mirror of
https://github.com/alliedmodders/hl2sdk.git
synced 2024-12-22 17:47:38 +08:00
34 lines
1.1 KiB
C++
34 lines
1.1 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
//=======================================================================================//
|
|
|
|
#ifndef IREPLAYMOVIERENDERER_H
|
|
#define IREPLAYMOVIERENDERER_H
|
|
#ifdef _WIN32
|
|
#pragma once
|
|
#endif
|
|
|
|
//----------------------------------------------------------------------------------------
|
|
|
|
class IReplayMovie;
|
|
struct RenderMovieParams_t;
|
|
|
|
//----------------------------------------------------------------------------------------
|
|
|
|
abstract_class IReplayMovieRenderer : public IBaseInterface
|
|
{
|
|
public:
|
|
virtual bool SetupRenderer( RenderMovieParams_t ¶ms, IReplayMovie *pMovie ) = 0;
|
|
virtual void ShutdownRenderer() = 0;
|
|
virtual void RenderVideo() = 0;
|
|
virtual void RenderAudio( unsigned char *pBuffer, int nSize, int nNumSamples ) = 0;
|
|
|
|
virtual void SetAudioSyncFrame( bool isSync = false ) = 0;
|
|
virtual bool IsAudioSyncFrame() = 0;
|
|
virtual float GetRecordingFrameDuration() = 0;
|
|
};
|
|
|
|
//----------------------------------------------------------------------------------------
|
|
|
|
#endif // IREPLAYMOVIERENDERER_H
|