mirror of
https://github.com/alliedmodders/hl2sdk.git
synced 2024-12-23 01:59:43 +08:00
317 lines
7.1 KiB
C++
317 lines
7.1 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
// $NoKeywords: $
|
|
//
|
|
//=============================================================================//
|
|
#ifndef __TREE_H__
|
|
#define __TREE_H__
|
|
|
|
#include "List.h"
|
|
#include "ArrayStack.h"
|
|
|
|
// NTreeNode: Class decleration and definition
|
|
template <class T> class NTreeNode
|
|
{
|
|
public:
|
|
// constructor
|
|
NTreeNode<T>( T data );
|
|
|
|
NTreeNode<T> *PrependChild( NTreeNode<T> *node );
|
|
NTreeNode<T> *AppendChild( NTreeNode<T> *node );
|
|
NTreeNode<T> *InsertChildAfterIndex( NTreeNode<T> *node, int index );
|
|
NTreeNode<T> *InsertChildBeforeIndex( NTreeNode<T> *node, int index );
|
|
NTreeNode<T> *RemoveChild( Position position );
|
|
NTreeNode<T> *RemoveChild( int index );
|
|
Position InsertAfter( NTreeNode<T> *node, Position position );
|
|
Position InsertBefore( NTreeNode<T> *node, Position position );
|
|
int GetNumChildren();
|
|
Position GetChildPosition( int childNum );
|
|
NTreeNode<T> *GetChild( int childNum );
|
|
NTreeNode<T> *GetChild( Position position );
|
|
int GetIndexRelativeToParent();
|
|
T GetItem();
|
|
NTreeNode<T> *GetParent();
|
|
NTreeNode<T> *GetRoot();
|
|
NTreeNode<T> *GetNextSibling();
|
|
void Traverse( void (*VisitFunc)( T, int depth ), int maxTreeDepth );
|
|
NTreeNode<T> *ReentrantTraversalGetFirst( int maxTreeDepth );
|
|
NTreeNode<T> *ReentrantTraversalGetNext( void );
|
|
|
|
protected:
|
|
GList<NTreeNode<T> * > *list;
|
|
T data;
|
|
NTreeNode<T> *parent;
|
|
ArrayStack<NTreeNode<T> *> *reentrantStack;
|
|
};
|
|
|
|
template <class T>
|
|
NTreeNode<T>::NTreeNode( T data )
|
|
{
|
|
list = new GList<NTreeNode<T> * >;
|
|
this->data = data;
|
|
this->parent = NULL;
|
|
this->reentrantStack = NULL;
|
|
}
|
|
|
|
template <class T>
|
|
NTreeNode<T> *NTreeNode<T>::PrependChild( NTreeNode<T> *node )
|
|
{
|
|
node->parent = this;
|
|
return list->GetItemAtPosition( list->InsertAtHead( node ) );
|
|
}
|
|
|
|
template <class T>
|
|
NTreeNode<T> *NTreeNode<T>::AppendChild( NTreeNode<T> *node )
|
|
{
|
|
node->parent = this;
|
|
return list->GetItemAtPosition( list->InsertAtTail( node ) );
|
|
}
|
|
|
|
template <class T>
|
|
NTreeNode<T> *NTreeNode<T>::InsertChildAfterIndex( NTreeNode<T> *node, int index )
|
|
{
|
|
node->parent = this;
|
|
if( index < 0 )
|
|
{
|
|
// if out of range in the negative direction, prepend
|
|
this->PrependChild( node );
|
|
}
|
|
else if( index > list->GetNumItems() - 1 )
|
|
{
|
|
// if out of range, just append.
|
|
this->AppendChild( node );
|
|
}
|
|
else
|
|
{
|
|
Position pos;
|
|
pos = list->GetPositionAtIndex( index );
|
|
list->InsertAfter( node, pos );
|
|
}
|
|
return node;
|
|
}
|
|
|
|
template <class T>
|
|
NTreeNode<T> *NTreeNode<T>::InsertChildBeforeIndex( NTreeNode<T> *node, int index )
|
|
{
|
|
node->parent = this;
|
|
if( index < 0 )
|
|
{
|
|
// if out of range in the negative direction, prepend
|
|
this->PrependChild( node );
|
|
}
|
|
else if( index > list->GetNumItems() - 1 )
|
|
{
|
|
// if out of range, just append.
