
|
#define mallocsize( _p ) ( malloc_size( _p ) )
|
|
#else
|
|
#error
|
|
#endif
|
|
#elif defined ( _WIN32 )
|
|
#define stackalloc( _size ) _alloca( ALIGN_VALUE( _size, 16 ) )
|
|
#define mallocsize( _p ) ( _msize( _p ) )
|
|
#endif
|
|
|
|
#define stackfree( _p ) 0
|
|
|
|
// Linux had a few areas where it didn't construct objects in the same order that Windows does.
|
|
// So when CVProfile::CVProfile() would access g_pMemAlloc, it would crash because the allocator wasn't initalized yet.
|
|
#ifdef POSIX
|
|
#define CONSTRUCT_EARLY __attribute__((init_priority(101)))
|
|
#else
|
|
#define CONSTRUCT_EARLY
|
|
#endif
|
|
|
|
#if defined(_MSC_VER)
|
|
#define SELECTANY __declspec(selectany)
|
|
#define RESTRICT __restrict
|
|
#define RESTRICT_FUNC __declspec(restrict)
|
|
#define FMTFUNCTION( a, b )
|
|
#elif defined(GNUC)
|
|
#define SELECTANY __attribute__((weak))
|
|
#if defined(LINUX) && !defined(DEDICATED)
|
|
#define RESTRICT
|
|
#else
|
|
#define RESTRICT __restrict
|
|
#endif
|
|
#define RESTRICT_FUNC
|
|
// squirrel.h does a #define printf DevMsg which leads to warnings when we try
|
|
// to use printf as the prototype format function. Using __printf__ instead.
|
|
#define FMTFUNCTION( fmtargnumber, firstvarargnumber ) __attribute__ (( format( __printf__, fmtargnumber, firstvarargnumber )))
|
|
#else
|
|
#define SELECTANY static
|
|
#define RESTRICT
|
|
#define RESTRICT_FUNC
|
|
#define FMTFUNCTION( a, b )
|
|
#endif
|
|
|
|
#if defined( _WIN32 )
|
|
|
|
// Used for dll exporting and importing
|
|
#define DLL_EXPORT extern "C" __declspec( dllexport )
|
|
#define DLL_IMPORT extern "C" __declspec( dllimport )
|
|
|
|
// Can't use extern "C" when DLL exporting a class
|
|
#define DLL_CLASS_EXPORT __declspec( dllexport )
|
|
#define DLL_CLASS_IMPORT __declspec( dllimport )
|
|
|
|
// Can't use extern "C" when DLL exporting a global
|
|
#define DLL_GLOBAL_EXPORT extern __declspec( dllexport )
|
|
#define DLL_GLOBAL_IMPORT extern __declspec( dllimport )
|
|
|
|
#define DLL_LOCAL
|
|
|
|
#elif defined GNUC
|
|
// Used for dll exporting and importing
|
|
#define DLL_EXPORT extern "C" __attribute__ ((visibility("default")))
|
|
#define DLL_IMPORT extern "C"
|
|
|
|
// Can't use extern "C" when DLL exporting a class
|
|
#define DLL_CLASS_EXPORT __attribute__ ((visibility("default")))
|
|
#define DLL_CLASS_IMPORT
|
|
|
|
// Can't use extern "C" when DLL exporting a global
|
|
#define DLL_GLOBAL_EXPORT extern __attribute ((visibility("default")))
|
|
#define DLL_GLOBAL_IMPORT extern
|
|
|
|
#define DLL_LOCAL __attribute__ ((visibility("hidden")))
|
|
|
|
#else
|
|
#error "Unsupported Platform."
|
|
#endif
|
|
|
|
// Used for standard calling conventions
|
|
#if defined( _WIN32 ) && !defined( _X360 )
|
|
#define STDCALL __stdcall
|
|
#define FASTCALL __fastcall
|
|
#define FORCEINLINE __forceinline
|
|
// GCC 3.4.1 has a bug in supporting forced inline of templated functions
|
|
// this macro lets us not force inlining in that case
|
|
#define FORCEINLINE_TEMPLATE __forceinline
|
|
#elif defined( _X360 )
|
|
#define STDCALL __stdcall
|
|
#ifdef FORCEINLINE
|
|
#undef FORCEINLINE
|
|
#endif
|
|
#define FORCEINLINE __forceinline
|
|
#define FORCEINLINE_TEMPLATE __forceinline
|
|
#else
|
|
#define STDCALL
|
|
#define FASTCALL
|
|
#ifdef _LINUX_DEBUGGABLE
|
|
#define FORCEINLINE
|
|
#else
|
|
#define FORCEINLINE inline __attribute__ ((always_inline))
|
|
#endif
|
|
// GCC 3.4.1 has a bug in supporting forced inline of templated functions
|
|
// this macro lets us not force inlining in that case
|
|
#define FORCEINLINE_TEMPLATE inline
|
|
// #define __stdcall __attribute__ ((__stdcall__))
|
|
#endif
|
|
|
|
// Force a function call site -not- to inlined. (useful for profiling)
|
|
#define DONT_INLINE(a) (((int)(a)+1)?(a):(a))
|
|
|
|
// Pass hints to the compiler to prevent it from generating unnessecary / stupid code
|
|
// in certain situations. Several compilers other than MSVC also have an equivilent
|
|
// construct.
|
|
//
|
|
// Essentially the 'Hint' is that the condition specified is assumed to be true at
|
|
// that point in the compilation. If '0' is passed, then the compiler assumes that
|
|
// any subsequent code in the same 'basic block' is unreachable, and thus usually
|
|
// removed.
|
|
#ifdef _MSC_VER
|
|
#define HINT(THE_HINT) __assume((THE_HINT))
|
|
#else
|
|
#define HINT(THE_HINT) 0
|
|
#endif
|
|
|
|
// Marks the codepath from here until the next branch entry point as unreachable,
|
|
// and asserts if any attempt is made to execute it.
|
|
#define UNREACHABLE() { Assert(0); HINT(0); }
|
|
|
|
// In cases where no default is present or appropriate, this causes MSVC to generate
|
|
// as little code as possible, and throw an assertion in debug.
|
|
#define NO_DEFAULT default: UNREACHABLE();
|
|
|
|
|
|
#ifdef _WIN32
|
|
|
|
// Remove warnings from warning level 4.
