mirror of
https://github.com/alliedmodders/hl2sdk.git
synced 2024-12-22 09:38:56 +08:00
65 lines
1.9 KiB
C
65 lines
1.9 KiB
C
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose: Contains the IClientVirtualReality interface, which is implemented in
|
|
// client.dll and called by engine.dll
|
|
//
|
|
// $NoKeywords: $
|
|
//
|
|
//===========================================================================//
|
|
|
|
#ifndef ICLIENTVIRTUALREALITY_H
|
|
#define ICLIENTVIRTUALREALITY_H
|
|
|
|
#ifdef _WIN32
|
|
#pragma once
|
|
#endif
|
|
|
|
#include "tier1/interface.h"
|
|
#include "tier1/refcount.h"
|
|
#include "appframework/IAppSystem.h"
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// forward declarations
|
|
//-----------------------------------------------------------------------------
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// important enumeration
|
|
//-----------------------------------------------------------------------------
|
|
|
|
// NOTE NOTE NOTE!!!! If you up this, grep for "NEW_INTERFACE" to see if there is anything
|
|
// waiting to be enabled during an interface revision.
|
|
#define CLIENTVIRTUALREALITY_INTERFACE_VERSION "ClientVirtualReality001"
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// The ISourceVirtualReality interface
|
|
//-----------------------------------------------------------------------------
|
|
|
|
|
|
|
|
abstract_class IClientVirtualReality : public IAppSystem
|
|
{
|
|
public:
|
|
virtual ~IClientVirtualReality() {}
|
|
|
|
// Placeholder for API revision
|
|
virtual bool Connect( CreateInterfaceFn factory ) = 0;
|
|
virtual void Disconnect() = 0;
|
|
virtual void *QueryInterface( const char *pInterfaceName ) = 0;
|
|
virtual InitReturnVal_t Init() = 0;
|
|
virtual void Shutdown() = 0;
|
|
|
|
// the interface
|
|
|
|
// Draw the main menu in VR mode
|
|
virtual void DrawMainMenu() = 0;
|
|
};
|
|
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
extern IClientVirtualReality *g_pClientVR;
|
|
|
|
|
|
#endif // ICLIENTVIRTUALREALITY_H
|