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40 lines
1.0 KiB
C
40 lines
1.0 KiB
C
//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======//
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//
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// Purpose: defines constants to use for the materialsystem and shaderapi
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// SetxxxRenderingParameter functions
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//
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// $NoKeywords: $
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//
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//===========================================================================//
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#ifndef RENDERPARM_H
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#define RENDERPARM_H
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#ifndef _WIN32
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#pragma once
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#endif
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#define MAX_FLOAT_RENDER_PARMS 20
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#define MAX_VECTOR_RENDER_PARMS 20
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enum RenderParamInt_t
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{
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INT_RENDERPARM_ENABLE_FIXED_LIGHTING = 0,
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INT_RENDERPARM_MORPH_ACCUMULATOR_X_OFFSET,
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INT_RENDERPARM_MORPH_ACCUMULATOR_Y_OFFSET,
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INT_RENDERPARM_MORPH_ACCUMULATOR_SUBRECT_WIDTH,
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INT_RENDERPARM_MORPH_ACCUMULATOR_SUBRECT_HEIGHT,
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INT_RENDERPARM_MORPH_ACCUMULATOR_4TUPLE_COUNT,
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INT_RENDERPARM_MORPH_WEIGHT_X_OFFSET,
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INT_RENDERPARM_MORPH_WEIGHT_Y_OFFSET,
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INT_RENDERPARM_MORPH_WEIGHT_SUBRECT_WIDTH,
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INT_RENDERPARM_MORPH_WEIGHT_SUBRECT_HEIGHT,
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INT_RENDERPARM_WRITE_DEPTH_TO_DESTALPHA,
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MAX_INT_RENDER_PARMS = 20
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};
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#endif // RENDERPARM_H
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