|
|
#pragma warning(disable : 4514) // warning C4514: 'acosl' : unreferenced inline function has been removed
|
|
#pragma warning(disable : 4100) // warning C4100: 'hwnd' : unreferenced formal parameter
|
|
#pragma warning(disable : 4127) // warning C4127: conditional expression is constant
|
|
#pragma warning(disable : 4512) // warning C4512: 'InFileRIFF' : assignment operator could not be generated
|
|
#pragma warning(disable : 4611) // warning C4611: interaction between '_setjmp' and C++ object destruction is non-portable
|
|
#pragma warning(disable : 4710) // warning C4710: function 'x' not inlined
|
|
#pragma warning(disable : 4702) // warning C4702: unreachable code
|
|
#pragma warning(disable : 4505) // unreferenced local function has been removed
|
|
#pragma warning(disable : 4239) // nonstandard extension used : 'argument' ( conversion from class Vector to class Vector& )
|
|
#pragma warning(disable : 4097) // typedef-name 'BaseClass' used as synonym for class-name 'CFlexCycler::CBaseFlex'
|
|
#pragma warning(disable : 4324) // Padding was added at the end of a structure
|
|
#pragma warning(disable : 4244) // type conversion warning.
|
|
#pragma warning(disable : 4305) // truncation from 'const double ' to 'float '
|
|
#pragma warning(disable : 4786) // Disable warnings about long symbol names
|
|
#pragma warning(disable : 4250) // 'X' : inherits 'Y::Z' via dominance
|
|
#pragma warning(disable : 4201) // nonstandard extension used : nameless struct/union
|
|
#pragma warning(disable : 4481) // warning C4481: nonstandard extension used: override specifier 'override'
|
|
#pragma warning(disable : 4748) // warning C4748: /GS can not protect parameters and local variables from local buffer overrun because optimizations are disabled in function
|
|
|
|
#if _MSC_VER >= 1300
|
|
#pragma warning(disable : 4511) // Disable warnings about private copy constructors
|
|
#pragma warning(disable : 4121) // warning C4121: 'symbol' : alignment of a member was sensitive to packing
|
|
#pragma warning(disable : 4530) // warning C4530: C++ exception handler used, but unwind semantics are not enabled. Specify /EHsc (disabled due to std headers having exception syntax)
|
|
#endif
|
|
|
|
#if _MSC_VER >= 1400
|
|
#pragma warning(disable : 4996) // functions declared deprecated
|
|
#endif
|
|
|
|
|
|
#endif // _WIN32
|
|
|
|
#if defined( LINUX ) && ((__GNUC__ * 100) + __GNUC_MINOR__) >= 406
|
|
// based on some Jonathan Wakely macros on the net...
|
|
#define GCC_DIAG_STR(s) #s
|
|
#define GCC_DIAG_JOINSTR(x,y) GCC_DIAG_STR(x ## y)
|
|
#define GCC_DIAG_DO_PRAGMA(x) _Pragma (#x)
|
|
#define GCC_DIAG_PRAGMA(x) GCC_DIAG_DO_PRAGMA(GCC diagnostic x)
|
|
|
|
#define GCC_DIAG_PUSH_OFF(x) GCC_DIAG_PRAGMA(push) GCC_DIAG_PRAGMA(ignored GCC_DIAG_JOINSTR(-W,x))
|
|
#define GCC_DIAG_POP() GCC_DIAG_PRAGMA(pop)
|
|
#else
|
|
#define GCC_DIAG_PUSH_OFF(x)
|
|
#define GCC_DIAG_POP()
|
|
#endif
|
|
|
|
#ifdef LINUX
|
|
#pragma GCC diagnostic ignored "-Wconversion-null" // passing NULL to non-pointer argument 1
|
|
#pragma GCC diagnostic ignored "-Wpointer-arith" // NULL used in arithmetic. Ie, vpanel == NULL where VPANEL is uint.
|
|
#pragma GCC diagnostic ignored "-Wswitch" // enumeration values not handled in switch
|
|
#endif
|
|
|
|
#ifdef OSX
|
|
#pragma GCC diagnostic ignored "-Wconversion-null" // passing NULL to non-pointer argument 1
|
|
#pragma GCC diagnostic ignored "-Wnull-arithmetic" // NULL used in arithmetic. Ie, vpanel == NULL where VPANEL is uint.
|
|
#pragma GCC diagnostic ignored "-Wswitch-enum" // enumeration values not handled in switch
|
|
#pragma GCC diagnostic ignored "-Wswitch" // enumeration values not handled in switch
|
|
#endif
|
|
|
|
|
|
// When we port to 64 bit, we'll have to resolve the int, ptr vs size_t 32/64 bit problems...
|
|
#if !defined( _WIN64 ) && defined( _WIN32 )
|
|
#pragma warning( disable : 4267 ) // conversion from 'size_t' to 'int', possible loss of data
|
|
#pragma warning( disable : 4311 ) // pointer truncation from 'char *' to 'int'
|
|
#pragma warning( disable : 4312 ) // conversion from 'unsigned int' to 'memhandle_t' of greater size
|
|
#endif
|
|
|
|
|
|
#ifdef POSIX
|
|
#define _stricmp stricmp
|
|
#define strcmpi stricmp
|
|
#define stricmp strcasecmp
|
|
#define _vsnprintf vsnprintf
|
|
#define _alloca alloca
|
|
#ifdef _snprintf
|
|
#undef _snprintf
|
|
#endif
|
|
#define _snprintf snprintf
|
|
#define GetProcAddress dlsym
|
|
#define _chdir chdir
|
|
#define _strnicmp strnicmp
|
|
#define strnicmp strncasecmp
|
|
#define _getcwd getcwd
|
|
#define _snwprintf swprintf
|
|
#define swprintf_s swprintf
|
|
#define wcsicmp _wcsicmp
