mirror of
https://github.com/alliedmodders/hl2sdk.git
synced 2025-01-07 09:43:40 +08:00
311 lines
8.9 KiB
XML
311 lines
8.9 KiB
XML
<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="7.10"
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Name="serverplugin_empty"
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ProjectGUID="{B6572CBE-7C7F-4FFF-94DE-AFBBBAB11C64}"
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SccProjectName=""
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SccAuxPath=""
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SccLocalPath=""
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SccProvider="">
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<Platforms>
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<Platform
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Name="Win32"/>
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</Platforms>
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<Configurations>
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<Configuration
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Name="Debug|Win32"
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OutputDirectory=".\Debug"
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IntermediateDirectory=".\Debug"
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ConfigurationType="2"
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UseOfMFC="0"
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ATLMinimizesCRunTimeLibraryUsage="FALSE"
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CharacterSet="2">
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories="..\..\public,..\..\public\tier0,..\..\public\tier1,..\..\dlls,..\..\game_shared"
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;serverplugin_emptyONLY"
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BasicRuntimeChecks="3"
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RuntimeLibrary="1"
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RuntimeTypeInfo="TRUE"
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PrecompiledHeaderFile=".\Debug/serverplugin_empty.pch"
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AssemblerListingLocation=".\Debug/"
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ObjectFile=".\Debug/"
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ProgramDataBaseFileName=".\Debug/"
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BrowseInformation="1"
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WarningLevel="3"
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SuppressStartupBanner="TRUE"
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DebugInformationFormat="4"
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CompileAs="0"/>
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<Tool
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Name="VCCustomBuildTool"
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CommandLine="attrib -r ..\..\..\game\bin\serverplugin_empty.dll
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copy "$(TargetPath)" ..\..\..\game\bin\serverplugin_empty.dll
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"
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Outputs="..\..\..\game\bin\serverplugin_empty.dll"/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="odbc32.lib odbccp32.lib"
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OutputFile=".\Debug/serverplugin_empty.dll"
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LinkIncremental="2"
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SuppressStartupBanner="TRUE"
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AdditionalLibraryDirectories="..\lib-vc7\public,..\lib-vc7\common"
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IgnoreDefaultLibraryNames="LIBC,libcmt"
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GenerateDebugInformation="TRUE"
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ProgramDatabaseFile=".\Debug/serverplugin_empty.pdb"
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GenerateMapFile="TRUE"
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MapFileName=".\Debug/serverplugin_empty.map"
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SubSystem="2"
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ImportLibrary=".\Debug/serverplugin_empty.lib"
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TargetMachine="1"/>
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<Tool
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Name="VCMIDLTool"
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PreprocessorDefinitions="_DEBUG"
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MkTypLibCompatible="TRUE"
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SuppressStartupBanner="TRUE"
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TargetEnvironment="1"
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TypeLibraryName=".\Debug/serverplugin_empty.tlb"
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HeaderFileName=""/>
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<Tool
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Name="VCPostBuildEventTool"/>
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<Tool
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Name="VCPreBuildEventTool"/>
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<Tool
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Name="VCPreLinkEventTool"/>
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<Tool
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Name="VCResourceCompilerTool"
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PreprocessorDefinitions="_DEBUG"
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Culture="1033"/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"/>
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<Tool
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Name="VCXMLDataGeneratorTool"/>
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<Tool
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Name="VCWebDeploymentTool"/>
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<Tool
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Name="VCManagedWrapperGeneratorTool"/>
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<Tool
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Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
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</Configuration>
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<Configuration
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Name="Release|Win32"
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OutputDirectory=".\Release"
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IntermediateDirectory=".\Release"
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ConfigurationType="2"
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UseOfMFC="0"
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ATLMinimizesCRunTimeLibraryUsage="FALSE"
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CharacterSet="2">
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<Tool
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Name="VCCLCompilerTool"
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Optimization="2"
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GlobalOptimizations="TRUE"
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InlineFunctionExpansion="2"
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EnableIntrinsicFunctions="TRUE"
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ImproveFloatingPointConsistency="FALSE"
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FavorSizeOrSpeed="1"
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OptimizeForProcessor="3"
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AdditionalIncludeDirectories="..\..\public,..\..\public\tier0,..\..\public\tier1,..\..\dlls,..\..\game_shared"
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;serverplugin_emptyONLY"
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StringPooling="TRUE"
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RuntimeLibrary="0"
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EnableFunctionLevelLinking="TRUE"
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RuntimeTypeInfo="TRUE"
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UsePrecompiledHeader="2"
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PrecompiledHeaderFile=".\Release/serverplugin_empty.pch"
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AssemblerListingLocation=".\Release/"
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ObjectFile=".\Release/"
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ProgramDataBaseFileName=".\Release/"
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WarningLevel="3"
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SuppressStartupBanner="TRUE"
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DebugInformationFormat="3"
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CompileAs="0"/>
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<Tool
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Name="VCCustomBuildTool"
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CommandLine="attrib -r ..\..\..\game\bin\serverplugin_empty.dll
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copy "$(TargetPath)" ..\..\..\game\bin\serverplugin_empty.dll
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"
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Outputs="..\..\..\game\bin\serverplugin_empty.dll"/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="odbc32.lib odbccp32.lib"
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OutputFile=".\Release/serverplugin_empty.dll"
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LinkIncremental="2"
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SuppressStartupBanner="TRUE"
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AdditionalLibraryDirectories="..\lib-vc7\public,..\lib-vc7\common"
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IgnoreDefaultLibraryNames="libcmtd.lib"
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GenerateDebugInformation="TRUE"
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ProgramDatabaseFile=".\Release/serverplugin_empty.pdb"
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GenerateMapFile="TRUE"
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MapFileName=".\Release/serverplugin_empty.map"
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SubSystem="2"
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ImportLibrary=".\Release/serverplugin_empty.lib"
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TargetMachine="1"/>
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<Tool
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Name="VCMIDLTool"
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PreprocessorDefinitions="NDEBUG"
