mirror of
https://github.com/alliedmodders/hl2sdk.git
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152 lines
3.1 KiB
C++
152 lines
3.1 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================//
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#include "cbase.h"
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#include "timedeventmgr.h"
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#include "tier0/vprof.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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// ------------------------------------------------------------------------------------------ //
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// CEventRegister.
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// ------------------------------------------------------------------------------------------ //
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CEventRegister::CEventRegister()
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{
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m_bRegistered = false;
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m_pEventMgr = NULL;
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}
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CEventRegister::~CEventRegister()
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{
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Term();
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}
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void CEventRegister::Init( CTimedEventMgr *pMgr, IEventRegisterCallback *pCallback )
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{
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Term();
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m_pEventMgr = pMgr;
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m_pCallback = pCallback;
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}
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void CEventRegister::Term()
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{
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// Unregister.
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if ( m_pEventMgr && m_bRegistered )
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{
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m_pEventMgr->RemoveEvent( this );
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}
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}
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void CEventRegister::SetUpdateInterval( float interval )
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{
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Assert( m_pEventMgr );
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if ( m_pEventMgr )
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{
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// Register for this event.
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m_flUpdateInterval = interval;
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m_flNextEventTime = gpGlobals->curtime + m_flUpdateInterval;
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m_pEventMgr->RegisterForNextEvent( this );
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}
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}
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void CEventRegister::StopUpdates()
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{
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if ( m_pEventMgr )
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{
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// Unregister our next event.
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m_pEventMgr->RemoveEvent( this );
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}
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}
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void CEventRegister::Reregister()
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{
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if ( m_flUpdateInterval > 1e-6 && m_pEventMgr )
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{
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while ( m_flNextEventTime <= gpGlobals->curtime )
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{
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m_flNextEventTime += m_flUpdateInterval;
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}
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m_pEventMgr->RegisterForNextEvent( this );
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}
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}
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// ------------------------------------------------------------------------------------------ //
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// CTimedEventMgr.
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// ------------------------------------------------------------------------------------------ //
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bool TimedEventMgr_LessFunc( CEventRegister* const &a, CEventRegister* const &b )
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{
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return a->m_flNextEventTime > b->m_flNextEventTime;
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}
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CTimedEventMgr::CTimedEventMgr()
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{
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m_Events.SetLessFunc( TimedEventMgr_LessFunc );
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}
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void CTimedEventMgr::FireEvents()
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{
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VPROF( "CTimedEventMgr::FireEvents" );
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while ( m_Events.Count() )
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{
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// Fire the top element, then break out.
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CEventRegister *pEvent = m_Events.ElementAtHead();
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if ( gpGlobals->curtime >= pEvent->m_flNextEventTime )
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{
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// Reregister for the timed event, then fire the callback for the event.
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m_Events.RemoveAtHead();
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pEvent->m_bRegistered = false;
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pEvent->Reregister();
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pEvent->m_pCallback->FireEvent();
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}
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else
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{
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break;
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}
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}
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}
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void CTimedEventMgr::RegisterForNextEvent( CEventRegister *pEvent )
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{
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RemoveEvent( pEvent );
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m_Events.Insert( pEvent );
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pEvent->m_bRegistered = true;
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}
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void CTimedEventMgr::RemoveEvent( CEventRegister *pEvent )
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{
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if ( pEvent->m_bRegistered )
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{
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// Find the event in the list and remove it.
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int cnt = m_Events.Count();
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for ( int i=0; i < cnt; i++ )
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{
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if ( m_Events.Element( i ) == pEvent )
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{
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m_Events.RemoveAt( i );
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break;
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}
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}
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}
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}
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