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hl2sdk/game/server/sdk/te_firebullets.h
2013-06-26 15:22:04 -07:00

25 lines
467 B
C

//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#ifndef TE_FIREBULLETS_H
#define TE_FIREBULLETS_H
#ifdef _WIN32
#pragma once
#endif
void TE_FireBullets(
int iPlayerIndex,
const Vector &vOrigin,
const QAngle &vAngles,
int iWeaponID,
int iMode,
int iSeed,
float flSpread
);
#endif // TE_FIREBULLETS_H