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MkTypLibCompatible="TRUE"
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SuppressStartupBanner="TRUE"
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TargetEnvironment="1"
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TypeLibraryName=".\Release/serverplugin_empty.tlb"
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HeaderFileName=""/>
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<Tool
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Name="VCPostBuildEventTool"/>
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<Tool
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Name="VCPreBuildEventTool"/>
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<Tool
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Name="VCPreLinkEventTool"/>
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<Tool
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Name="VCResourceCompilerTool"
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PreprocessorDefinitions="NDEBUG"
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Culture="1033"/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"/>
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<Tool
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Name="VCXMLDataGeneratorTool"/>
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<Tool
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Name="VCWebDeploymentTool"/>
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<Tool
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Name="VCManagedWrapperGeneratorTool"/>
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<Tool
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Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
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</Configuration>
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</Configurations>
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<References>
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</References>
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<Files>
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<Filter
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Name="Source Files"
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Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
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<File
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RelativePath="..\..\public\tier0\memoverride-vc7.cpp">
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</File>
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<File
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RelativePath=".\serverplugin_bot.cpp">
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</File>
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<File
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RelativePath="serverplugin_convar.cpp">
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<FileConfiguration
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Name="Debug|Win32">
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories=""
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;serverplugin_emptyONLY;$(NoInherit)"
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BasicRuntimeChecks="3"
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BrowseInformation="1"/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Win32">
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<Tool
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Name="VCCLCompilerTool"
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Optimization="2"
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AdditionalIncludeDirectories=""
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;serverplugin_emptyONLY;$(NoInherit)"/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="serverplugin_empty.cpp">
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<FileConfiguration
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Name="Debug|Win32">
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories=""
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;serverplugin_emptyONLY;$(NoInherit)"
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BasicRuntimeChecks="3"
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BrowseInformation="1"/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Win32">
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<Tool
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Name="VCCLCompilerTool"
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Optimization="2"
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AdditionalIncludeDirectories=""
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;serverplugin_emptyONLY;$(NoInherit)"
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UsePrecompiledHeader="0"/>
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</FileConfiguration>
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</File>
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</Filter>
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<Filter
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Name="Header Files"
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Filter="h;hpp;hxx;hm;inl">
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<File
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RelativePath="..\..\Public\tier0\basetypes.h">
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</File>
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<File
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RelativePath="..\..\public\Color.h">
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</File>
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<File
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RelativePath="..\..\public\tier0\dbg.h">
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</File>
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<File
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RelativePath="..\..\Public\eiface.h">
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</File>
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<File
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RelativePath="..\..\Public\FileSystem.h">
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</File>
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<File
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RelativePath="..\..\public\vstdlib\ICommandLine.h">
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</File>
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<File
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RelativePath="..\..\public\igameevents.h">
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</File>
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<File
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RelativePath="..\..\public\tier1\interface.h">
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</File>
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<File
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RelativePath="..\..\public\dlls\iplayerinfo.h">
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</File>
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<File
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RelativePath="..\..\public\engine\iserverplugin.h">
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</File>
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<File
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RelativePath="..\..\public\tier1\KeyValues.h">
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</File>
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<File
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RelativePath="..\..\public\tier0\mem.h">
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</File>
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<File
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RelativePath="..\..\public\tier0\memalloc.h">
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</File>
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<File
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RelativePath="..\..\public\tier0\memdbgon.h">
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</File>
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<File
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RelativePath="..\..\public\vstdlib\strtools.h">
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</File>
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<File
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RelativePath="..\..\public\tier1\utlbuffer.h">
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</File>
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<File
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RelativePath="..\..\public\tier1\utlmemory.h">
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</File>
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<File
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RelativePath="..\..\public\tier1\utlvector.h">
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</File>
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<File
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RelativePath="..\..\public\vstdlib\vstdlib.h">
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</File>
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</Filter>
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<Filter
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Name="Link Libraries"
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Filter="">
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<File
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RelativePath="..\..\lib-vc7\public\mathlib.lib">
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</File>
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<File
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RelativePath="..\..\lib-vc7\public\tier0.lib">
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</File>
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<File
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RelativePath="..\..\lib-vc7\public\tier1.lib">
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</File>
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<File
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RelativePath="..\..\lib-vc7\public\vstdlib.lib">
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</File>
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</Filter>
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</Files>
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<Globals>
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</Globals>
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</VisualStudioProject>
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