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一些起源游戏的 SDK 镜像,来自alliedmodders
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2023-10-13 21:13:34 -07:00
choreoobjects Modified SDK for GCC 4.2 2008-09-15 02:50:57 -05:00
common Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:30:20 -05:00
devtools/bin Added most recent version of unmodified HL2 SDK for Orange Box engine 2008-09-15 01:07:45 -05:00
game Fix conflicts with std::swap. 2020-05-18 17:43:34 -07:00
lib Force KeyValues to use g_pMemAlloc where applicable for string alloc. 2015-07-12 16:03:31 -04:00
linux_sdk Update makefile. 2014-05-21 00:18:31 -04:00
mathlib Fix conflicts with std::swap. 2020-05-18 17:43:34 -07:00
public Rename mathlib clamp to V_clamp. 2023-10-13 21:13:34 -07:00
tier1 Force KeyValues to use g_pMemAlloc where applicable for string alloc. 2015-07-12 16:03:31 -04:00
utils Fix conflicts with std::swap. 2020-05-18 17:43:34 -07:00
vgui2/vgui_controls Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:30:20 -05:00
.hgignore Portions of L4D SDK compile and link on Mac OS X (bug 4684, r=me). 2010-10-14 16:36:09 -05:00
Everything_SDK-2005.sln Modified SDK for GCC 4.2 2008-09-15 02:50:57 -05:00
Game_Episodic-2005.sln Added most recent version of unmodified HL2 SDK for Orange Box engine 2008-09-15 01:07:45 -05:00
Game_HL2-2005.sln Added most recent version of unmodified HL2 SDK for Orange Box engine 2008-09-15 01:07:45 -05:00
Game_HL2MP-2005.sln Added most recent version of unmodified HL2 SDK for Orange Box engine 2008-09-15 01:07:45 -05:00
Game_Scratch-2005.sln Added most recent version of unmodified HL2 SDK for Orange Box engine 2008-09-15 01:07:45 -05:00
notes.txt Initial set of changes from reversed engineered l4d binaries 2008-11-09 02:40:03 -06:00