mirror of
https://github.com/alliedmodders/hl2sdk.git
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65 lines
1.9 KiB
C
65 lines
1.9 KiB
C
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================//
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#ifndef AI_DEBUG_SHARED_H
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#define AI_DEBUG_SHARED_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "tier0/vprof.h"
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// This uses VPROF to profile
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//#define VPROF_AI 1
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#ifdef VPROF_AI
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inline void AI_TraceLine( const Vector& vecAbsStart, const Vector& vecAbsEnd, unsigned int mask,
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const IHandleEntity *ignore, int collisionGroup, trace_t *ptr )
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{
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VPROF( "AI_TraceLine" );
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UTIL_TraceLine( vecAbsStart, vecAbsEnd, mask, ignore, collisionGroup, ptr );
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}
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inline void AI_TraceLine( const Vector& vecAbsStart, const Vector& vecAbsEnd, unsigned int mask,
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ITraceFilter *pFilter, trace_t *ptr )
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{
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VPROF( "AI_TraceLine" );
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UTIL_TraceLine( vecAbsStart, vecAbsEnd, mask, pFilter, ptr );
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}
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inline void AI_TraceHull( const Vector &vecAbsStart, const Vector &vecAbsEnd, const Vector &hullMin,
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const Vector &hullMax, unsigned int mask, const IHandleEntity *ignore,
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int collisionGroup, trace_t *ptr )
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{
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VPROF( "AI_TraceHull" );
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UTIL_TraceHull( vecAbsStart, vecAbsEnd, hullMin, hullMax, mask, ignore, collisionGroup, ptr );
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}
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inline void AI_TraceHull( const Vector &vecAbsStart, const Vector &vecAbsEnd, const Vector &hullMin,
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const Vector &hullMax, unsigned int mask, ITraceFilter *pFilter, trace_t *ptr )
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{
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VPROF( "AI_TraceHull" );
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UTIL_TraceHull( vecAbsStart, vecAbsEnd, hullMin, hullMax, mask, pFilter, ptr );
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}
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inline void AI_TraceEntity( CBaseEntity *pEntity, const Vector &vecAbsStart, const Vector &vecAbsEnd, unsigned int mask, trace_t *ptr )
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{
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VPROF( "AI_TraceEntity" );
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UTIL_TraceEntity( pEntity, vecAbsStart, vecAbsEnd, mask, ptr );
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}
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#else
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#define AI_TraceLine UTIL_TraceLine
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#define AI_TraceHull UTIL_TraceHull
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#define AI_TraceEntity UTIL_TraceEntity
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#endif
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#endif // AI_DEBUG_SHARED_H
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