mirror of
https://github.com/alliedmodders/hl2sdk.git
synced 2024-12-23 01:59:43 +08:00
59 lines
2.1 KiB
C++
59 lines
2.1 KiB
C++
//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. =======
|
|
//
|
|
// Purpose:
|
|
//
|
|
//=============================================================================
|
|
#include "closedcaptions.h"
|
|
#include "filesystem.h"
|
|
#include "tier1/utlbuffer.h"
|
|
|
|
// memdbgon must be the last include file in a .cpp file!!!
|
|
#include "tier0/memdbgon.h"
|
|
|
|
// Assumed to be set up by calling code
|
|
bool AsyncCaption_t::LoadFromFile( const char *pRelativePath )
|
|
{
|
|
char pRelativePathFixed[MAX_PATH];
|
|
Q_strncpy( pRelativePathFixed, pRelativePath, sizeof(pRelativePathFixed) );
|
|
Q_FixSlashes( pRelativePathFixed );
|
|
Q_strlower( pRelativePathFixed );
|
|
pRelativePath = pRelativePathFixed;
|
|
|
|
if ( Q_IsAbsolutePath( pRelativePath ) )
|
|
{
|
|
Warning( "AsyncCaption_t::LoadFromFile: Fullpath encountered! %s\n", pRelativePath );
|
|
}
|
|
|
|
FileHandle_t fh = g_pFullFileSystem->Open( pRelativePath, "rb", "GAME" );
|
|
if ( FILESYSTEM_INVALID_HANDLE == fh )
|
|
return false;
|
|
|
|
MEM_ALLOC_CREDIT();
|
|
|
|
CUtlBuffer dirbuffer;
|
|
|
|
// Read the header
|
|
g_pFullFileSystem->Read( &m_Header, sizeof( m_Header ), fh );
|
|
if ( m_Header.magic != COMPILED_CAPTION_FILEID )
|
|
Error( "Invalid file id for %s\n", pRelativePath );
|
|
if ( m_Header.version != COMPILED_CAPTION_VERSION )
|
|
Error( "Invalid file version for %s\n", pRelativePath );
|
|
if ( m_Header.directorysize < 0 || m_Header.directorysize > 64 * 1024 )
|
|
Error( "Invalid directory size %d for %s\n", m_Header.directorysize, pRelativePath );
|
|
//if ( m_Header.blocksize != MAX_BLOCK_SIZE )
|
|
// Error( "Invalid block size %d, expecting %d for %s\n", m_Header.blocksize, MAX_BLOCK_SIZE, pchFullPath );
|
|
|
|
int directoryBytes = m_Header.directorysize * sizeof( CaptionLookup_t );
|
|
m_CaptionDirectory.EnsureCapacity( m_Header.directorysize );
|
|
dirbuffer.EnsureCapacity( directoryBytes );
|
|
|
|
g_pFullFileSystem->Read( dirbuffer.Base(), directoryBytes, fh );
|
|
g_pFullFileSystem->Close( fh );
|
|
|
|
m_CaptionDirectory.CopyArray( (const CaptionLookup_t *)dirbuffer.PeekGet(), m_Header.directorysize );
|
|
m_CaptionDirectory.RedoSort( true );
|
|
|
|
m_DataBaseFile = pRelativePath;
|
|
return true;
|
|
}
|