1
0
mirror of https://github.com/alliedmodders/hl2sdk.git synced 2025-01-07 09:43:40 +08:00
hl2sdk/utils/serverplugin_sample/serverplugin_empty-2003.vcproj

311 lines
8.9 KiB
XML

<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Name="serverplugin_empty"
ProjectGUID="{B6572CBE-7C7F-4FFF-94DE-AFBBBAB11C64}"
SccProjectName=""
SccAuxPath=""
SccLocalPath=""
SccProvider="">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory=".\Debug"
IntermediateDirectory=".\Debug"
ConfigurationType="2"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\public,..\..\public\tier0,..\..\public\tier1,..\..\dlls,..\..\game_shared"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;serverplugin_emptyONLY"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
RuntimeTypeInfo="TRUE"
PrecompiledHeaderFile=".\Debug/serverplugin_empty.pch"
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
ProgramDataBaseFileName=".\Debug/"
BrowseInformation="1"
WarningLevel="3"
SuppressStartupBanner="TRUE"
DebugInformationFormat="4"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"
CommandLine="attrib -r ..\..\..\game\bin\serverplugin_empty.dll
copy &quot;$(TargetPath)&quot; ..\..\..\game\bin\serverplugin_empty.dll
"
Outputs="..\..\..\game\bin\serverplugin_empty.dll"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="odbc32.lib odbccp32.lib"
OutputFile=".\Debug/serverplugin_empty.dll"
LinkIncremental="2"
SuppressStartupBanner="TRUE"
AdditionalLibraryDirectories="..\lib-vc7\public,..\lib-vc7\common"
IgnoreDefaultLibraryNames="LIBC,libcmt"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile=".\Debug/serverplugin_empty.pdb"
GenerateMapFile="TRUE"
MapFileName=".\Debug/serverplugin_empty.map"
SubSystem="2"
ImportLibrary=".\Debug/serverplugin_empty.lib"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="TRUE"
SuppressStartupBanner="TRUE"
TargetEnvironment="1"
TypeLibraryName=".\Debug/serverplugin_empty.tlb"
HeaderFileName=""/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory=".\Release"
IntermediateDirectory=".\Release"
ConfigurationType="2"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
GlobalOptimizations="TRUE"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="TRUE"
ImproveFloatingPointConsistency="FALSE"
FavorSizeOrSpeed="1"
OptimizeForProcessor="3"
AdditionalIncludeDirectories="..\..\public,..\..\public\tier0,..\..\public\tier1,..\..\dlls,..\..\game_shared"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;serverplugin_emptyONLY"
StringPooling="TRUE"
RuntimeLibrary="0"
EnableFunctionLevelLinking="TRUE"
RuntimeTypeInfo="TRUE"
UsePrecompiledHeader="2"
PrecompiledHeaderFile=".\Release/serverplugin_empty.pch"
AssemblerListingLocation=".\Release/"
ObjectFile=".\Release/"
ProgramDataBaseFileName=".\Release/"
WarningLevel="3"
SuppressStartupBanner="TRUE"
DebugInformationFormat="3"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"
CommandLine="attrib -r ..\..\..\game\bin\serverplugin_empty.dll
copy &quot;$(TargetPath)&quot; ..\..\..\game\bin\serverplugin_empty.dll
"
Outputs="..\..\..\game\bin\serverplugin_empty.dll"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="odbc32.lib odbccp32.lib"
OutputFile=".\Release/serverplugin_empty.dll"
LinkIncremental="2"
SuppressStartupBanner="TRUE"
AdditionalLibraryDirectories="..\lib-vc7\public,..\lib-vc7\common"
IgnoreDefaultLibraryNames="libcmtd.lib"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile=".\Release/serverplugin_empty.pdb"
GenerateMapFile="TRUE"
MapFileName=".\Release/serverplugin_empty.map"
SubSystem="2"
ImportLibrary=".\Release/serverplugin_empty.lib"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="TRUE"
SuppressStartupBanner="TRUE"
TargetEnvironment="1"
TypeLibraryName=".\Release/serverplugin_empty.tlb"
HeaderFileName=""/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
<File
RelativePath="..\..\public\tier0\memoverride-vc7.cpp">
</File>
<File
RelativePath=".\serverplugin_bot.cpp">
</File>
<File
RelativePath="serverplugin_convar.cpp">
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;serverplugin_emptyONLY;$(NoInherit)"
BasicRuntimeChecks="3"
BrowseInformation="1"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;serverplugin_emptyONLY;$(NoInherit)"/>
</FileConfiguration>
</File>
<File
RelativePath="serverplugin_empty.cpp">
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;serverplugin_emptyONLY;$(NoInherit)"
BasicRuntimeChecks="3"
BrowseInformation="1"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;serverplugin_emptyONLY;$(NoInherit)"
UsePrecompiledHeader="0"/>
</FileConfiguration>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl">
<File
RelativePath="..\..\Public\tier0\basetypes.h">
</File>
<File
RelativePath="..\..\public\Color.h">
</File>
<File
RelativePath="..\..\public\tier0\dbg.h">
</File>
<File
RelativePath="..\..\Public\eiface.h">
</File>
<File
RelativePath="..\..\Public\FileSystem.h">
</File>
<File
RelativePath="..\..\public\vstdlib\ICommandLine.h">
</File>
<File
RelativePath="..\..\public\igameevents.h">
</File>
<File
RelativePath="..\..\public\tier1\interface.h">
</File>
<File
RelativePath="..\..\public\dlls\iplayerinfo.h">
</File>
<File
RelativePath="..\..\public\engine\iserverplugin.h">
</File>
<File
RelativePath="..\..\public\tier1\KeyValues.h">
</File>
<File
RelativePath="..\..\public\tier0\mem.h">
</File>
<File
RelativePath="..\..\public\tier0\memalloc.h">
</File>
<File
RelativePath="..\..\public\tier0\memdbgon.h">
</File>
<File
RelativePath="..\..\public\vstdlib\strtools.h">
</File>
<File
RelativePath="..\..\public\tier1\utlbuffer.h">
</File>
<File
RelativePath="..\..\public\tier1\utlmemory.h">
</File>
<File
RelativePath="..\..\public\tier1\utlvector.h">
</File>
<File
RelativePath="..\..\public\vstdlib\vstdlib.h">
</File>
</Filter>
<Filter
Name="Link Libraries"
Filter="">
<File
RelativePath="..\..\lib-vc7\public\mathlib.lib">
</File>
<File
RelativePath="..\..\lib-vc7\public\tier0.lib">
</File>
<File
RelativePath="..\..\lib-vc7\public\tier1.lib">
</File>
<File
RelativePath="..\..\lib-vc7\public\vstdlib.lib">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>