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hl2sdk/mathlib/mathlib_osx32.mak
2013-06-26 15:22:04 -07:00

260 lines
7.4 KiB
Makefile

NAME=mathlib
SRCROOT=..
TARGET_PLATFORM=osx32
TARGET_PLATFORM_EXT=
USE_VALVE_BINDIR=0
PWD := $(shell pwd)
# If no configuration is specified, "release" will be used.
ifeq "$(CFG)" ""
CFG = release
endif
GCC_ExtraCompilerFlags=
GCC_ExtraLinkerFlags =
SymbolVisibility = hidden
OptimizerLevel = -gdwarf-2 -g $(OptimizerLevel_CompilerSpecific)
SystemLibraries =
DLL_EXT = .dylib
SYM_EXT = .dSYM
FORCEINCLUDES=
ifeq "$(CFG)" "debug"
DEFINES += -DDEBUG -D_DEBUG -DGNUC -DPOSIX -D_OSX -DOSX -D_DARWIN_UNLIMITED_SELECT -DFD_SETSIZE=10240 -DQUICKTIME_VIDEO -DFORCE_QUICKTIME -DGL_GLEXT_PROTOTYPES -DDX_TO_GL_ABSTRACTION -DMATHLIB_LIB -DVPCGAMECAPS=VALVE -DPROJECTDIR=/Users/joe/p4/ValveGames/rel/hl2/src/mathlib -D_DLL_EXT=.dylib -DVPCGAME=valve -D_POSIX=1
else
DEFINES += -DNDEBUG -DGNUC -DPOSIX -D_OSX -DOSX -D_DARWIN_UNLIMITED_SELECT -DFD_SETSIZE=10240 -DQUICKTIME_VIDEO -DFORCE_QUICKTIME -DGL_GLEXT_PROTOTYPES -DDX_TO_GL_ABSTRACTION -DMATHLIB_LIB -DVPCGAMECAPS=VALVE -DPROJECTDIR=/Users/joe/p4/ValveGames/rel/hl2/src/mathlib -D_DLL_EXT=.dylib -DVPCGAME=valve -D_POSIX=1
endif
INCLUDEDIRS += ../common ../public ../public/tier0 ../public/tier1 ../public/mathlib
