mirror of
https://github.com/alliedmodders/hl2sdk.git
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86 lines
2.2 KiB
C++
86 lines
2.2 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// The copyright to the contents herein is the property of Valve, L.L.C.
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// The contents may be used and/or copied only with the written permission of
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// Valve, L.L.C., or in accordance with the terms and conditions stipulated in
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// the agreement/contract under which the contents have been supplied.
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//
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// $Header: $
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// $NoKeywords: $
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//
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// The application object for apps that use tier2
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//=============================================================================
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#ifndef TIER2APP_H
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#define TIER2APP_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "appframework/AppFramework.h"
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#include "tier2/tier2dm.h"
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#include "tier1/convar.h"
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//-----------------------------------------------------------------------------
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// The application object for apps that use tier2
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//-----------------------------------------------------------------------------
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class CTier2SteamApp : public CSteamAppSystemGroup
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{
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typedef CSteamAppSystemGroup BaseClass;
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public:
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// Methods of IApplication
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virtual bool PreInit()
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{
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CreateInterfaceFn factory = GetFactory();
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ConnectTier1Libraries( &factory, 1 );
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ConVar_Register( 0 );
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ConnectTier2Libraries( &factory, 1 );
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return true;
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}
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virtual void PostShutdown()
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{
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DisconnectTier2Libraries();
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ConVar_Unregister();
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DisconnectTier1Libraries();
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}
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};
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//-----------------------------------------------------------------------------
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// The application object for apps that use tier2 and datamodel
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//-----------------------------------------------------------------------------
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class CTier2DmSteamApp : public CTier2SteamApp
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{
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typedef CTier2SteamApp BaseClass;
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public:
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// Methods of IApplication
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virtual bool PreInit()
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{
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if ( !BaseClass::PreInit() )
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return false;
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CreateInterfaceFn factory = GetFactory();
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if ( !ConnectDataModel( factory ) )
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return false;
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InitReturnVal_t nRetVal = InitDataModel();
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return ( nRetVal == INIT_OK );
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}
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virtual void PostShutdown()
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{
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ShutdownDataModel();
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DisconnectDataModel();
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BaseClass::PostShutdown();
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}
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};
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#endif // TIER2APP_H
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