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f77a985f91
* Added/removed various functions from the following interfaces: IVEngineServer, IServerGameDLL, IServerGameClients, IFilesystem, and IConVar * Added new functions to ConVar for setting Color values * Updated SendProp structure with unknown member * Recompiled tier1 static library for Windows and Linux * Fixed up some tier0 exports in public/tier0/dbg.h * Rebuilt tier0 import libary for Windows * Replaced tier0_i486.so and vstdlib_i486.so with the newly renamed versions: tier0_linux.so and vstdlib_linux.so --HG-- rename : lib/linux/tier0_i486.so => lib/linux/tier0_linux.so rename : lib/linux/vstdlib_i486.so => lib/linux/vstdlib_linux.so
10 lines
342 B
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10 lines
342 B
Plaintext
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* About *
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This version of the Source SDK is meant only for compiling server plugins for
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the engine that runs Valve's Left 4 Dead 2 game. An official SDK is not yet
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available.
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This is a modified version of the Orange Box SDK. Changes to it were reverse
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engineered from the Left 4 Dead 2 engine and game binaries.
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