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hl2sdk/game/client/swarm/c_asw_objective_kill_queen.h
2010-07-22 01:46:14 -05:00

31 lines
836 B
C++

#ifndef _INCLUDED_C_ASW_OBJECTIVE_KILL_QUEEN_H
#define _INCLUDED_C_ASW_OBJECTIVE_KILL_QUEEN_H
#include "c_asw_objective.h"
class CASW_VGUI_Queen_Health_Panel;
class C_ASW_Queen;
class C_ASW_Objective_Kill_Queen : public C_ASW_Objective
{
public:
DECLARE_CLASS( C_ASW_Objective_Kill_Queen, C_ASW_Objective );
DECLARE_CLIENTCLASS();
C_ASW_Objective_Kill_Queen();
virtual ~C_ASW_Objective_Kill_Queen();
virtual void OnDataChanged( DataUpdateType_t updateType );
bool m_bLaunchedPanel;
CASW_VGUI_Queen_Health_Panel* m_pQueenHealthPanel;
C_ASW_Queen* GetQueen() { return m_hQueen.Get(); }
CNetworkHandle(C_ASW_Queen, m_hQueen);
private:
C_ASW_Objective_Kill_Queen( const C_ASW_Objective_Kill_Queen & ); // not defined, not accessible
};
#endif // _INCLUDED_C_ASW_OBJECTIVE_KILL_QUEEN_H