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29 lines
551 B
C++
29 lines
551 B
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//
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//=============================================================================//
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#ifndef ASSASSIN_SMOKE_H
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#define ASSASSIN_SMOKE_H
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#include "baseparticleentity.h"
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class CAssassinSmoke : public CBaseParticleEntity
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{
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public:
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DECLARE_CLASS( CAssassinSmoke, CBaseParticleEntity );
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DECLARE_SERVERCLASS();
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static CAssassinSmoke* CreateAssassinSmoke (const Vector &pos);
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};
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#endif//ASSASSIN_SMOKE_H
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