CONFTYPE = lib
OUTPUTFILE=../lib/osx32/mathlib.a
THIS_MAKEFILE = $(PWD)/mathlib_osx32.mak
MAKEFILE_BASE = $(SRCROOT)/devtools/makefile_base_posix.mak
POSTBUILDCOMMAND = true
CPPFILES= \
almostequal.cpp \
anorms.cpp \
bumpvects.cpp \
color_conversion.cpp \
halton.cpp \
IceKey.cpp \
imagequant.cpp \
lightdesc.cpp \
mathlib_base.cpp \
polyhedron.cpp \
powsse.cpp \
quantize.cpp \
randsse.cpp \
simdvectormatrix.cpp \
sparse_convolution_noise.cpp \
spherical.cpp \
sse.cpp \
sseconst.cpp \
ssenoise.cpp \
vector.cpp \
vmatrix.cpp \
LIBFILES = \
../lib/osx32/libvstdlib.dylib \
../lib/osx32/tier1.a \
LIBFILENAMES = \
../lib/osx32/libvstdlib.dylib \
../lib/osx32/tier1.a \
# Include the base makefile now.
include $(SRCROOT)/devtools/makefile_base_posix.mak
OTHER_DEPENDENCIES = \
$(OBJ_DIR)/_other_deps.P : $(OTHER_DEPENDENCIES)
$(GEN_OTHER_DEPS)
-include $(OBJ_DIR)/_other_deps.P
ifneq (clean, $(findstring clean, $(MAKECMDGOALS)))
-include $(OBJ_DIR)/almostequal.P
endif
$(OBJ_DIR)/almostequal.o : $(PWD)/almostequal.cpp $(THIS_MAKEFILE) $(MAKEFILE_BASE)
$(PRE_COMPILE_FILE)
$(COMPILE_FILE) $(POST_COMPILE_FILE)
ifneq (clean, $(findstring clean, $(MAKECMDGOALS)))
-include $(OBJ_DIR)/anorms.P
endif
$(OBJ_DIR)/anorms.o : $(PWD)/anorms.cpp $(THIS_MAKEFILE) $(MAKEFILE_BASE)
$(PRE_COMPILE_FILE)
$(COMPILE_FILE) $(POST_COMPILE_FILE)
ifneq (clean, $(findstring clean, $(MAKECMDGOALS)))
-include $(OBJ_DIR)/bumpvects.P
endif
$(OBJ_DIR)/bumpvects.o : $(PWD)/bumpvects.cpp $(THIS_MAKEFILE) $(MAKEFILE_BASE)
$(PRE_COMPILE_FILE)
$(COMPILE_FILE) $(POST_COMPILE_FILE)
ifneq (clean, $(findstring clean, $(MAKECMDGOALS)))
-include $(OBJ_DIR)/color_conversion.P
endif
$(OBJ_DIR)/color_conversion.o : $(PWD)/color_conversion.cpp $(THIS_MAKEFILE) $(MAKEFILE_BASE)
$(PRE_COMPILE_FILE)
$(COMPILE_FILE) $(POST_COMPILE_FILE)
ifneq (clean, $(findstring clean, $(MAKECMDGOALS)))
-include $(OBJ_DIR)/halton.P
endif
$(OBJ_DIR)/halton.o : $(PWD)/halton.cpp $(THIS_MAKEFILE) $(MAKEFILE_BASE)
$(PRE_COMPILE_FILE)
$(COMPILE_FILE) $(POST_COMPILE_FILE)
ifneq (clean, $(findstring clean, $(MAKECMDGOALS)))
-include $(OBJ_DIR)/IceKey.P
endif
$(OBJ_DIR)/IceKey.o : $(PWD)/IceKey.cpp $(THIS_MAKEFILE) $(MAKEFILE_BASE)
$(PRE_COMPILE_FILE)
$(COMPILE_FILE) $(POST_COMPILE_FILE)
ifneq (clean, $(findstring clean, $(MAKECMDGOALS)))
-include $(OBJ_DIR)/imagequant.P
endif
$(OBJ_DIR)/imagequant.o : $(PWD)/imagequant.cpp $(THIS_MAKEFILE) $(MAKEFILE_BASE)
$(PRE_COMPILE_FILE)
$(COMPILE_FILE) $(POST_COMPILE_FILE)
ifneq (clean, $(findstring clean, $(MAKECMDGOALS)))
-include $(OBJ_DIR)/lightdesc.P
endif
$(OBJ_DIR)/lightdesc.o : $(PWD)/lightdesc.cpp $(THIS_MAKEFILE) $(MAKEFILE_BASE)
$(PRE_COMPILE_FILE)
$(COMPILE_FILE) $(POST_COMPILE_FILE)
ifneq (clean, $(findstring clean, $(MAKECMDGOALS)))
-include $(OBJ_DIR)/mathlib_base.P
endif
$(OBJ_DIR)/mathlib_base.o : $(PWD)/mathlib_base.cpp $(THIS_MAKEFILE) $(MAKEFILE_BASE)
$(PRE_COMPILE_FILE)
$(COMPILE_FILE) $(POST_COMPILE_FILE)
ifneq (clean, $(findstring clean, $(MAKECMDGOALS)))
