mirror of
https://github.com/alliedmodders/hl2sdk.git
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49 lines
1.2 KiB
C++
49 lines
1.2 KiB
C++
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================//
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#include "cbase.h"
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#include "../../engine/iblackbox.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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extern IBlackBox *blackboxrecorder;
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void BlackBox_Record( const char *type, const char *pFormat, ... )
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{
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static ConVarRef blackbox( "blackbox" );
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if ( IsX360() )
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return;
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if ( !blackbox.IsValid() || !blackbox.GetBool() )
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return;
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int type_num;
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for ( type_num = 0; type_num < blackboxrecorder->GetTypeCount(); type_num++ )
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{
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if ( !V_strcasecmp( blackboxrecorder->GetTypeName( type_num ), type ) )
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break;
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}
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if ( type_num >= blackboxrecorder->GetTypeCount() )
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{
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Msg( "Invalid blackbox type: %s\n", type );
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return;
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}
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char szMessage[1024];
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va_list marker;
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va_start( marker, pFormat);
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Q_vsnprintf( szMessage, sizeof( szMessage ), pFormat, marker);
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va_end( marker );
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//Msg( "Record: %s: %s\n", type, szMessage );
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blackboxrecorder->Record( type_num, szMessage );
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}
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