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hl2sdk/game/server/SkyCamera.h
2013-06-26 15:22:04 -07:00

48 lines
1.0 KiB
C++

//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: Resource collection entity
//
// $NoKeywords: $
//=============================================================================//
#ifndef SKYCAMERA_H
#define SKYCAMERA_H
#ifdef _WIN32
#pragma once
#endif
class CSkyCamera;
//=============================================================================
//
// Sky Camera Class
//
class CSkyCamera : public CLogicalEntity
{
DECLARE_CLASS( CSkyCamera, CLogicalEntity );
public:
DECLARE_DATADESC();
CSkyCamera();
~CSkyCamera();
virtual void Spawn( void );
virtual void Activate();
public:
sky3dparams_t m_skyboxData;
bool m_bUseAngles;
CSkyCamera *m_pNext;
};
//-----------------------------------------------------------------------------
// Retrives the current skycamera
//-----------------------------------------------------------------------------
CSkyCamera* GetCurrentSkyCamera();
CSkyCamera* GetSkyCameraList();
#endif // SKYCAMERA_H