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10 lines
194 B
GLSL
10 lines
194 B
GLSL
vs.1.1
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# STATIC: "VERTEXCOLOR" "0..1"
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# DYNAMIC: "SKINNING" "0..0"
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# DYNAMIC: "DOWATERFOG" "0..1"
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#include "UnlitGeneric_inc.vsh"
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&UnlitGeneric( 0, 0, 0, 0, $VERTEXCOLOR );
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