mirror of
https://github.com/alliedmodders/hl2sdk.git
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116 lines
3.2 KiB
C++
116 lines
3.2 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef MYSQL_WRAPPER_H
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#define MYSQL_WRAPPER_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "utlvector.h"
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#include "interface.h"
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class IMySQLRowSet;
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class CColumnValue
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{
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public:
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CColumnValue( IMySQLRowSet *pSQL, int iColumn );
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const char* String();
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long Int32();
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private:
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IMySQLRowSet *m_pSQL;
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int m_iColumn;
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};
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class IMySQLRowSet
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{
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public:
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virtual void Release() = 0;
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// Get the number of columns in the data returned from the last query (if it was a select statement).
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virtual int NumFields() = 0;
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// Get the name of each column returned by the last query.
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virtual const char* GetFieldName( int iColumn ) = 0;
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// Call this in a loop until it returns false to iterate over all rows the query returned.
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virtual bool NextRow() = 0;
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// You can call this to start iterating over the result set from the start again.
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// Note: after calling this, you have to call NextRow() to actually get the first row's value ready.
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virtual bool SeekToFirstRow() = 0;
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virtual CColumnValue GetColumnValue( int iColumn ) = 0;
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virtual CColumnValue GetColumnValue( const char *pColumnName ) = 0;
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virtual const char* GetColumnValue_String( int iColumn ) = 0;
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virtual long GetColumnValue_Int( int iColumn ) = 0;
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// You can call this to get the index of a column for faster lookups with GetColumnValue( int ).
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// Returns -1 if the column can't be found.
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virtual int GetColumnIndex( const char *pColumnName ) = 0;
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};
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class IMySQL : public IMySQLRowSet
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{
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public:
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virtual bool InitMySQL( const char *pDBName, const char *pHostName="", const char *pUserName="", const char *pPassword="" ) = 0;
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virtual void Release() = 0;
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// These execute SQL commands. They return 0 if the query was successful.
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virtual int Execute( const char *pString ) = 0;
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// This reads in all of the data in the last row set you queried with Execute and builds a separate
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// copy. This is useful in some of the VMPI tools to have a thread repeatedly execute a slow query, then
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// store off the results for the main thread to parse.
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virtual IMySQLRowSet* DuplicateRowSet() = 0;
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// If you just inserted rows into a table with an AUTO_INCREMENT column,
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// then this returns the (unique) value of that column.
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virtual unsigned long InsertID() = 0;
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// Returns the last error message, if an error took place
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virtual const char * GetLastError() = 0;
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};
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#define MYSQL_WRAPPER_VERSION_NAME "MySQLWrapper001"
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// ------------------------------------------------------------------------------------------------ //
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// Inlines.
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// ------------------------------------------------------------------------------------------------ //
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inline CColumnValue::CColumnValue( IMySQLRowSet *pSQL, int iColumn )
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{
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m_pSQL = pSQL;
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m_iColumn = iColumn;
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}
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inline const char* CColumnValue::String()
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{
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return m_pSQL->GetColumnValue_String( m_iColumn );
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}
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inline long CColumnValue::Int32()
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{
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return m_pSQL->GetColumnValue_Int( m_iColumn );
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}
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#endif // MYSQL_WRAPPER_H
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