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33 lines
924 B
C++
33 lines
924 B
C++
//========= Copyright ?1996-2005, Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef IRECIPIENTFILTER_H
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#define IRECIPIENTFILTER_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "eiface.h"
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#include "inetchannel.h"
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//-----------------------------------------------------------------------------
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// Purpose: Generic interface for routing messages to users
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//-----------------------------------------------------------------------------
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class IRecipientFilter
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{
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public:
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virtual ~IRecipientFilter() {}
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virtual NetChannelBufType_t GetNetworkBufType( void ) const = 0;
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virtual bool IsInitMessage( void ) const = 0;
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virtual int GetRecipientCount( void ) const = 0;
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virtual CPlayerSlot GetRecipientIndex( int slot ) const = 0;
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};
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#endif // IRECIPIENTFILTER_H
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