|
|
#define _wcsicmp wcscmp
|
|
#define _finite finite
|
|
#define _tempnam tempnam
|
|
#define _unlink unlink
|
|
#define _access access
|
|
#define _mkdir(dir) mkdir( dir, S_IRWXU | S_IRWXG | S_IRWXO )
|
|
#define _wtoi(arg) wcstol(arg, NULL, 10)
|
|
#define _wtoi64(arg) wcstoll(arg, NULL, 10)
|
|
|
|
typedef uint32 HMODULE;
|
|
typedef void *HANDLE;
|
|
#endif
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// fsel
|
|
//-----------------------------------------------------------------------------
|
|
#ifndef _X360
|
|
|
|
static FORCEINLINE float fsel(float fComparand, float fValGE, float fLT)
|
|
{
|
|
return fComparand >= 0 ? fValGE : fLT;
|
|
}
|
|
static FORCEINLINE double fsel(double fComparand, double fValGE, double fLT)
|
|
{
|
|
return fComparand >= 0 ? fValGE : fLT;
|
|
}
|
|
|
|
#else
|
|
|
|
// __fsel(double fComparand, double fValGE, double fLT) == fComparand >= 0 ? fValGE : fLT
|
|
// this is much faster than if ( aFloat > 0 ) { x = .. }
|
|
#define fsel __fsel
|
|
|
|
#endif
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// FP exception handling
|
|
//-----------------------------------------------------------------------------
|
|
//#define CHECK_FLOAT_EXCEPTIONS 1
|
|
|
|
#if !defined( _X360 )
|
|
#if defined( _MSC_VER )
|
|
|
|
#if defined( PLATFORM_WINDOWS_PC64 )
|
|
inline void SetupFPUControlWord()
|
|
{
|
|
}
|
|
#else
|
|
inline void SetupFPUControlWordForceExceptions()
|
|
{
|
|
// use local to get and store control word
|
|
uint16 tmpCtrlW;
|
|
__asm
|
|
{
|
|
fnclex /* clear all current exceptions */
|
|
fnstcw word ptr [tmpCtrlW] /* get current control word */
|
|
and [tmpCtrlW], 0FCC0h /* Keep infinity control + rounding control */
|
|
or [tmpCtrlW], 0230h /* set to 53-bit, mask only inexact, underflow */
|
|
fldcw word ptr [tmpCtrlW] /* put new control word in FPU */
|
|
}
|
|
}
|
|
|
|
#ifdef CHECK_FLOAT_EXCEPTIONS
|
|
|
|
inline void SetupFPUControlWord()
|
|
{
|
|
SetupFPUControlWordForceExceptions();
|
|
}
|
|
|
|
#else
|
|
|
|
inline void SetupFPUControlWord()
|
|
{
|
|
// use local to get and store control word
|
|
uint16 tmpCtrlW;
|
|
__asm
|
|
{
|
|
fnstcw word ptr [tmpCtrlW] /* get current control word */
|
|
and [tmpCtrlW], 0FCC0h /* Keep infinity control + rounding control */
|
|
or [tmpCtrlW], 023Fh /* set to 53-bit, mask only inexact, underflow */
|
|
fldcw word ptr [tmpCtrlW] /* put new control word in FPU */
|
|
}
|
|
}
|
|
|
|
#endif
|
|
#endif
|
|
|
|
#else
|
|
|
|
inline void SetupFPUControlWord()
|
|
{
|
|
__volatile unsigned short int __cw;
|
|
__asm __volatile ("fnstcw %0" : "=m" (__cw));
|
|
__cw = __cw & 0x0FCC0; // keep infinity control, keep rounding mode
|
|
__cw = __cw | 0x023F; // set 53-bit, no exceptions
|
|
__asm __volatile ("fldcw %0" : : "m" (__cw));
|
|
}
|
|
|
|
#endif // _MSC_VER
|
|
|
|
#else
|
|
|
|
#ifdef _DEBUG
|
|
FORCEINLINE bool IsFPUControlWordSet()
|
|
{
|
|
float f = 0.996f;
|
|
union
|
|
{
|
|
double flResult;
|
|
int pResult[2];
|
|
};
|
|
flResult = __fctiw( f );
|
|
return ( pResult[1] == 1 );
|
|
}
|
|
#endif
|
|
|
|
inline void SetupFPUControlWord()
|
|
{
|
|
// Set round-to-nearest in FPSCR
|
|
// (cannot assemble, must use op-code form)
|
|
__emit( 0xFF80010C ); // mtfsfi 7,0
|
|
|
|
// Favour compatibility over speed (make sure the VPU set to Java-compliant mode)
|
|
// NOTE: the VPU *always* uses round-to-nearest
|
|
__vector4 a = { 0.0f, 0.0f, 0.0f, 0.0f };
|
|
a; // Avoid compiler warning
|
|
__asm
|
|
{
|
|
mtvscr a; // Clear the Vector Status & Control Register to zero
|
|
}
|
|
}
|
|
|
|
#endif // _X360
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Standard functions for handling endian-ness
|
|
//-----------------------------------------------------------------------------
|
|
|
|
//-------------------------------------
|
|
// Basic swaps
|
|
//-------------------------------------
|
|
|
|
template <typename T>
|
|
inline T WordSwapC( T w )
|
|
{
|
|
uint16 temp;
|
|
|
|
temp = ((*((uint16 *)&w) & 0xff00) >> 8);
|
|
temp |= ((*((uint16 *)&w) & 0x00ff) << 8);
|
|
|
|
return *((T*)&temp);
|
|
}
|
|
|
|
template <typename T>
|
|
inline T DWordSwapC( T dw )
|
|
{
|
|
uint32 temp;
|
|
|
|
temp = *((uint32 *)&dw) >> 24;
|
|
temp |= ((*((uint32 *)&dw) & 0x00FF0000) >> 8);
|
|
temp |= ((*((uint32 *)&dw) & 0x0000FF00) << 8);
|
|
temp |= ((*((uint32 *)&dw) & 0x000000FF) << 24);
|
|
|
|
return *((T*)&temp);
|
|
}
|
|
|
|
template <typename T>
|
|
inline T QWordSwapC( T dw )
|
|
{
|
|
// Assert sizes passed to this are already correct, otherwise
|
|
// the cast to uint64 * below is unsafe and may have wrong results
|
|
// or even crash.
