mirror of
https://github.com/alliedmodders/hl2sdk.git
synced 2024-12-22 17:47:38 +08:00
20 lines
644 B
C
20 lines
644 B
C
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
//=============================================================================//
|
|
|
|
#ifndef PHYS_CONTROLLER_H
|
|
#define PHYS_CONTROLLER_H
|
|
#ifdef _WIN32
|
|
#pragma once
|
|
#endif
|
|
|
|
|
|
CBaseEntity *CreateKeepUpright( const Vector &vecOrigin, const QAngle &vecAngles, CBaseEntity *pOwner, float flAngularLimit, bool bActive );
|
|
|
|
AngularImpulse ComputeRotSpeedToAlignAxes( const Vector &testAxis, const Vector &alignAxis, const AngularImpulse ¤tSpeed,
|
|
float damping, float scale, float maxSpeed );
|
|
|
|
#endif // PHYS_CONTROLLER_H
|