mirror of
https://github.com/alliedmodders/hl2sdk.git
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137 lines
4.8 KiB
C++
137 lines
4.8 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#include "cbase.h"
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#include "baseentity.h"
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#include "sendproxy.h"
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#include "sun_shared.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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#define LIGHTGLOW_MAXDIST_BITS 16
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#define LIGHTGLOW_MAXDIST_MAX_VALUE ((1 << LIGHTGLOW_MAXDIST_BITS)-1)
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#define LIGHTGLOW_OUTERMAXDIST_BITS 16
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#define LIGHTGLOW_OUTERMAXDIST_MAX_VALUE ((1 << LIGHTGLOW_OUTERMAXDIST_BITS)-1)
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class CLightGlow : public CBaseEntity
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{
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public:
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DECLARE_CLASS( CLightGlow, CBaseEntity );
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DECLARE_SERVERCLASS();
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DECLARE_DATADESC();
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CLightGlow();
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virtual void Spawn( void );
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virtual void Activate( void );
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virtual int UpdateTransmitState( void );
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void InputColor(inputdata_t &data);
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public:
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CNetworkVar( int, m_nHorizontalSize );
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CNetworkVar( int, m_nVerticalSize );
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CNetworkVar( int, m_nMinDist );
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CNetworkVar( int, m_nMaxDist );
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CNetworkVar( int, m_nOuterMaxDist );
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CNetworkVar( float, m_flGlowProxySize );
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CNetworkVar( float, m_flHDRColorScale );
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};
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extern void SendProxy_Angles( const SendProp *pProp, const void *pStruct, const void *pData, DVariant *pOut, int iElement, int objectID );
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IMPLEMENT_SERVERCLASS_ST_NOBASE( CLightGlow, DT_LightGlow )
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SendPropInt( SENDINFO(m_clrRender), 32, SPROP_UNSIGNED, SendProxy_Color32ToInt ),
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SendPropInt( SENDINFO(m_nHorizontalSize), 16, SPROP_UNSIGNED ),
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SendPropInt( SENDINFO(m_nVerticalSize), 16, SPROP_UNSIGNED ),
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SendPropInt( SENDINFO(m_nMinDist), 16, SPROP_UNSIGNED ),
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SendPropInt( SENDINFO(m_nMaxDist), LIGHTGLOW_MAXDIST_BITS, SPROP_UNSIGNED ),
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SendPropInt( SENDINFO(m_nOuterMaxDist), LIGHTGLOW_OUTERMAXDIST_BITS, SPROP_UNSIGNED ),
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SendPropInt( SENDINFO(m_spawnflags), 8, SPROP_UNSIGNED ),
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SendPropVector(SENDINFO(m_vecOrigin), -1, SPROP_COORD ),
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SendPropQAngles (SENDINFO(m_angRotation), 13, 0, SendProxy_Angles ),
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SendPropEHandle (SENDINFO_NAME(m_hMoveParent, moveparent)),
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SendPropFloat( SENDINFO(m_flGlowProxySize ), 6, SPROP_ROUNDUP, 0.0f, 64.0f ),
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SendPropFloat( SENDINFO_NAME( m_flHDRColorScale, HDRColorScale ), 0, SPROP_NOSCALE, 0.0f, 100.0f ),
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END_SEND_TABLE()
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LINK_ENTITY_TO_CLASS( env_lightglow, CLightGlow );
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BEGIN_DATADESC( CLightGlow )
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DEFINE_KEYFIELD( m_nVerticalSize, FIELD_INTEGER, "VerticalGlowSize" ),
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DEFINE_KEYFIELD( m_nHorizontalSize, FIELD_INTEGER, "HorizontalGlowSize" ),
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DEFINE_KEYFIELD( m_nMinDist, FIELD_INTEGER, "MinDist" ),
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DEFINE_KEYFIELD( m_nMaxDist, FIELD_INTEGER, "MaxDist" ),
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DEFINE_KEYFIELD( m_nOuterMaxDist, FIELD_INTEGER, "OuterMaxDist" ),
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DEFINE_KEYFIELD( m_flGlowProxySize, FIELD_FLOAT, "GlowProxySize" ),
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DEFINE_KEYFIELD( m_flHDRColorScale, FIELD_FLOAT, "HDRColorScale" ),
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DEFINE_INPUTFUNC( FIELD_COLOR32, "Color", InputColor ),
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END_DATADESC()
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//-----------------------------------------------------------------------------
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// Constructor
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//-----------------------------------------------------------------------------
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CLightGlow::CLightGlow( void )
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{
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m_nHorizontalSize = 0.0f;
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m_nVerticalSize = 0.0f;
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m_nMinDist = 0.0f;
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m_nMaxDist = 0.0f;
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m_flGlowProxySize = 2.0f;
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void CLightGlow::Spawn( void )
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{
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BaseClass::Spawn();
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// No model but we still need to force this!
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AddEFlags( EFL_FORCE_CHECK_TRANSMIT );
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}
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//-----------------------------------------------------------------------------
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// Purpose: Always transmit light glows to clients to avoid spikes as we enter
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// or leave PVS. Done because we often have many glows in an area.
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//-----------------------------------------------------------------------------
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int CLightGlow::UpdateTransmitState( void )
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{
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return SetTransmitState( FL_EDICT_ALWAYS );
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void CLightGlow::Activate()
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{
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BaseClass::Activate();
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if ( m_nMaxDist > LIGHTGLOW_MAXDIST_MAX_VALUE )
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{
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Warning( "env_lightglow maxdist too large (%d should be %d).\n", m_nMaxDist.Get(), LIGHTGLOW_MAXDIST_MAX_VALUE );
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m_nMaxDist = LIGHTGLOW_MAXDIST_MAX_VALUE;
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}
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if ( m_nOuterMaxDist > LIGHTGLOW_OUTERMAXDIST_MAX_VALUE )
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{
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Warning( "env_lightglow outermaxdist too large (%d should be %d).\n", m_nOuterMaxDist.Get(), LIGHTGLOW_OUTERMAXDIST_MAX_VALUE );
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m_nOuterMaxDist = LIGHTGLOW_OUTERMAXDIST_MAX_VALUE;
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}
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}
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void CLightGlow::InputColor(inputdata_t &inputdata)
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{
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m_clrRender = inputdata.value.Color32();
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}
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