|
|
PLAT_COMPILE_TIME_ASSERT( sizeof( dw ) == sizeof(uint64) );
|
|
|
|
uint64 temp;
|
|
|
|
temp = *((uint64 *)&dw) >> 56;
|
|
temp |= ((*((uint64 *)&dw) & 0x00FF000000000000ull) >> 40);
|
|
temp |= ((*((uint64 *)&dw) & 0x0000FF0000000000ull) >> 24);
|
|
temp |= ((*((uint64 *)&dw) & 0x000000FF00000000ull) >> 8);
|
|
temp |= ((*((uint64 *)&dw) & 0x00000000FF000000ull) << 8);
|
|
temp |= ((*((uint64 *)&dw) & 0x0000000000FF0000ull) << 24);
|
|
temp |= ((*((uint64 *)&dw) & 0x000000000000FF00ull) << 40);
|
|
temp |= ((*((uint64 *)&dw) & 0x00000000000000FFull) << 56);
|
|
|
|
return *((T*)&temp);
|
|
}
|
|
|
|
//-------------------------------------
|
|
// Fast swaps
|
|
//-------------------------------------
|
|
|
|
#if defined( _X360 )
|
|
|
|
#define WordSwap WordSwap360Intr
|
|
#define DWordSwap DWordSwap360Intr
|
|
|
|
template <typename T>
|
|
inline T WordSwap360Intr( T w )
|
|
{
|
|
T output;
|
|
__storeshortbytereverse( w, 0, &output );
|
|
return output;
|
|
}
|
|
|
|
template <typename T>
|
|
inline T DWordSwap360Intr( T dw )
|
|
{
|
|
T output;
|
|
__storewordbytereverse( dw, 0, &output );
|
|
return output;
|
|
}
|
|
|
|
#elif defined( _MSC_VER ) && !defined( PLATFORM_WINDOWS_PC64 )
|
|
|
|
#define WordSwap WordSwapAsm
|
|
#define DWordSwap DWordSwapAsm
|
|
|
|
#pragma warning(push)
|
|
#pragma warning (disable:4035) // no return value
|
|
|
|
template <typename T>
|
|
inline T WordSwapAsm( T w )
|
|
{
|
|
__asm
|
|
{
|
|
mov ax, w
|
|
xchg al, ah
|
|
}
|
|
}
|
|
|
|
template <typename T>
|
|
inline T DWordSwapAsm( T dw )
|
|
{
|
|
__asm
|
|
{
|
|
mov eax, dw
|
|
bswap eax
|
|
}
|
|
}
|
|
|
|
#pragma warning(pop)
|
|
|
|
#else
|
|
|
|
#define WordSwap WordSwapC
|
|
#define DWordSwap DWordSwapC
|
|
|
|
#endif
|
|
|
|
// No ASM implementation for this yet
|
|
#define QWordSwap QWordSwapC
|
|
|
|
//-------------------------------------
|
|
// The typically used methods.
|
|
//-------------------------------------
|
|
|
|
#if defined(__i386__) && !defined(VALVE_LITTLE_ENDIAN)
|
|
#define VALVE_LITTLE_ENDIAN 1
|
|
#endif
|
|
|
|
#if defined( _SGI_SOURCE ) || defined( _X360 )
|
|
#define VALVE_BIG_ENDIAN 1
|
|
#endif
|
|
|
|
// If a swapped float passes through the fpu, the bytes may get changed.
|
|
// Prevent this by swapping floats as DWORDs.
|
|
#define SafeSwapFloat( pOut, pIn ) (*((uint*)pOut) = DWordSwap( *((uint*)pIn) ))
|
|
|
|
#if defined(VALVE_LITTLE_ENDIAN)
|
|
|
|
#define BigShort( val ) WordSwap( val )
|
|
#define BigWord( val ) WordSwap( val )
|
|
#define BigLong( val ) DWordSwap( val )
|
|
#define BigDWord( val ) DWordSwap( val )
|
|
#define LittleShort( val ) ( val )
|
|
#define LittleWord( val ) ( val )
|
|
#define LittleLong( val ) ( val )
|
|
#define LittleDWord( val ) ( val )
|
|
#define LittleQWord( val ) ( val )
|
|
#define SwapShort( val ) BigShort( val )
|
|
#define SwapWord( val ) BigWord( val )
|
|
#define SwapLong( val ) BigLong( val )
|
|
#define SwapDWord( val ) BigDWord( val )
|
|
|
|
// Pass floats by pointer for swapping to avoid truncation in the fpu
|
|
#define BigFloat( pOut, pIn ) SafeSwapFloat( pOut, pIn )
|
|
#define LittleFloat( pOut, pIn ) ( *pOut = *pIn )
|
|
#define SwapFloat( pOut, pIn ) BigFloat( pOut, pIn )
|
|
|
|
#elif defined(VALVE_BIG_ENDIAN)
|
|
|
|
#define BigShort( val ) ( val )
|
|
#define BigWord( val ) ( val )
|
|
#define BigLong( val ) ( val )
|
|
#define BigDWord( val ) ( val )
|
|
#define LittleShort( val ) WordSwap( val )
|
|
#define LittleWord( val ) WordSwap( val )
|
|
#define LittleLong( val ) DWordSwap( val )
|
|
#define LittleDWord( val ) DWordSwap( val )
|
|
#define LittleQWord( val ) QWordSwap( val )
|
|
#define SwapShort( val ) LittleShort( val )
|
|
#define SwapWord( val ) LittleWord( val )
|
|
#define SwapLong( val ) LittleLong( val )
|
|
#define SwapDWord( val ) LittleDWord( val )
|
|
|
|
// Pass floats by pointer for swapping to avoid truncation in the fpu
|
|
#define BigFloat( pOut, pIn ) ( *pOut = *pIn )
|
|
#define LittleFloat( pOut, pIn ) SafeSwapFloat( pOut, pIn )
|
|
#define SwapFloat( pOut, pIn ) LittleFloat( pOut, pIn )
|
|
|
|
#else
|
|
|
|
// @Note (toml 05-02-02): this technique expects the compiler to
|
|
// optimize the expression and eliminate the other path. On any new
|
|
// platform/compiler this should be tested.