|
|
this->AppendChild( node );
|
|
}
|
|
else
|
|
{
|
|
Position pos;
|
|
pos = list->GetPositionAtIndex( index );
|
|
list->InsertBefore( node, pos );
|
|
}
|
|
return node;
|
|
}
|
|
|
|
template <class T>
|
|
NTreeNode<T> *NTreeNode<T>::RemoveChild( Position position )
|
|
{
|
|
NTreeNode<T> **node = ( NTreeNode<T> ** )( void * )position;
|
|
( *node )->parent = NULL;
|
|
return list->Remove( position );
|
|
}
|
|
|
|
template <class T>
|
|
NTreeNode<T> *NTreeNode<T>::RemoveChild( int index )
|
|
{
|
|
Position position = list->GetPositionAtIndex( index );
|
|
NTreeNode<T> **node = ( NTreeNode<T> ** )( void * )position;
|
|
( *node )->parent = NULL;
|
|
return list->Remove( position );
|
|
}
|
|
|
|
template <class T>
|
|
Position NTreeNode<T>::InsertAfter( NTreeNode<T> *node, Position position )
|
|
{
|
|
node->parent = this;
|
|
return list->InsertAfter( node, position );
|
|
}
|
|
|
|
template <class T>
|
|
Position NTreeNode<T>::InsertBefore( NTreeNode<T> *node, Position position )
|
|
{
|
|
node->parent = this;
|
|
return list->InsertBefore( node, position );
|
|
}
|
|
|
|
template <class T>
|
|
int NTreeNode<T>::GetNumChildren()
|
|
{
|
|
return list->GetNumItems();
|
|
}
|
|
|
|
template <class T>
|
|
Position NTreeNode<T>::GetChildPosition( int childNum )
|
|
{
|
|
return list->GetPositionAtIndex( childNum );
|
|
}
|
|
|
|
template <class T>
|
|
NTreeNode<T> *NTreeNode<T>::GetChild( int childNum )
|
|
{
|
|
return list->GetItemAtIndex( childNum );
|
|
}
|
|
|
|
template <class T>
|
|
NTreeNode<T> *NTreeNode<T>::GetChild( Position position )
|
|
{
|
|
return list->GetItemAtIndex( position );
|
|
}
|
|
|
|
template <class T>
|
|
int NTreeNode<T>::GetIndexRelativeToParent()
|
|
{
|
|
if( !parent )
|
|
{
|
|
assert( 0 ); // hack
|
|
return -1;
|
|
}
|
|
GListIterator<NTreeNode<T> *> iterator( parent->list );
|
|
int i;
|
|
for( i = 0, iterator.GotoHead(); !iterator.AtEnd(); iterator++, i++ )
|
|
{
|
|
if( iterator.GetCurrent() == this )
|
|
{
|
|
return i;
|
|
}
|
|
}
|
|
assert( 0 ); // hack
|
|
return -1;
|
|
}
|
|
|
|
template <class T>
|
|
T NTreeNode<T>::GetItem()
|
|
{
|
|
return data;
|
|
}
|
|
|
|
template <class T>
|
|
NTreeNode<T> *NTreeNode<T>::GetParent()
|
|
{
|
|
return parent;
|
|
}
|
|
|
|
template <class T>
|
|
NTreeNode<T> *NTreeNode<T>::GetRoot()
|
|
{
|
|
NTreeNode<T> *node;
|
|
node = this;
|
|
while( node->GetParent() )
|
|
{
|
|
node = node->GetParent();
|
|
}
|
|
return node;
|
|
}
|
|
|
|
template <class T>
|
|
NTreeNode<T> *NTreeNode<T>::GetNextSibling()
|
|
{
|
|
int currentID, siblingID;
|
|
NTreeNode<T> *parent;
|
|
parent = this->GetParent();
|
|
if( !parent )
|
|
{
|
|
return NULL;
|
|
}
|
|
currentID = this->GetIndexRelativeToParent();
|
|
siblingID = currentID + 1;
|
|
if( siblingID < parent->GetNumChildren() )
|
|
{
|
|
return parent->GetChild( siblingID );
|
|
}
|
|
else
|
|
{
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
template <class T>
|
|
void NTreeNode<T>::Traverse( void (*VisitFunc)( T, int depth ), int maxTreeDepth )
|
|
{
|
|
ArrayStack<NTreeNode<T> *> stack( maxTreeDepth );
|
|
NTreeNode<T> *current, *nextSibling;
|
|
|
|
stack.Push( this );
|
|
Visit( this->GetItem(), 0 );
|
|
while( !stack.IsEmpty() )
|
|
{
|
|
current = stack.Pop();
|
|
if( current->GetNumChildren() > 0 )
|
|
{
|
|
stack.Push( current );
|
|
stack.Push( current->GetChild( 0 ) );
|
|
Visit( current->GetChild( 0 )->GetItem(), stack.GetDepth() - 1 );
|
|
}
|
|
else
|
|
{
|
|
while( !stack.IsEmpty() && !( nextSibling = current->GetNextSibling() ) )
|
|
{
|
|
current = stack.Pop();
|
|
}
|
|
if( !stack.IsEmpty() )
|
|
{
|
|
stack.Push( nextSibling );
|
|
Visit( nextSibling->GetItem(), stack.GetDepth() - 1 );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
template <class T>
|
|
NTreeNode<T> *NTreeNode<T>::ReentrantTraversalGetFirst( int maxTreeDepth )
|
|
{
|
|
if( reentrantStack )
|
|
{
|
|
delete reentrantStack;
|
|
}
|
|
reentrantStack = new ArrayStack<NTreeNode<T> *>( maxTreeDepth );
|
|
reentrantStack->Push( this );
|
|
return this;
|
|
}
|
|
|
|
template <class T>
|
|
NTreeNode<T> *NTreeNode<T>::ReentrantTraversalGetNext( void )
|
|
{
|
|
NTreeNode<T> *current, *nextSibling;
|
|
|
|
while( !reentrantStack->IsEmpty() )
|
|
{
|
|
current = reentrantStack->Pop();
|
|
if( current->GetNumChildren() > 0 )
|
|
{
|
|
reentrantStack->Push( current );
|
|
reentrantStack->Push( current->GetChild( 0 ) );
|
|
return current->GetChild( 0 );
|
|
}
|
|
else
|
|
{
|
|
while( !reentrantStack->IsEmpty() && !( nextSibling = current->GetNextSibling() ) )
|
|
{
|
|
current = reentrantStack->Pop();
|
|
}
|
|
if( !reentrantStack->IsEmpty() )
|
|
{
|
|
reentrantStack->Push( nextSibling );
|
|
return nextSibling;
|
|
}
|
|
}
|
|
}
|
|
delete reentrantStack;
|
|
reentrantStack = NULL;
|
|
return NULL;
|
|
}
|
|
|
|
#endif /* __TREE_H__ */
|