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hl2sdk/utils/vvis/vvis_dll.vpc

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//-----------------------------------------------------------------------------
// VVIS_DLL.VPC
//
// Project Script
//-----------------------------------------------------------------------------
$Macro SRCDIR "..\.."
$Macro OUTBINDIR "$SRCDIR\..\game\bin"
$Include "$SRCDIR\vpc_scripts\source_dll_win32_base.vpc"
$Configuration
{
$Compiler
{
$AdditionalIncludeDirectories "$BASE,..\common,..\vmpi,..\vmpi\mysql\include"
$PreprocessorDefinitions "$BASE;MPI;PROTECTED_THINGS_DISABLE"
}
$Linker
{
$AdditionalDependencies "$BASE odbc32.lib odbccp32.lib ws2_32.lib"
}
}
$Project "Vvis_dll"
{
$Folder "Source Files"
{
-$File "$SRCDIR\public\tier0\memoverride.cpp"
$File "..\common\bsplib.cpp"
$File "..\common\cmdlib.cpp"
$File "$SRCDIR\public\collisionutils.cpp"
$File "$SRCDIR\public\filesystem_helpers.cpp"
$File "flow.cpp"
$File "$SRCDIR\public\loadcmdline.cpp"
$File "$SRCDIR\public\lumpfiles.cpp"
$File "..\common\mpi_stats.cpp"
$File "mpivis.cpp"
$File "..\common\MySqlDatabase.cpp"
$File "..\common\pacifier.cpp"
$File "$SRCDIR\public\scratchpad3d.cpp"
$File "..\common\scratchpad_helpers.cpp"
$File "..\common\scriplib.cpp"
$File "..\common\threads.cpp"
$File "..\common\tools_minidump.cpp"
$File "..\common\tools_minidump.h"
$File "..\common\vmpi_tools_shared.cpp"
$File "vvis.cpp"
$File "WaterDist.cpp"
$File "$SRCDIR\public\zip_utils.cpp"
}
$Folder "Header Files"
{
$File "$SRCDIR\public\mathlib\amd3dx.h"
$File "$SRCDIR\public\tier0\basetypes.h"
$File "$SRCDIR\public\BSPFILE.H"
$File "$SRCDIR\public\bspflags.h"
$File "..\common\bsplib.h"
$File "$SRCDIR\public\BSPTreeData.h"
$File "$SRCDIR\public\mathlib\bumpvects.h"
$File "$SRCDIR\public\tier1\byteswap.h"
$File "$SRCDIR\public\tier1\checksum_crc.h"
$File "$SRCDIR\public\tier1\checksum_md5.h"
$File "..\common\cmdlib.h"
$File "$SRCDIR\public\cmodel.h"
$File "$SRCDIR\public\tier0\commonmacros.h"
$File "$SRCDIR\public\GameBSPFile.h"
$File "..\common\ISQLDBReplyTarget.h"
$File "$SRCDIR\public\mathlib\mathlib.h"
$File "mpivis.h"
$File "..\common\MySqlDatabase.h"
$File "..\common\pacifier.h"
$File "..\common\scriplib.h"
$File "$SRCDIR\public\tier1\strtools.h"
$File "..\common\threads.h"
$File "$SRCDIR\public\tier1\utlbuffer.h"
$File "$SRCDIR\public\tier1\utllinkedlist.h"
$File "$SRCDIR\public\tier1\utlmemory.h"
$File "$SRCDIR\public\tier1\utlrbtree.h"
$File "$SRCDIR\public\tier1\utlsymbol.h"
$File "$SRCDIR\public\tier1\utlvector.h"
$File "$SRCDIR\public\vcollide.h"
$File "$SRCDIR\public\mathlib\vector.h"
$File "$SRCDIR\public\mathlib\vector2d.h"
$File "vis.h"
$File "..\vmpi\vmpi_distribute_work.h"
$File "..\common\vmpi_tools_shared.h"
$File "$SRCDIR\public\vstdlib\vstdlib.h"
$File "$SRCDIR\public\wadtypes.h"
}
$Folder "Link Libraries"
{
$DynamicFile "$SRCDIR\lib\public\mathlib.lib"
$DynamicFile "$SRCDIR\lib\public\tier2.lib"
$DynamicFile "$SRCDIR\lib\public\vmpi.lib"
}
}