|
|
inline short BigShort( short val ) { int test = 1; return ( *(char *)&test == 1 ) ? WordSwap( val ) : val; }
|
|
inline uint16 BigWord( uint16 val ) { int test = 1; return ( *(char *)&test == 1 ) ? WordSwap( val ) : val; }
|
|
inline long BigLong( long val ) { int test = 1; return ( *(char *)&test == 1 ) ? DWordSwap( val ) : val; }
|
|
inline uint32 BigDWord( uint32 val ) { int test = 1; return ( *(char *)&test == 1 ) ? DWordSwap( val ) : val; }
|
|
inline short LittleShort( short val ) { int test = 1; return ( *(char *)&test == 1 ) ? val : WordSwap( val ); }
|
|
inline uint16 LittleWord( uint16 val ) { int test = 1; return ( *(char *)&test == 1 ) ? val : WordSwap( val ); }
|
|
inline long LittleLong( long val ) { int test = 1; return ( *(char *)&test == 1 ) ? val : DWordSwap( val ); }
|
|
inline uint32 LittleDWord( uint32 val ) { int test = 1; return ( *(char *)&test == 1 ) ? val : DWordSwap( val ); }
|
|
inline uint64 LittleQWord( uint64 val ) { int test = 1; return ( *(char *)&test == 1 ) ? val : QWordSwap( val ); }
|
|
inline short SwapShort( short val ) { return WordSwap( val ); }
|
|
inline uint16 SwapWord( uint16 val ) { return WordSwap( val ); }
|
|
inline long SwapLong( long val ) { return DWordSwap( val ); }
|
|
inline uint32 SwapDWord( uint32 val ) { return DWordSwap( val ); }
|
|
|
|
// Pass floats by pointer for swapping to avoid truncation in the fpu
|
|
inline void BigFloat( float *pOut, const float *pIn ) { int test = 1; ( *(char *)&test == 1 ) ? SafeSwapFloat( pOut, pIn ) : ( *pOut = *pIn ); }
|
|
inline void LittleFloat( float *pOut, const float *pIn ) { int test = 1; ( *(char *)&test == 1 ) ? ( *pOut = *pIn ) : SafeSwapFloat( pOut, pIn ); }
|
|
inline void SwapFloat( float *pOut, const float *pIn ) { SafeSwapFloat( pOut, pIn ); }
|
|
|
|
#endif
|
|
|
|
#if _X360
|
|
FORCEINLINE unsigned long LoadLittleDWord( const unsigned long *base, unsigned int dwordIndex )
|
|
{
|
|
return __loadwordbytereverse( dwordIndex<<2, base );
|
|
}
|
|
|
|
FORCEINLINE void StoreLittleDWord( unsigned long *base, unsigned int dwordIndex, unsigned long dword )
|
|
{
|
|
__storewordbytereverse( dword, dwordIndex<<2, base );
|
|
}
|
|
#else
|
|
FORCEINLINE unsigned long LoadLittleDWord( const unsigned long *base, unsigned int dwordIndex )
|
|
{
|
|
return LittleDWord( base[dwordIndex] );
|
|
}
|
|
|
|
FORCEINLINE void StoreLittleDWord( unsigned long *base, unsigned int dwordIndex, unsigned long dword )
|
|
{
|
|
base[dwordIndex] = LittleDWord(dword);
|
|
}
|
|
#endif
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// DLL export for platform utilities
|
|
//-----------------------------------------------------------------------------
|
|
#ifndef STATIC_TIER0
|
|
|
|
#ifdef TIER0_DLL_EXPORT
|
|
#define PLATFORM_INTERFACE DLL_EXPORT
|
|
#define PLATFORM_OVERLOAD DLL_GLOBAL_EXPORT
|
|
#define PLATFORM_CLASS DLL_CLASS_EXPORT
|
|
#else
|
|
#define PLATFORM_INTERFACE DLL_IMPORT
|
|
#define PLATFORM_OVERLOAD DLL_GLOBAL_IMPORT
|
|
#define PLATFORM_CLASS DLL_CLASS_IMPORT
|
|
#endif
|
|
|
|
#else // BUILD_AS_DLL
|
|
|
|
#define PLATFORM_INTERFACE extern
|
|
#define PLATFORM_OVERLOAD
|
|
#define PLATFORM_CLASS
|
|
|
|
#endif // BUILD_AS_DLL
|
|
|
|
|
|
// When in benchmark mode, the timer returns a simple incremented value each time you call it.
|
|
//
|
|
// It should not be changed after startup unless you really know what you're doing. The only place
|
|
// that should do this is the benchmark code itself so it can output a legit duration.
|
|
PLATFORM_INTERFACE void Plat_SetBenchmarkMode( bool bBenchmarkMode );
|
|
PLATFORM_INTERFACE bool Plat_IsInBenchmarkMode();
|
|
|
|
|
|
PLATFORM_INTERFACE double Plat_FloatTime(); // Returns time in seconds since the module was loaded.
|
|
PLATFORM_INTERFACE unsigned int Plat_MSTime(); // Time in milliseconds.
|
|
PLATFORM_INTERFACE char * Plat_ctime( const time_t *timep, char *buf, size_t bufsize );
|
|
PLATFORM_INTERFACE struct tm * Plat_gmtime( const time_t *timep, struct tm *result );
|
|
PLATFORM_INTERFACE time_t Plat_timegm( struct tm *timeptr );
|
|
PLATFORM_INTERFACE struct tm * Plat_localtime( const time_t *timep, struct tm *result );
|
|
|
|
#if defined( _WIN32 ) && defined( _MSC_VER ) && ( _MSC_VER >= 1400 )
|
|
extern "C" unsigned __int64 __rdtsc();
|
|
#pragma intrinsic(__rdtsc)
|
|
#endif
|
|
|
|
inline uint64 Plat_Rdtsc()
|
|
{
|
|
#if defined( _X360 )
|
|
return ( uint64 )__mftb32();
|
|
#elif defined( _WIN64 )
|
|
return ( uint64 )__rdtsc();
|
|
#elif defined( _WIN32 )
|
|
#if defined( _MSC_VER ) && ( _MSC_VER >= 1400 )
|
|
return ( uint64 )__rdtsc();
|
|
#else
|
|
__asm rdtsc;
|
|
__asm ret;
|
|
#endif
|
|
#elif defined( __i386__ )
|
|
uint64 val;
|
|
__asm__ __volatile__ ( "rdtsc" : "=A" (val) );
|
|
return val;
|
|
#elif defined( __x86_64__ )
|
|
uint32 lo, hi;
|
|
__asm__ __volatile__ ( "rdtsc" : "=a" (lo), "=d" (hi));
|
|
return ( ( ( uint64 )hi ) << 32 ) | lo;
|
|
#else
|
|
#error
|
|
#endif
|
|
}
|
|
|
|
// b/w compatibility
|
|
#define Sys_FloatTime Plat_FloatTime
|
|
|
|
// Protect against bad auto operator=
|
|
#define DISALLOW_OPERATOR_EQUAL( _classname ) \
|
|
private: \
|
|
_classname &operator=( const _classname & ); \
|
|
public:
|
|
|
|
// Define a reasonable operator=
|
|
#define IMPLEMENT_OPERATOR_EQUAL( _classname ) \
|
|
public: \
|
|
_classname &operator=( const _classname &src ) \
|
|
{ \
|
|
memcpy( this, &src, sizeof(_classname) ); \
|
|
return *this; \
|
|
}
|
|
|
|
// Processor Information:
|
|
struct CPUInformation
|
|
{
|
|
int m_Size; // Size of this structure, for forward compatability.
|
|
|
|
bool m_bRDTSC : 1, // Is RDTSC supported?
|
|
m_bCMOV : 1, // Is CMOV supported?
|
|
m_bFCMOV : 1, // Is FCMOV supported?
|
|
m_bSSE : 1, // Is SSE supported?
|
|
m_bSSE2 : 1, // Is SSE2 Supported?
|
|
m_b3DNow : 1, // Is 3DNow! Supported?
|
|
m_bMMX : 1, // Is MMX supported?
|
|
m_bHT : 1; // Is HyperThreading supported?
|
|
|
|
uint8 m_nLogicalProcessors; // Number op logical processors.
