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hl2sdk/materialsystem/stdshaders/buildhl2mpshaders.bat
Joe Ludwig 0e42951d44 * Added support for building shaders in your mod
* Added nav mesh support
* fixed many warnings and misc bugs
* Fixed the create*projects scripts in mp
* Added a bunch of stuff to .gitignore
2013-07-17 18:26:59 -07:00

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Batchfile

@echo off
setlocal
rem ================================
rem ==== MOD PATH CONFIGURATIONS ===
rem == Set the absolute path to your mod's game directory here ==
set GAMEDIR=%cd%\..\..\..\game\mod_hl2mp
rem == Set the relative or absolute path to Source SDK Base 2013 Singleplayer\bin ==
set SDKBINDIR=C:\SteamBetaLibrary\SteamApps\common\Source SDK Base 2013 Singleplayer\bin
rem == Set the Path to your mod's root source code ==
rem This should already be correct, accepts relative paths only!
set SOURCEDIR=..\..
rem ==== MOD PATH CONFIGURATIONS END ===
rem ====================================
call buildsdkshaders.bat