-include $(OBJ_DIR)/polyhedron.P
endif
$(OBJ_DIR)/polyhedron.o : $(PWD)/polyhedron.cpp $(THIS_MAKEFILE) $(MAKEFILE_BASE)
$(PRE_COMPILE_FILE)
$(COMPILE_FILE) $(POST_COMPILE_FILE)
ifneq (clean, $(findstring clean, $(MAKECMDGOALS)))
-include $(OBJ_DIR)/powsse.P
endif
$(OBJ_DIR)/powsse.o : $(PWD)/powsse.cpp $(THIS_MAKEFILE) $(MAKEFILE_BASE)
$(PRE_COMPILE_FILE)
$(COMPILE_FILE) $(POST_COMPILE_FILE)
ifneq (clean, $(findstring clean, $(MAKECMDGOALS)))
-include $(OBJ_DIR)/quantize.P
endif
$(OBJ_DIR)/quantize.o : $(PWD)/quantize.cpp $(THIS_MAKEFILE) $(MAKEFILE_BASE)
$(PRE_COMPILE_FILE)
$(COMPILE_FILE) $(POST_COMPILE_FILE)
ifneq (clean, $(findstring clean, $(MAKECMDGOALS)))
-include $(OBJ_DIR)/randsse.P
endif
$(OBJ_DIR)/randsse.o : $(PWD)/randsse.cpp $(THIS_MAKEFILE) $(MAKEFILE_BASE)
$(PRE_COMPILE_FILE)
$(COMPILE_FILE) $(POST_COMPILE_FILE)
ifneq (clean, $(findstring clean, $(MAKECMDGOALS)))
-include $(OBJ_DIR)/simdvectormatrix.P
endif
$(OBJ_DIR)/simdvectormatrix.o : $(PWD)/simdvectormatrix.cpp $(THIS_MAKEFILE) $(MAKEFILE_BASE)
$(PRE_COMPILE_FILE)
$(COMPILE_FILE) $(POST_COMPILE_FILE)
ifneq (clean, $(findstring clean, $(MAKECMDGOALS)))
-include $(OBJ_DIR)/sparse_convolution_noise.P
endif
$(OBJ_DIR)/sparse_convolution_noise.o : $(PWD)/sparse_convolution_noise.cpp $(THIS_MAKEFILE) $(MAKEFILE_BASE)
$(PRE_COMPILE_FILE)
$(COMPILE_FILE) $(POST_COMPILE_FILE)
ifneq (clean, $(findstring clean, $(MAKECMDGOALS)))
-include $(OBJ_DIR)/spherical.P
endif
$(OBJ_DIR)/spherical.o : $(PWD)/spherical.cpp $(THIS_MAKEFILE) $(MAKEFILE_BASE)
$(PRE_COMPILE_FILE)
$(COMPILE_FILE) $(POST_COMPILE_FILE)
ifneq (clean, $(findstring clean, $(MAKECMDGOALS)))
-include $(OBJ_DIR)/sse.P
endif
$(OBJ_DIR)/sse.o : $(PWD)/sse.cpp $(THIS_MAKEFILE) $(MAKEFILE_BASE)
$(PRE_COMPILE_FILE)
$(COMPILE_FILE) $(POST_COMPILE_FILE)
ifneq (clean, $(findstring clean, $(MAKECMDGOALS)))
-include $(OBJ_DIR)/sseconst.P
endif
$(OBJ_DIR)/sseconst.o : $(PWD)/sseconst.cpp $(THIS_MAKEFILE) $(MAKEFILE_BASE)
$(PRE_COMPILE_FILE)
$(COMPILE_FILE) $(POST_COMPILE_FILE)
ifneq (clean, $(findstring clean, $(MAKECMDGOALS)))
-include $(OBJ_DIR)/ssenoise.P
endif
$(OBJ_DIR)/ssenoise.o : $(PWD)/ssenoise.cpp $(THIS_MAKEFILE) $(MAKEFILE_BASE)
$(PRE_COMPILE_FILE)
$(COMPILE_FILE) $(POST_COMPILE_FILE)
ifneq (clean, $(findstring clean, $(MAKECMDGOALS)))
-include $(OBJ_DIR)/vector.P
endif
$(OBJ_DIR)/vector.o : $(PWD)/vector.cpp $(THIS_MAKEFILE) $(MAKEFILE_BASE)
$(PRE_COMPILE_FILE)
$(COMPILE_FILE) $(POST_COMPILE_FILE)
ifneq (clean, $(findstring clean, $(MAKECMDGOALS)))
-include $(OBJ_DIR)/vmatrix.P
endif
$(OBJ_DIR)/vmatrix.o : $(PWD)/vmatrix.cpp $(THIS_MAKEFILE) $(MAKEFILE_BASE)
$(PRE_COMPILE_FILE)
$(COMPILE_FILE) $(POST_COMPILE_FILE)
# Uncomment this, and set FILENAME to file you want built without optimizations enabled.
# $(OBJ_DIR)/FILENAME.o : CFLAGS := $(subst -O2,-O0,$(CFLAGS))
# Uncomment this to disable optimizations for the entire project.
# $(OBJ_DIR)/%.o : CFLAGS := $(subst -O2,-O0,$(CFLAGS))