|
|
uint8 m_nPhysicalProcessors; // Number of physical processors
|
|
|
|
bool m_bSSE3 : 1,
|
|
m_bSSSE3 : 1,
|
|
m_bSSE4a : 1,
|
|
m_bSSE41 : 1,
|
|
m_bSSE42 : 1;
|
|
|
|
int64 m_Speed; // In cycles per second.
|
|
|
|
tchar* m_szProcessorID; // Processor vendor Identification.
|
|
|
|
uint32 m_nModel;
|
|
uint32 m_nFeatures[3];
|
|
|
|
CPUInformation(): m_Size(0){}
|
|
};
|
|
|
|
// Have to return a pointer, not a reference, because references are not compatible with the
|
|
// extern "C" implied by PLATFORM_INTERFACE.
|
|
PLATFORM_INTERFACE const CPUInformation* GetCPUInformation();
|
|
|
|
PLATFORM_INTERFACE float GetCPUUsage();
|
|
|
|
PLATFORM_INTERFACE void GetCurrentDate( int *pDay, int *pMonth, int *pYear );
|
|
|
|
// ---------------------------------------------------------------------------------- //
|
|
// Performance Monitoring Events - L2 stats etc...
|
|
// ---------------------------------------------------------------------------------- //
|
|
PLATFORM_INTERFACE void InitPME();
|
|
PLATFORM_INTERFACE void ShutdownPME();
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Thread related functions
|
|
//-----------------------------------------------------------------------------
|
|
|
|
// Sets a hardware data breakpoint on the given address. Currently Win32-only.
|
|
// Specify 1, 2, or 4 bytes for nWatchBytes; pass 0 to unregister the address.
|
|
PLATFORM_INTERFACE void Plat_SetHardwareDataBreakpoint( const void *pAddress, int nWatchBytes, bool bBreakOnRead );
|
|
|
|
// Apply current hardware data breakpoints to a newly created thread.
|
|
PLATFORM_INTERFACE void Plat_ApplyHardwareDataBreakpointsToNewThread( unsigned long dwThreadID );
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Process related functions
|
|
//-----------------------------------------------------------------------------
|
|
PLATFORM_INTERFACE const tchar *Plat_GetCommandLine();
|
|
#ifndef _WIN32
|
|
// helper function for OS's that don't have a ::GetCommandLine() call
|
|
PLATFORM_INTERFACE void Plat_SetCommandLine( const char *cmdLine );
|
|
#endif
|
|
PLATFORM_INTERFACE const char *Plat_GetCommandLineA();
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Security related functions
|
|
//-----------------------------------------------------------------------------
|
|
// Ensure that the hardware key's drivers have been installed.
|
|
PLATFORM_INTERFACE bool Plat_VerifyHardwareKeyDriver();
|
|
|
|
// Ok, so this isn't a very secure way to verify the hardware key for now. It
|
|
// is primarially depending on the fact that all the binaries have been wrapped
|
|
// with the secure wrapper provided by the hardware keys vendor.
|
|
PLATFORM_INTERFACE bool Plat_VerifyHardwareKey();
|
|
|
|
// The same as above, but notifies user with a message box when the key isn't in
|
|
// and gives him an opportunity to correct the situation.
|
|
PLATFORM_INTERFACE bool Plat_VerifyHardwareKeyPrompt();
|
|
|
|
// Can be called in real time, doesn't perform the verify every frame. Mainly just
|
|
// here to allow the game to drop out quickly when the key is removed, rather than
|
|
// allowing the wrapper to pop up it's own blocking dialog, which the engine doesn't
|
|
// like much.
|
|
PLATFORM_INTERFACE bool Plat_FastVerifyHardwareKey();
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Just logs file and line to simple.log
|
|
//-----------------------------------------------------------------------------
|
|
PLATFORM_INTERFACE void* Plat_SimpleLog( const tchar* file, int line );
|
|
|
|
#if _X360
|
|
#define Plat_FastMemset XMemSet
|
|
#define Plat_FastMemcpy XMemCpy
|
|
#else
|
|
#define Plat_FastMemset memset
|
|
#define Plat_FastMemcpy memcpy
|
|
#endif
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Returns true if debugger attached, false otherwise
|
|
//-----------------------------------------------------------------------------
|
|
#if defined(_WIN32) || defined(LINUX) || defined(OSX)
|
|
PLATFORM_INTERFACE bool Plat_IsInDebugSession();
|
|
PLATFORM_INTERFACE void Plat_DebugString( const char * );
|
|
#else
|
|
inline bool Plat_IsInDebugSession( bool bForceRecheck = false ) { return false; }
|
|
#define Plat_DebugString(s) ((void)0)
|
|
#endif
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Returns true if running on a 64 bit (windows) OS
|
|
//-----------------------------------------------------------------------------
|
|
PLATFORM_INTERFACE bool Is64BitOS();
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// XBOX Components valid in PC compilation space
|
|
//-----------------------------------------------------------------------------
|
|
|
|
#define XBOX_DVD_SECTORSIZE 2048
|
|
#define XBOX_DVD_ECC_SIZE 32768 // driver reads in quantum ECC blocks
|
|
#define XBOX_HDD_SECTORSIZE 512
|
|
|
|
// Custom windows messages for Xbox input
|
|
#define WM_XREMOTECOMMAND (WM_USER + 100)
|
|
#define WM_XCONTROLLER_KEY (WM_USER + 101)
|
|
#define WM_SYS_UI (WM_USER + 102)
|
|
#define WM_SYS_SIGNINCHANGED (WM_USER + 103)
|
|
#define WM_SYS_STORAGEDEVICESCHANGED (WM_USER + 104)
|
|
#define WM_SYS_PROFILESETTINGCHANGED (WM_USER + 105)
|
|
#define WM_SYS_MUTELISTCHANGED (WM_USER + 106)
|
|
