mirror of
https://github.com/alliedmodders/hl2sdk.git
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39d16ca147
* Fixed a variety of server browser issues with mods based on this SDK * Fixed many warnings on various platforms * Added source code for fgdlib and raytrace * Updated many source files with the latest shared source from TF2. OSX: * Added support for Xcode 4.6 * Switched OSX builds to use Xcode instead of makefiles * Moved libs from src/lib/osx32 to src/lib/public/osx32 or src/lib/common/osx32 to match windows better. Linux: * Moved libs from src/lib/linux32 to src/lib/public/linux32 or src/lib/common/linux32 to match windows better. |
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.. | ||
3dnow.cpp | ||
3dnow.h | ||
almostequal.cpp | ||
anorms.cpp | ||
bumpvects.cpp | ||
color_conversion.cpp | ||
datagen.pl | ||
halton.cpp | ||
IceKey.cpp | ||
imagequant.cpp | ||
lightdesc.cpp | ||
mathlib_base.cpp | ||
mathlib.vpc | ||
noisedata.h | ||
polyhedron.cpp | ||
powsse.cpp | ||
quantize.cpp | ||
randsse.cpp | ||
simdvectormatrix.cpp | ||
sparse_convolution_noise.cpp | ||
spherical.cpp | ||
sse.cpp | ||
sse.h | ||
sseconst.cpp | ||
ssenoise.cpp | ||
vector.cpp | ||
vmatrix.cpp |