mirror of
https://github.com/alliedmodders/hl2sdk.git
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137 lines
3.6 KiB
C++
137 lines
3.6 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef BUILDMODEDIALOG_H
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#define BUILDMODEDIALOG_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include <vgui_controls/Frame.h>
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struct PanelItem_t;
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namespace vgui
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{
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//-----------------------------------------------------------------------------
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// Purpose: Dialog for use in build mode editing
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//-----------------------------------------------------------------------------
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class BuildModeDialog : public Frame
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{
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DECLARE_CLASS_SIMPLE( BuildModeDialog, Frame );
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public:
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BuildModeDialog( BuildGroup *buildGroup );
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~BuildModeDialog();
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// Set the current control to edit
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MESSAGE_FUNC_PTR( SetActiveControl, "SetActiveControl", panelPtr );
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// Update the current control with the current resource settings.
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MESSAGE_FUNC_PTR( UpdateControlData, "UpdateControlData", panel );
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// Store the current settings of all panels in the build group.
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virtual KeyValues *StoreSettings();
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// Store the current settings of the current panel
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MESSAGE_FUNC( StoreUndoSettings, "StoreUndo" );
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/* CUSTOM MESSAGE HANDLING
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"SetActiveControl"
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input: "PanelPtr" - panel to set active control to edit to
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*/
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MESSAGE_FUNC( OnShowNewControlMenu, "ShowNewControlMenu" );
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protected:
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virtual void PerformLayout();
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virtual void OnClose();
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virtual void OnCommand( const char *command );
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virtual void ApplySchemeSettings( vgui::IScheme *pScheme );
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virtual bool IsBuildGroupEnabled();
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private:
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void CreateControls();
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void OnKeyCodeTyped(KeyCode code);
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MESSAGE_FUNC( ApplyDataToControls, "ApplyDataToControls" );
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MESSAGE_FUNC_PTR( OnTextChanged, "TextChanged", panel );
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MESSAGE_FUNC( OnDeletePanel, "DeletePanel" );
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void ExitBuildMode();
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Panel *OnNewControl(const char *name, int x = 0, int y = 0);
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MESSAGE_FUNC( DoUndo, "Undo" );
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MESSAGE_FUNC( DoCopy, "Copy" );
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MESSAGE_FUNC( DoPaste, "Paste" );
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MESSAGE_FUNC( EnableSaveButton, "EnableSaveButton" );
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void RevertToSaved();
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void ShowHelp();
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MESSAGE_FUNC( ShutdownBuildMode, "Close" );
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MESSAGE_FUNC( OnPanelMoved, "PanelMoved" );
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MESSAGE_FUNC( OnTextKillFocus, "TextKillFocus" );
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MESSAGE_FUNC( OnReloadLocalization, "ReloadLocalization" );
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MESSAGE_FUNC_CHARPTR( OnCreateNewControl, "CreateNewControl", text );
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MESSAGE_FUNC_CHARPTR( OnSetClipboardText, "SetClipboardText", text );
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MESSAGE_FUNC_INT( OnChangeChild, "OnChangeChild", direction );
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Panel *m_pCurrentPanel;
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BuildGroup *m_pBuildGroup;
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Label *m_pStatusLabel;
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ComboBox *m_pFileSelectionCombo;
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Divider *m_pDivider;
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class PanelList;
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PanelList *m_pPanelList;
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Button *m_pSaveButton;
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Button *m_pApplyButton;
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Button *m_pExitButton;
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Button *m_pDeleteButton;
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Button *m_pReloadLocalization;
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MenuButton *m_pVarsButton;
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bool _autoUpdate;
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ComboBox *m_pAddNewControlCombo; // combo box for adding new controls
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KeyValues *_undoSettings; // settings for the Undo command
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KeyValues *_copySettings; // settings for the Copy/Paste command
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char _copyClassName[255];
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int m_nClick[ 2 ];
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void RemoveAllControls( void );
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void UpdateEditControl(PanelItem_t &panelItem, const char *datstring);
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enum {
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TYPE_STRING,
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TYPE_INTEGER,
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TYPE_COLOR,
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TYPE_ALIGNMENT,
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TYPE_AUTORESIZE,
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TYPE_CORNER,
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TYPE_LOCALIZEDSTRING,
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};
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vgui::DHANDLE< Menu > m_hContextMenu;
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ComboBox *m_pEditableParents;
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ComboBox *m_pEditableChildren;
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Button *m_pNextChild;
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Button *m_pPrevChild;
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friend class PanelList;
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};
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} // namespace vgui
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#endif // BUILDMODEDIALOG_H
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