#define WM_SYS_INPUTDEVICESCHANGED (WM_USER + 107)
|
|
#define WM_SYS_INPUTDEVICECONFIGCHANGED (WM_USER + 108)
|
|
#define WM_LIVE_CONNECTIONCHANGED (WM_USER + 109)
|
|
#define WM_LIVE_INVITE_ACCEPTED (WM_USER + 110)
|
|
#define WM_LIVE_LINK_STATE_CHANGED (WM_USER + 111)
|
|
#define WM_LIVE_CONTENT_INSTALLED (WM_USER + 112)
|
|
#define WM_LIVE_MEMBERSHIP_PURCHASED (WM_USER + 113)
|
|
#define WM_LIVE_VOICECHAT_AWAY (WM_USER + 114)
|
|
#define WM_LIVE_PRESENCE_CHANGED (WM_USER + 115)
|
|
#define WM_FRIENDS_PRESENCE_CHANGED (WM_USER + 116)
|
|
#define WM_FRIENDS_FRIEND_ADDED (WM_USER + 117)
|
|
#define WM_FRIENDS_FRIEND_REMOVED (WM_USER + 118)
|
|
#define WM_CUSTOM_GAMEBANNERPRESSED (WM_USER + 119)
|
|
#define WM_CUSTOM_ACTIONPRESSED (WM_USER + 120)
|
|
#define WM_XMP_STATECHANGED (WM_USER + 121)
|
|
#define WM_XMP_PLAYBACKBEHAVIORCHANGED (WM_USER + 122)
|
|
#define WM_XMP_PLAYBACKCONTROLLERCHANGED (WM_USER + 123)
|
|
|
|
inline const char *GetPlatformExt( void )
|
|
{
|
|
return IsX360() ? ".360" : "";
|
|
}
|
|
|
|
// flat view, 6 hw threads
|
|
#define XBOX_PROCESSOR_0 ( 1<<0 )
|
|
#define XBOX_PROCESSOR_1 ( 1<<1 )
|
|
#define XBOX_PROCESSOR_2 ( 1<<2 )
|
|
#define XBOX_PROCESSOR_3 ( 1<<3 )
|
|
#define XBOX_PROCESSOR_4 ( 1<<4 )
|
|
#define XBOX_PROCESSOR_5 ( 1<<5 )
|
|
|
|
// core view, 3 cores with 2 hw threads each
|
|
#define XBOX_CORE_0_HWTHREAD_0 XBOX_PROCESSOR_0
|
|
#define XBOX_CORE_0_HWTHREAD_1 XBOX_PROCESSOR_1
|
|
#define XBOX_CORE_1_HWTHREAD_0 XBOX_PROCESSOR_2
|
|
#define XBOX_CORE_1_HWTHREAD_1 XBOX_PROCESSOR_3
|
|
#define XBOX_CORE_2_HWTHREAD_0 XBOX_PROCESSOR_4
|
|
#define XBOX_CORE_2_HWTHREAD_1 XBOX_PROCESSOR_5
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Include additional dependant header components.
|
|
//-----------------------------------------------------------------------------
|
|
#include "tier0/fasttimer.h"
|
|
|
|
#if defined( _X360 )
|
|
#include "xbox/xbox_core.h"
|
|
#endif
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Methods to invoke the constructor, copy constructor, and destructor
|
|
//-----------------------------------------------------------------------------
|
|
|
|
template <class T>
|
|
inline T* Construct( T* pMemory )
|
|
{
|
|
return ::new( pMemory ) T;
|
|
}
|
|
|
|
template <class T, typename ARG1>
|
|
inline T* Construct( T* pMemory, ARG1 a1 )
|
|
{
|
|
return ::new( pMemory ) T( a1 );
|
|
}
|
|
|
|
template <class T, typename ARG1, typename ARG2>
|
|
inline T* Construct( T* pMemory, ARG1 a1, ARG2 a2 )
|
|
{
|
|
return ::new( pMemory ) T( a1, a2 );
|
|
}
|
|
|
|
template <class T, typename ARG1, typename ARG2, typename ARG3>
|
|
inline T* Construct( T* pMemory, ARG1 a1, ARG2 a2, ARG3 a3 )
|
|
{
|
|
return ::new( pMemory ) T( a1, a2, a3 );
|
|
}
|
|
|
|
template <class T, typename ARG1, typename ARG2, typename ARG3, typename ARG4>
|
|
inline T* Construct( T* pMemory, ARG1 a1, ARG2 a2, ARG3 a3, ARG4 a4 )
|
|
{
|
|
return ::new( pMemory ) T( a1, a2, a3, a4 );
|
|
}
|
|
|
|
template <class T, typename ARG1, typename ARG2, typename ARG3, typename ARG4, typename ARG5>
|
|
inline T* Construct( T* pMemory, ARG1 a1, ARG2 a2, ARG3 a3, ARG4 a4, ARG5 a5 )
|
|
{
|
|
return ::new( pMemory ) T( a1, a2, a3, a4, a5 );
|
|
}
|
|
|
|
template <class T, class P>
|
|
inline void ConstructOneArg( T* pMemory, P const& arg)
|
|
{
|
|
::new( pMemory ) T(arg);
|
|
}
|
|
|
|
template <class T, class P1, class P2 >
|
|
inline void ConstructTwoArg( T* pMemory, P1 const& arg1, P2 const& arg2)
|
|
{
|
|
::new( pMemory ) T(arg1, arg2);
|
|
}
|
|
|
|
template <class T, class P1, class P2, class P3 >
|
|
inline void ConstructThreeArg( T* pMemory, P1 const& arg1, P2 const& arg2, P3 const& arg3)
|
|
{
|
|
::new( pMemory ) T(arg1, arg2, arg3);
|
|
}
|
|
|
|
template <class T>
|
|
inline T* CopyConstruct( T* pMemory, T const& src )
|
|
{
|
|
return ::new( pMemory ) T(src);
|
|
}
|
|
|
|
template <class T>
|
|
inline void Destruct( T* pMemory )
|
|
{
|
|
pMemory->~T();
|
|
|
|
#ifdef _DEBUG
|
|
memset( reinterpret_cast<void*>( pMemory ), 0xDD, sizeof(T) );
|
|
#endif
|
|
}
|
|
|
|
|
|
//
|
|
// GET_OUTER()
|
|
//
|
|
// A platform-independent way for a contained class to get a pointer to its
|
|
// owner. If you know a class is exclusively used in the context of some
|
|
// "outer" class, this is a much more space efficient way to get at the outer
|
|
// class than having the inner class store a pointer to it.
|
|
//
|
|
// class COuter
|
|
// {
|
|
// class CInner // Note: this does not need to be a nested class to work
|
|
// {
|
|
// void PrintAddressOfOuter()
|
|
// {
|
|
// printf( "Outer is at 0x%x\n", GET_OUTER( COuter, m_Inner ) );
|
|
// }
|
|
// };
|
|
//
|
|
// CInner m_Inner;
|
|
// friend class CInner;
|
|
// };
|
|
|
|
#define GET_OUTER( OuterType, OuterMember ) \
|
|
( ( OuterType * ) ( (uint8 *)this - offsetof( OuterType, OuterMember ) ) )
|
|
|
|
|
|
/* TEMPLATE_FUNCTION_TABLE()
|
|
|
|
(Note added to platform.h so platforms that correctly support templated
|
|
functions can handle portions as templated functions rather than wrapped
|
|
functions)
|
|
|
|
Helps automate the process of creating an array of function
|
|
templates that are all specialized by a single integer.
