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mirror of https://github.com/alliedmodders/hl2sdk.git synced 2024-12-23 01:59:43 +08:00
hl2sdk/materialsystem/stdshaders/sprite_vs11.vsh
Nicholas Hastings e2781a0000 SDK sync.
2014-02-28 14:08:09 -05:00

10 lines
194 B
GLSL

vs.1.1
# STATIC: "VERTEXCOLOR" "0..1"
# DYNAMIC: "SKINNING" "0..0"
# DYNAMIC: "DOWATERFOG" "0..1"
#include "UnlitGeneric_inc.vsh"
&UnlitGeneric( 0, 0, 0, 0, $VERTEXCOLOR );