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38 lines
972 B
C++
38 lines
972 B
C++
#include "cbase.h"
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#include "c_asw_use_area.h"
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#include "c_asw_marine.h"
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#include <vgui/ISurface.h>
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#include <vgui_controls/Panel.h>
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#include "asw_shareddefs.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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IMPLEMENT_CLIENTCLASS_DT( C_ASW_Use_Area, DT_ASW_Use_Area, CASW_Use_Area )
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RecvPropEHandle( RECVINFO(m_hUseTarget) ),
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RecvPropBool( RECVINFO(m_bUseAreaEnabled) ),
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RecvPropEHandle( RECVINFO( m_hPanelProp ) ),
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END_RECV_TABLE()
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C_ASW_Use_Area::C_ASW_Use_Area()
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{
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}
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C_BaseEntity* C_ASW_Use_Area::GetUseTarget()
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{
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return dynamic_cast<C_BaseEntity*>(GetUseTargetHandle().Get());
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}
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// check we're near enough
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bool C_ASW_Use_Area::IsUsable(C_BaseEntity *pUser)
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{
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return m_bUseAreaEnabled.Get() && CollisionProp()->IsPointInBounds(pUser->WorldSpaceCenter());
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}
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bool C_ASW_Use_Area::GetUseAction(ASWUseAction &action, C_ASW_Marine *pUser)
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{
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// fill in by subclasses
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return false;
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} |