|
|
This sort of thing is often useful in optimization work.
|
|
|
|
For example, using TEMPLATE_FUNCTION_TABLE, this:
|
|
|
|
TEMPLATE_FUNCTION_TABLE(int, Function, ( int blah, int blah ), 10)
|
|
{
|
|
return argument * argument;
|
|
}
|
|
|
|
is equivilent to the following:
|
|
|
|
(NOTE: the function has to be wrapped in a class due to code
|
|
generation bugs involved with directly specializing a function
|
|
based on a constant.)
|
|
|
|
template<int argument>
|
|
class FunctionWrapper
|
|
{
|
|
public:
|
|
int Function( int blah, int blah )
|
|
{
|
|
return argument*argument;
|
|
}
|
|
}
|
|
|
|
typedef int (*FunctionType)( int blah, int blah );
|
|
|
|
class FunctionName
|
|
{
|
|
public:
|
|
enum { count = 10 };
|
|
FunctionType functions[10];
|
|
};
|
|
|
|
FunctionType FunctionName::functions[] =
|
|
{
|
|
FunctionWrapper<0>::Function,
|
|
FunctionWrapper<1>::Function,
|
|
FunctionWrapper<2>::Function,
|
|
FunctionWrapper<3>::Function,
|
|
FunctionWrapper<4>::Function,
|
|
FunctionWrapper<5>::Function,
|
|
FunctionWrapper<6>::Function,
|
|
FunctionWrapper<7>::Function,
|
|
FunctionWrapper<8>::Function,
|
|
FunctionWrapper<9>::Function
|
|
};
|
|
*/
|
|
|
|
PLATFORM_INTERFACE bool vtune( bool resume );
|
|
|
|
|
|
#define TEMPLATE_FUNCTION_TABLE(RETURN_TYPE, NAME, ARGS, COUNT) \
|
|
\
|
|
typedef RETURN_TYPE (FASTCALL *__Type_##NAME) ARGS; \
|
|
\
|
|
template<const int nArgument> \
|
|
struct __Function_##NAME \
|
|
{ \
|
|
static RETURN_TYPE FASTCALL Run ARGS; \
|
|
}; \
|
|
\
|
|
template <const int i> \
|
|
struct __MetaLooper_##NAME : __MetaLooper_##NAME<i-1> \
|
|
{ \
|
|
__Type_##NAME func; \
|
|
inline __MetaLooper_##NAME() { func = __Function_##NAME<i>::Run; } \
|
|
}; \
|
|
\
|
|
template<> \
|
|
struct __MetaLooper_##NAME<0> \
|
|
{ \
|
|
__Type_##NAME func; \
|
|
inline __MetaLooper_##NAME() { func = __Function_##NAME<0>::Run; } \
|
|
}; \
|
|
\
|
|
class NAME \
|
|
{ \
|
|
private: \
|
|
static const __MetaLooper_##NAME<COUNT> m; \
|
|
public: \
|
|
enum { count = COUNT }; \
|
|
static const __Type_##NAME* functions; \
|
|
}; \
|
|
const __MetaLooper_##NAME<COUNT> NAME::m; \
|
|
const __Type_##NAME* NAME::functions = (__Type_##NAME*)&m; \
|
|
template<const int nArgument> \
|
|
RETURN_TYPE FASTCALL __Function_##NAME<nArgument>::Run ARGS
|
|
|
|
|
|
#define LOOP_INTERCHANGE(BOOLEAN, CODE)\
|
|
if( (BOOLEAN) )\
|
|
{\
|
|
CODE;\
|
|
} else\
|
|
{\
|
|
CODE;\
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Dynamic libs support
|
|
//-----------------------------------------------------------------------------
|
|
#if 0 // defined( PLATFORM_WINDOWS_PC )
|
|
|
|
PLATFORM_INTERFACE void *Plat_GetProcAddress( const char *pszModule, const char *pszName );
|
|
|
|
template <typename FUNCPTR_TYPE>
|
|
class CDynamicFunction
|
|
{
|
|
public:
|
|
CDynamicFunction( const char *pszModule, const char *pszName, FUNCPTR_TYPE pfnFallback = NULL )
|
|
{
|
|
m_pfn = pfnFallback;
|
|
void *pAddr = Plat_GetProcAddress( pszModule, pszName );
|
|
if ( pAddr )
|
|
{
|
|
m_pfn = (FUNCPTR_TYPE)pAddr;
|
|
}
|
|
}
|
|
|
|
operator bool() { return m_pfn != NULL; }
|
|
bool operator !() { return !m_pfn; }
|
|
operator FUNCPTR_TYPE() { return m_pfn; }
|
|
|
|
private:
|
|
FUNCPTR_TYPE m_pfn;
|
|
};
|
|
#endif
|
|
|
|
|
|
// Watchdog timer support. Call Plat_BeginWatchdogTimer( nn ) to kick the timer off. if you don't call
|
|
// Plat_EndWatchdogTimer within nn seconds, the program will kick off an exception. This is for making
|
|
// sure that hung dedicated servers abort (and restart) instead of staying hung. Calling
|
|
// Plat_EndWatchdogTimer more than once or when there is no active watchdog is fine. Only does anything
|
|
// under linux right now. It should be possible to implement this functionality in windows via a
|
|
// thread, if desired.
|
|
PLATFORM_INTERFACE void Plat_BeginWatchdogTimer( int nSecs );
|
|
PLATFORM_INTERFACE void Plat_EndWatchdogTimer( void );
|
|
PLATFORM_INTERFACE int Plat_GetWatchdogTime( void );
|
|
|
|
typedef void (*Plat_WatchDogHandlerFunction_t)(void);
|
|
PLATFORM_INTERFACE void Plat_SetWatchdogHandlerFunction( Plat_WatchDogHandlerFunction_t function );
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
#include "tier0/valve_on.h"
|
|
|
|
#if defined(TIER0_DLL_EXPORT)
|
|
extern "C" int V_tier0_stricmp(const char *s1, const char *s2 );
|
|
#undef stricmp
|
|
#undef strcmpi
|
|
#define stricmp(s1,s2) V_tier0_stricmp( s1, s2 )
|
|
#define strcmpi(s1,s2) V_tier0_stricmp( s1, s2 )
|
|
#endif
|
|
|
|
|
|
#endif /* PLATFORM_H */
|