mirror of
https://github.com/alliedmodders/hl2sdk.git
synced 2024-12-22 17:47:38 +08:00
70 lines
2.1 KiB
C++
70 lines
2.1 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
// $Workfile: $
|
|
// $Date: $
|
|
// $NoKeywords: $
|
|
//=============================================================================//
|
|
#include "cbase.h"
|
|
#include "c_basetempentity.h"
|
|
#include "c_te_legacytempents.h"
|
|
#include "tier0/vprof.h"
|
|
|
|
// memdbgon must be the last include file in a .cpp file!!!
|
|
#include "tier0/memdbgon.h"
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Kills Player Attachments
|
|
//-----------------------------------------------------------------------------
|
|
class C_TEKillPlayerAttachments : public C_BaseTempEntity
|
|
{
|
|
public:
|
|
DECLARE_CLASS( C_TEKillPlayerAttachments, C_BaseTempEntity );
|
|
DECLARE_CLIENTCLASS();
|
|
|
|
C_TEKillPlayerAttachments( void );
|
|
virtual ~C_TEKillPlayerAttachments( void );
|
|
|
|
virtual void PostDataUpdate( DataUpdateType_t updateType );
|
|
|
|
public:
|
|
int m_nPlayer;
|
|
};
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
C_TEKillPlayerAttachments::C_TEKillPlayerAttachments( void )
|
|
{
|
|
m_nPlayer = 0;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
C_TEKillPlayerAttachments::~C_TEKillPlayerAttachments( void )
|
|
{
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Input : bool -
|
|
//-----------------------------------------------------------------------------
|
|
void C_TEKillPlayerAttachments::PostDataUpdate( DataUpdateType_t updateType )
|
|
{
|
|
VPROF( "C_TEKillPlayerAttachments::PostDataUpdate" );
|
|
|
|
tempents->KillAttachedTents( m_nPlayer );
|
|
}
|
|
|
|
void TE_KillPlayerAttachments( IRecipientFilter& filter, float delay,
|
|
int player )
|
|
{
|
|
tempents->KillAttachedTents( player );
|
|
}
|
|
|
|
IMPLEMENT_CLIENTCLASS_EVENT_DT(C_TEKillPlayerAttachments, DT_TEKillPlayerAttachments, CTEKillPlayerAttachments)
|
|
RecvPropInt( RECVINFO(m_nPlayer)),
|
|
END_RECV_TABLE()
|