1
0
mirror of https://github.com/alliedmodders/hl2sdk.git synced 2024-12-23 01:59:43 +08:00
hl2sdk/Game_Scratch-2005.sln

26 lines
1.3 KiB
Plaintext

Microsoft Visual Studio Solution File, Format Version 9.00
# Visual Studio 2005
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Client (SDK)", "game\client\client_scratch-2005.vcproj", "{09603CC0-928D-4939-83E5-C255291B9466}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Server (SDK)", "game\server\server_scratch-2005.vcproj", "{E8C0FE86-D8E1-4B44-8F76-F2A9A21E9C4F}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{09603CC0-928D-4939-83E5-C255291B9466}.Debug|Win32.ActiveCfg = Debug|Win32
{09603CC0-928D-4939-83E5-C255291B9466}.Debug|Win32.Build.0 = Debug|Win32
{09603CC0-928D-4939-83E5-C255291B9466}.Release|Win32.ActiveCfg = Release|Win32
{09603CC0-928D-4939-83E5-C255291B9466}.Release|Win32.Build.0 = Release|Win32
{E8C0FE86-D8E1-4B44-8F76-F2A9A21E9C4F}.Debug|Win32.ActiveCfg = Debug|Win32
{E8C0FE86-D8E1-4B44-8F76-F2A9A21E9C4F}.Debug|Win32.Build.0 = Debug|Win32
{E8C0FE86-D8E1-4B44-8F76-F2A9A21E9C4F}.Release|Win32.ActiveCfg = Release|Win32
{E8C0FE86-D8E1-4B44-8F76-F2A9A21E9C4F}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal