mirror of
https://github.com/alliedmodders/hl2sdk.git
synced 2024-12-22 17:47:38 +08:00
22 lines
619 B
Plaintext
22 lines
619 B
Plaintext
ps.1.1
|
|
|
|
;------------------------------------------------------------------------------
|
|
; Draw a texture . . woo hoo!
|
|
; t0 - texture
|
|
;
|
|
; The texture coordinates need to be defined as follows:
|
|
; tc0 - texcoords
|
|
; c1 - self-illum tint
|
|
; c2 - envmap tint
|
|
;------------------------------------------------------------------------------
|
|
|
|
tex t1
|
|
tex t2
|
|
|
|
mov r0.rgb, v0 + ; vertex color
|
|
mul r0.a, v0.a, t2.a ; vertex alpha * envmap alpha
|
|
|
|
mad r0.rgb, t2, c2, r0 ; + envmap * envmaptint (color only)
|
|
mul r0.rgb, t1, r0 ; fold in lightmap (color only)
|
|
mul_x2 r0.rgb, c0, r0 ; * 2 * (overbrightFactor/2)
|