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hl2sdk/game/client/viewdebug.h
2013-06-26 15:22:04 -07:00

30 lines
830 B
C++

//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================
#ifndef VIEWDEBUG_H
#define VIEWDEBUG_H
#if defined( _WIN32 )
#pragma once
#endif
class CViewSetup;
//-----------------------------------------------------------------------------
// Purpose: Implements the debugging elements of view rendering
//-----------------------------------------------------------------------------
class CDebugViewRender
{
DECLARE_CLASS_NOBASE( CDebugViewRender );
public:
// Draws all the debugging info
static void Draw3DDebuggingInfo( const CViewSetup &view );
static void Draw2DDebuggingInfo( const CViewSetup &view );
static void GenerateOverdrawForTesting();
};
#endif // VIEWDEBUG_H